Hírek

szerintem elég fusztráló játék (meg a nehézsége az valami..... :twisted: )

és a fegyverek ára hát szerintem kicsit habi az ak47 drágább mint a gorza :D
 
én azt hlottam hogy megjelent a játék de itthon NICS sehol (jamba..... ilyen rendelgetős izék... ) viszont állítólag német .o ban már van .
 
szal a mobile stalker tölrténete és leírása (nem végig játszása )

S.T.A.L.K.E.R Mobile - The Story
Two months are left to a release of S.T.A.L.K.E.R Mobile – joint project of Qplaze®, GSC Game World, and NOMOC Publishing. Today we want to give you an opportunity to see the story and the plot of S.T.A.L.K.E.R Mobile.

Stalker_mobile_logo.jpg


The Story.
In the year 2008, two years after the second catastrophe in the Zone of Alienation, there will be a man… special man. He will have no name – because such people use only nickname during their missions, he will not have any documents, or uniform – he will have only aim, clear and definite aim.

They tell me that I’m just a pawn in the game I don’t understand – that’s truth. I’m shooter, and I don’t have to know, at whom I shoot – all I need to know is wind direction and target distance. I’m just a tool.
Misfired gun, thrown away.
It’s easy to be a pawn. You just carry out an order. If you won’t do your job – it will be done by somebody else. You will be substituted or just removed from the chess-board. I saw how it happens.
«Pain is your friend, fear is your friend, death is your friend» - that’s how I was taught. The only thing I wasn’t taught is how to live if the order was - to die.
Now, when I’m not a small screw in big mechanism, I start to understand, how many things depend on me – and only on me.
I felt no fear for many years, but now I’m scared, for the first time.

Bandits’ ambushes and anomalies won’t stop him. His friends’ death will not stop him.
The Zone will have worthy opponent in his person.
But the moment will come – when he will have to decide, if he’s ready to purpose somebody’s aims and pull the trigger by order.
Because sometimes aims and targets also can… feel and speak.

There's nothing worse than betrayal. Yesterday I had friends, house, and aim. Now it all has gone. I’m dead.
Hopelessly dead, as my friends left under wreckages of helicopter, as Porcupine and Whistle, I knew nothing about, besides names.
I’m dead as those, whom I killed myself.
I have no documents, and I don’t have a place to go. I can pass beside army blocks – but what for? For another shooter, waiting for me out there, could make another mark on the butt of his rifle? Never.
Death is an easy way.

He will survive. He will know how to escape ambushes and determine habar’s value from the first sight; he will find new friends and new enemies.
The Zone breaks weak ones and changes strong ones, so he will have to change – because for the first time there’s sense in his life… his own sense.

Primary weapon of stalker is his patience. Ability to wait, and to understand, when to go, and when to hide holding one’s breath; when to pull the trigger, and when to throw away the gun, running away.
Those who can’t wait – die. Their bodies mark anomalies and dangerous areas, their bared bones serve as landmarks to others.
Good Specnaz soldier can easily become a stalker – because he was taught to wait, camouflage, watch and collect information – and these skills are very important in the Zone.
Every crumb of knowledge in the Zone is paid by somebody’s life. Someone died to know – that pseudodog’s skull can withstand a point-blank shot from AKM, and «burner» sometimes surprisingly falls asleep and wakes up, «electro» have greater effect during the rain, and bloodsuckers, as people, prefer to wait till bad weather is over under some roof.
It is easy to disappear here.

I will wait – because I can do this better than anything else. Wait, and prepare for a moment, when one man in the rihgth place will be able to change the course of game.
Wait; there will be a time of pawn to make her move.

I am stalker.
One of the points on PDA’s display.
Inflaming and becoming dim.

S.T.A.L.K.E.R Mobile – Outemn 2007.

Features of the game:

• Another page from life of the Zone of Alienation, adding the story of S.T.A.L.K.E.R: Shadow of Chernobyl;

• Captivating and not linear plot, story of friendship, betrayal, and courage of people facing unknown everyday;

• Ultramodern 3D engine on Java2ME platform, excellent graphical design and special effects;

• Familiar surroundings and environment of the Zone, locations and characters known by PC version of the game;

• Different types of weapon and modes of fire, using of suppressor and telescopic sight;

• Ability of main character’s characteristics development, receiving of levels and distribution of experience points;

• Lots of familiar artifacts, influencing on characteristics of main character;

• Conversation and trade with friendly characters, atmospheric dialogues, plot, by-plot and accidental missions and tasks;



18.09.2007

(source: http://www.nomoc.net/en/n74_Stalker_plot_en.html )
 
én még nem halottam róla , és nem is láttam , de ha nagyon kell akkor pm-ben megtudjuk oldani :wink:
 
AKINEK KELL TUDOK LINKET ADNI!!! :) nekem nem annyira jött be... van symbianra való syses és S 45 ös telefonra jar fájlos.mondjátok a telefon tipust és küldöm a játék linket:) :wink: hmm
 
aki akarta az mind beszerezte a programot . , egyébként neked is az volt a vége , hogy majdnem lelőttek , aztn ghost mentett ki ?
 
Kár hogy csak egy része van, mert én rengeteged nyüstöltem és nyüstölöm még most is :D
 
a végén mintha megígérték volna , hogy lesz még :) Egyébként én is sokat játszottam vele , de a mostani w880i-m valamiért nem szereti , és szaggat rajta...
 
Samsung GT S3650-re stalkeres témát és játékot keresek,de nem találok.Tudna valaki segíteni?
 
Köszönöm!
Később:
Java-hiba,érvénytelen formátumot jelez indítás után.
 
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