<?xml version='1.0' encoding="windows-1251"?>

<xml>



<specific_character id="test_nps_new" team_default = "1">
    <name>Grey</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>nps_new</class>
    <community>killer</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_02\military\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_neutral\stalker_neutral_2</visual>
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_abakan = 1, scope \n
guitar_a = 1 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_degtaryov" team_default = "1">
    <name>Degtyaryov</name>
    <icon>ui_inGame2_Brodyaga_svoboda</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_deg</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_md\bodyguard_killer</visual>
    <supplies>


      [spawn] \n
ammo_12.7x99_fmj = 3 \n
wpn_m82 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>mil_serega_1_finish</actor_dialog>
<actor_dialog>mil_deg_start</actor_dialog>
<actor_dialog>mil_deg_1_start</actor_dialog>
<actor_dialog>mil_deg_1_finish</actor_dialog>
<actor_dialog>mil_deg_2_start</actor_dialog>
<actor_dialog>mil_deg_2_finish</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_loki" team_default = "1">
    <name>Loki</name>
    <icon>ui_inGame2_Flint</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mi_lok</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_1_face_1</visual> 
    <supplies>


      [spawn] \n
wpn_mac10 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>mil_loki_start</actor_dialog>
<actor_dialog>mil_loki_finish</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_sleeper_1" team_default = "1">
    <name>Mushroom</name>
    <icon>ui_inGame2_merc_2</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_sleep_1</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="100000" max="700000" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_md\Ghost</visual>
    <supplies>


      [spawn] \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>mil_torg_1_start</actor_dialog>
<actor_dialog>mil_torg_1_finish</actor_dialog>
<actor_dialog>mil_torg_5_start</actor_dialog>
<actor_dialog>mil_torg_5_finish</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_sleeper_2" team_default = "1">
    <name>Phil</name>
    <icon>ui_inGame2_Freedom_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_sleep_2</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_1</visual> 
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_g36s \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_patrul_1" team_default = "1">
    <name>The security guard</name>
    <icon>ui_inGame2_Freedom_2</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_pat_1</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_2</visual> 
    <supplies>


      [spawn] \n
ammo_5.56x45_ap = 8 \n
wpn_scar_cry \n
wpn_usp\n
wpn_binoc \n
wpn_knife \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>mil_torg_2_start</actor_dialog>
<actor_dialog>mil_torg_2_finish</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_torgash_1" team_default = "1">
    <name>Oat-flakes</name>
    <icon>ui_inGame2_Boroda</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_torg_1</class>
    <community>freedom</community>
<mechanic_mode>1</mechanic_mode>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_md\stalker_kiborg</visual>
    <supplies>


      [spawn] \n
wpn_m60 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>mil_meh_start</start_dialog>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>mil_meh_1_start</actor_dialog>
<actor_dialog>mil_texnik_start</actor_dialog>
<actor_dialog>mil_texnik_finish</actor_dialog>
<actor_dialog>mil_texnik_1_start</actor_dialog>
<actor_dialog>mil_texnik_1_finish</actor_dialog>
<actor_dialog>mil_texnik_2_start</actor_dialog>
<actor_dialog>mil_texnik_2_finish</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_strelok_1" team_default = "1">
    <name>Smilar</name>
    <icon>ui_inGame2_Freedom_4</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_strel_1</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_4</visual> 
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 10 \n
wpn_abakan = 1, scope \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_strelok_2" team_default = "1">
    <name>Cormorant</name>
    <icon>ui_inGame2_Freedom_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_strel_2</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_3</visual> 
    <supplies>


      [spawn] \n
ammo_5.56x45_ap = 4 \n
wpn_aug_a3 \n
wpn_binoc\n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_strelok_3" team_default = "1">
    <name>The commander</name>
    <icon>ui_inGame2_Freedom_2</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_strel_3</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_mil\stalker_mask_1</visual>
    <supplies>


      [spawn] \n
wpn_binoc\n
wpn_usp\n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>mil_fire_start</actor_dialog>
<actor_dialog>mil_fire_finish</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_strelok_4" team_default = "1">
    <name>Singapore</name>
    <icon>ui_inGame2_Freedom_2</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_strel_4</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_2_face_1</visual>
    <supplies>


      [spawn] \n
ammo_7.62x54_7h1 = 1 \n
wpn_svd \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>






<specific_character id="mil_sniper_1" team_default = "1">
    <name>Archie</name>
    <icon>ui_inGame2_Freedom_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_snip_1</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_new\stalker_sniper</visual>
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_svd \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_sniper_2" team_default = "1">
    <name>The sniper</name>
    <icon>ui_inGame2_Freedom_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_snip_2</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_new\stalker_sniper</visual>
    <supplies>


      [spawn] \n
ammo_12.7x99_fmj = 5 \n
wpn_m200\n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_sniper_3" team_default = "1">
    <name>The sniper</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_snip_3</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_new\stalker_sniper</visual>
    <supplies>


      [spawn] \n
ammo_7.62x51_ap = 4 \n
wpn_trg42 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_sniper_4" team_default = "1">
    <name>The sniper</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_snip_4</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_new\stalker_sniper</visual>
    <supplies>


      [spawn] \n
ammo_7.62x54_7h1 = 3 \n
wpn_svd \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_sniper_5" team_default = "1">
    <name>The sniper</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_snip_5</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_new\stalker_sniper</visual>
    <supplies>


      [spawn] \n
ammo_12.7x99_fmj = 5 \n
wpn_m82 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_sniper_6" team_default = "1">
    <name>The sniper</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_snip_6</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_new\stalker_sniper</visual>
    <supplies>


      [spawn] \n
ammo_7.62x54_7h1 = 3 \n
wpn_svu\n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_oxrana_1" team_default = "1">
    <name>Protector</name>
    <icon>ui_inGame2_neutral_2</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_ox_1</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_mil\Xuinya_1</visual>
    <supplies>


      [spawn] \n
ammo_9x39_pab9 = 3 \n
wpn_vintorez \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_nps_1" team_default = "1">
    <name>Cheesecake</name>
    <icon>ui_inGame2_Freedom_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_n_1</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_2_mask</visual>
    <supplies>


      [spawn] \n
ammo_9x39_pab9 = 3 \n
wpn_vintorez \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>begun_finish_1</actor_dialog>
<actor_dialog>mil_torg_4_start</actor_dialog>
<actor_dialog>mil_torg_4_finish</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_bolnoy_1" team_default = "1">
    <name>Protector</name>
    <icon>ui_inGame2_Freedom_2</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_bol_1</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_mil\stalker_sviter</visual>
    <supplies>


      [spawn] \n
ammo_9x39_pab9 = 3 \n
wpn_val \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_doctor_1" team_default = "1">
    <name>The doctor</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_doc_1</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500000" max="2500000" infinitive="1"/>
    <reputation>10</reputation>
    <visual>actors\stalker_md\stalker_feldsher</visual>
    <supplies>


      [spawn] \n
wpn_val \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>medic_dialog</actor_dialog>
<actor_dialog>mil_torg_3_start</actor_dialog>
<actor_dialog>mil_torg_3_finish</actor_dialog>
<actor_dialog>mil_doctor_1_start</actor_dialog>
<actor_dialog>mil_doctor_1_finish</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>





<specific_character id="mil_unikal_1" team_default = "1">
    <name>The Trader</name>
    <icon>ui_inGame2_Sich</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_unik_1</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="90000" max="250000" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_md\stalker_bankir</visual>
    <supplies>


      [spawn] \n
wpn_m82 \n
wpn_desert_eagle		\n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>mil_anti_2_finish</actor_dialog>
<actor_dialog>mil_anti_2_start</actor_dialog>
<actor_dialog>mil_anti_22_finish</actor_dialog>
<actor_dialog>mil_anti_3_start</actor_dialog>
<actor_dialog>mil_anti_3_finish</actor_dialog>
<actor_dialog>mil_anti_4_start</actor_dialog>
<actor_dialog>mil_anti_4_finish</actor_dialog>
<actor_dialog>mil_anti_5_start</actor_dialog>
<actor_dialog>mil_anti_5_finish</actor_dialog>
<actor_dialog>mil_anti_6_start</actor_dialog>
<actor_dialog>mil_anti_6_finish</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_oxrana_2" team_default = "1">
    <name>Protector</name>
    <icon>ui_inGame2_neutral_2</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_oxrana_2</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_md\stalker_bob_hokkey_mask</visual>
    <supplies>


      [spawn] \n
ammo_7.62x54_7h1 = 3 \n
wpn_m1891 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>mil_anti_1_finish</start_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_oxrana_3" team_default = "1">
    <name>Protector</name>
    <icon>ui_inGame2_neutral_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_oxrana_3</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_2_face_2</visual>
    <supplies>


      [spawn] \n
ammo_9x39_pab9 = 3 \n
wpn_groza \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_begun_1" team_default = "1">
    <name>Sportik</name>
    <icon>ui_inGame2_neutral_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_beg_1</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_mil\stalker_ban</visual>
    <supplies>


      [spawn] \n
wpn_hpsa \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>begun_1_start</actor_dialog>
<actor_dialog>begun_finish</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_begun_2" team_default = "1">
    <name>Sportik</name>
    <icon>ui_inGame2_neutral_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_beg_2</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_1</visual>
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_ak113 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="digger_1" team_default = "1">
    <name>It is blind</name>
    <icon>ui_inGame2_Freedom_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>dig_1</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_4</visual>
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 4\n
wpn_rpktac \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_kill_1" team_default = "1">
    <name>Svarog</name>
    <icon>ui_inGame2_Freedom_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_kill_1</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_2</visual>
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_cgw \n






    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_kill_2" team_default = "1">
    <name>The electrician</name>
    <icon>ui_inGame2_Freedom_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_kill_2</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_1</visual>
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_g43 \n






    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_kill_3" team_default = "1">
    <name>Beavis</name>
    <icon>ui_inGame2_Freedom_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_kill_3</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_1</visual>
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_fw900 \n






    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_kill_4" team_default = "1">
    <name>GENERATE_NAME_stalker</name>
    <icon>ui_inGame2_Freedom_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_kill_4</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_1</visual>
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_abakan = 1, scope \n






    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_kill_5" team_default = "1">
    <name>GENERATE_NAME_stalker</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_kill_5</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_1</visual>
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_abakan = 1, scope \n






    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_kill_6" team_default = "1">
    <name>GENERATE_NAME_stalker</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_kill_6</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_1</visual>
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_abakan = 1, scope \n






    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_kill_7" team_default = "1">
    <name>GENERATE_NAME_stalker</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_kill_7</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_3</visual>
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_abakan = 1, scope \n






    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_kill_8" team_default = "1">
    <name>GENERATE_NAME_stalker</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_kill_8</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_2</visual>
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_abakan = 1, scope \n






    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_kill_9" team_default = "1">
    <name>GENERATE_NAME_stalker</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_kill_9</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_4</visual>
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_abakan = 1, scope \n






    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_boss" team_default = "1">
    <name>Burуn</name>
    <icon>ui_inGame2_Sultan</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_bos</class>
    <community>bandit</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\bandit\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_mil\bandit_starik</visual>
    <supplies>


      [spawn] \n
wpn_mossberg590 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>mil_banda</start_dialog>
<actor_dialog>mil_banda_1</actor_dialog>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_sit" team_default = "1">
    <name>Gene</name>
    <icon>ui_inGame2_bandit_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_si</class>
    <community>bandit</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\bandit\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_mil\stalker_sviter</visual>
    <supplies>


      [spawn] \n
ammo_5.56x45_ss190 = 4 \n
wpn_scar_cry \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_oxyran_1" team_default = "1">
    <name>Vladik</name>
    <icon>ui_inGame2_bandit_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_oxuran_1</class>
    <community>bandit</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\bandit\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_bandit\stalker_bandit_1</visual>
    <supplies>


      [spawn] \n
ammo_9x39_ap = 4 \n
wpn_vintorez \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_oxyran_2" team_default = "1">
    <name>Goran</name>
    <icon>ui_inGame2_bandit_4</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_oxuran_2</class>
    <community>bandit</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\bandit\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_bandit\stalker_bandit_4</visual>
    <supplies>


      [spawn] \n
wpn_rpg7 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_blok_1" team_default = "1">
    <name>Fedya</name>
    <icon>ui_inGame2_Freedom_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_blo_1</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_mil\stalker_seva_1</visual>
    <supplies>


      [spawn] \n
ammo_5.56x45_ss190 = 4 \n
wpn_aug_a3\n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_blok_2" team_default = "1">
    <name>Micah</name>
    <icon>ui_inGame2_Freedom_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_blo_2</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_mil\Xuinya_1</visual>
    <supplies>


      [spawn] \n
ammo_5.56x45_ss190 = 4 \n
wpn_aug_a1\n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_blok_3" team_default = "1">
    <name>Senya</name>
    <icon>ui_inGame2_Freedom_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_blo_3</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_1</visual>
    <supplies>


      [spawn] \n
wpn_m200 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_blok_4" team_default = "1">
    <name>Glory</name>
    <icon>ui_inGame2_Freedom_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_blo_4</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_mil\stalker_mask_1</visual>
    <supplies>


      [spawn] \n
ammo_12.7x99_fmj = 5 \n
wpn_as50 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_blok_5" team_default = "1">
    <name>Sikor</name>
    <icon>ui_inGame2_Freedom_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_blo_5</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_3_face_1</visual>
    <supplies>


      [spawn] \n
ammo_7.62x51_ap = 3 \n
wpn_trg42 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>mil_serega_1_start</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_sniper_vrag_1" team_default = "1">
    <name>The sniper</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_snip_vrag_1</class>
    <community>killer</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_03\killer\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_soldier\stalker_soldier_1</visual> 
    <supplies>


      [spawn] \n
ammo_12.7x99_fmj  = 3 \n
wpn_m82  \n
wpn_mac10 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_merc_1" team_default = "1">
    <name>Suvorov</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_mer_1</class>
    <community>killer</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_03\killer\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_soldier\stalker_soldier_4</visual> 
    <supplies>


      [spawn] \n
ammo_7.62x51_ap = 3 \n
wpn_m14 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>about_quests_dialog_stalkers</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_merc_2" team_default = "1">
    <name>Sakurskij</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_mer_2</class>
    <community>killer</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_03\killer\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_new\soldier_spetsnaz1</visual> 
    <supplies>


      [spawn] \n
ammo_9x19_pbp = 3 \n
wpn_mp5a2 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>about_quests_dialog_stalkers</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_merc_3" team_default = "1">
    <name>Labudov</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_mer_3</class>
    <community>killer</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_03\killer\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_soldier\stalker_soldier_2</visual> 
    <supplies>


      [spawn] \n
ammo_9x39_pab9 = 3 \n
wpn_vintorez \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_merc_4" team_default = "1">
    <name>The sniper</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_mer_4</class>
    <community>killer</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_03\killer\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_new\soldier_spetsnaz1</visual> 
    <supplies>


      [spawn] \n
ammo_7.62x54_7h1 = 3 \n
wpn_svd \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_merc_5" team_default = "1">
    <name>The sniper</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_mer_5</class>
    <community>killer</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_03\killer\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_new\stalker_sniper</visual> 
    <supplies>


      [spawn] \n
ammo_12.7x99_fmj = 2\n
wpn_as50 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_merc_6" team_default = "1">
    <name>The sniper</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_mer_6</class>
    <community>killer</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_03\killer\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_new\stalker_sniper</visual> 
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_svd = 1 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_merc_7" team_default = "1">
    <name>Bagulov</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_mer_7</class>
    <community>killer</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_03\killer\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_new\soldier_german</visual> 
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 3 \n
wpn_ak74u = 1 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>


<specific_character id="mil_blokpost_1" team_default = "1">
    <name>Uri</name>
    <icon>ui_inGame2_Freedom_2</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_blokpos_1</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_md\alfa_specnaz</visual>
    <supplies>


      [spawn] \n
ammo_pkm_100 = 10 \n
wpn_m60 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_blokpost_2" team_default = "1">
    <name>The bug</name>
    <icon>ui_inGame2_Freedom_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_blokpos_2</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_freedom\stalker_freedom_4</visual>
    <supplies>


      [spawn] \n
ammo_12.7x99_fmj = 10 \n
wpn_m200 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>

<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="mil_blokpost_3" team_default = "1">
    <name>Ganren</name>
    <icon>ui_inGame2_Freedom_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_blokpos_3</class>
    <community>freedom</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_md\stalker_molfar</visual>
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_g36s \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>mil_kpp_1_start</actor_dialog>
<actor_dialog>mil_kpp_1_finish</actor_dialog>
<actor_dialog>mil_naemnik_1_start</actor_dialog>
<actor_dialog>mil_naemnik_1_finish</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="agr_zomb_1" team_default = "1">
    <name>Zombie</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>agr_zom_1</class>
    <community>zombied</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\zombied\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_zombied\stalker_zombied_2</visual>
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_abakan = 1, scope \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>about_quests_dialog_stalkers</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="agr_zomb_2" team_default = "1">
    <name>Zombie</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>agr_zom_2</class>
    <community>zombied</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\zombied\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_zombied\stalker_zombied_2</visual>
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_abakan = 1, scope \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>about_quests_dialog_stalkers</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="agr_zomb_3" team_default = "1">
    <name>Zombie</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>agr_zom_3</class>
    <community>zombied</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\zombied\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_zombied\stalker_zombied_2</visual>
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_abakan = 1, scope \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>about_quests_dialog_stalkers</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="agr_zomb_4" team_default = "1">
    <name>Zombie</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>agr_zom_4</class>
    <community>zombied</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\zombied\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_zombied\stalker_zombied_2</visual>
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_abakan = 1, scope \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>about_quests_dialog_stalkers</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="agr_zomb_5" team_default = "1">
    <name>Zombie</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>agr_zom_5</class>
    <community>zombied</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\zombied\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_zombied\stalker_zombied_2</visual>
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_abakan = 1, scope \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>about_quests_dialog_stalkers</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>



<specific_character id="agr_zomb_6" team_default = "1">
    <name>Zombie</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>agr_zom_6</class>
    <community>zombied</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\zombied\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_zombied\stalker_zombied_2</visual>
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_abakan = 1, scope \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>about_quests_dialog_stalkers</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>

<specific_character id="mil_naem_1" team_default = "1">
    <name>Grey</name>
    <icon>ui_inGame2_neutral_3</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>mil_na_1</class>
    <community>killer</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_02\military\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_soldier\stalker_soldier_1</visual> 
    <supplies>


      [spawn] \n
ammo_5.45x39_ap = 1 \n
wpn_abakan = 1, scope \n
guitar_a = 1 \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>

<specific_character id="pripyat_kvest_1" team_default = "1">
    <name>Sulfur</name>
    <icon>ui_inGame2_neutral_1</icon>
    <map_icon x="1" y="0"></map_icon>
    <bio>Опытный сталкер. Детальная информация отсутствует.</bio>
    <class>pri_1</class>
    <community>stalker</community>
 <terrain_sect>stalker_terrain</terrain_sect>
    <snd_config>characters_voice\human_01\freedom\</snd_config>
    <rank>556</rank>
	<money min="2500" max="2500" infinitive="0"/>
    <reputation>10</reputation>
    <visual>actors\stalker_neutral\stalker_ran</visual>
    <supplies>


      [spawn] \n

#include "gameplay\character_drugs_2.xml"




    </supplies>
<start_dialog>hello_dialog</start_dialog>
<actor_dialog>esc_start_start</actor_dialog>
<actor_dialog>actor_break_dialog</actor_dialog>

	</specific_character>
</xml>
