
; can_take = false      объект невозможно подобрать/по умолчанию true/
; belt = false          объект нельзя повесить на пояс
; lights_enabled = true свечение вокруг объекта


;Капсулы и Эмбрионы которые при активизации создают аномальные зоны
;формат: {секция_артефакта} = {секция_зоны},Radius,Power

[artefact_spawn_zones]

caps_ameba         = caps_buzz_average,              2, 2
caps_electra       = caps_witches_galantine_average, 3, 1
caps_gravi         = caps_gravi_zone_average,        3, 1
caps_ice           = caps_ice_average,               2, 1
caps_mincer        = caps_mincer_average,            2, 1
caps_mosquito_bald = caps_mosquito_bald_average,     2, 1
caps_zharka        = caps_zharka_static_average,     2, 1

mutant_boar_cocoon        = zone_boar_emb,        2, 0
mutant_burer_cocoon       = zone_burer_emb,       2, 0
mutant_cat_cocoon         = zone_cat_emb,         2, 0
mutant_chimera_cocoon     = zone_chimera_emb,     2, 0
mutant_controller_cocoon  = zone_controller_emb,  2, 0
mutant_dog_cocoon         = zone_dog_emb,         2, 0
mutant_flesh_cocoon       = zone_flesh_emb,       2, 0
mutant_gigant_cocoon      = zone_gigant_emb,      2, 0
mutant_krovosos_cocoon    = zone_krovosos_emb,    2, 0
mutant_poltergeist_cocoon = zone_poltergeist_emb, 2, 0
mutant_psevdodog_cocoon   = zone_psevdodog_emb,   2, 0
mutant_psydog_cocoon      = zone_psydog_emb,      2, 0
mutant_snork_cocoon       = zone_snork_emb,       2, 0
mutant_tushkano_cocoon    = zone_tushkano_emb,    2, 0
mutant_zombie_cocoon      = zone_zombie_emb,      2, 0


;---------------------------------------------------------------------------------------------------------
;format: time(sec), sound_name, light_R, G, B, light_range, particle_name, af_animation_name
;---------------------------------------------------------------------------------------------------------

[af_activation_bold]
starting             = 5.0, anomaly\gravi_idle00,     0.8, 1.5, 0.9, 5.0, "anomaly2\artefact_bold_blast_start",      "idle"
flying               = 2.0, anomaly\gravi_idle01,     0.8, 0.9, 0.8, 2.0, "anomaly2\artefact\artefact_zharka",       "idle"
idle_before_spawning = 2.0, anomaly\gravity_entrance, 1.0, 1.1, 1.0, 0.0, "anomaly2\artefact_bold_blast_finished",   "idle"
spawning             = 0.5, anomaly\pux_blast,        1.0, 1.0, 0.5, 5.0, "anomaly2\gravi_anomaly_00",               "idle"

[af_activation_ameba]:af_activation_bold

[af_activation_gravi]
starting             = 5.0, anomaly\gravi_idle00,     0.5, 1.0, 1.5, 5.0, "anomaly2\artefact_gravi_blast_start",      "idle"
flying               = 2.0, anomaly\gravi_idle01,     0.8, 1.0, 1.2, 3.0, "anomaly2\artefact\artefact_gravi",         "idle"
idle_before_spawning = 5.0, anomaly\gravi_blowout5,   1.0, 1.0, 1.0, 0.0, "anomaly2\artefact_gravi_blast_finished",   "idle"
spawning             = 1.0, anomaly\gravity_entrance, 0.9, 1.1, 1.0, 0.0, "",                                         "idle"

[af_activation_electra]
starting             = 5.0, anomaly\bfuzz_blowout,    0.8, 1.0, 1.5, 5.0, "anomaly2\artefact_electra_blast_start",    "idle"
flying               = 2.0, anomaly\electra_idle1,    1.0, 1.0, 1.0, 5.0, "anomaly2\artefact\artefact_electra",       "idle"
idle_before_spawning = 0.0, "",                       1.0, 1.0, 2.5, 0.0, "",                                         "idle"
spawning             = 2.0, anomaly\pux_blast,        1.0, 1.0, 1.5, 5.0, "anomaly2\artefact_electra_blast_finished", "idle"

[af_activation_mincer]
starting             = 5.0, anomaly\gravi_idle00,     0.5, 1.0, 1.5, 5.0, "anomaly2\artefact_gravi_blast_start",      "idle"
flying               = 2.0, anomaly\gravi_idle01,     0.8, 1.0, 1.2, 3.0, "anomaly2\artefact\artefact_mincer",        "idle"
idle_before_spawning = 5.0, anomaly\gravi_blowout2,   1.0, 1.0, 1.0, 0.0, "anomaly2\artefact_gravi_blast_finished",   "idle"
spawning             = 0.0, "",                       1.0, 1.0, 0.5, 0.0, "",                                         "idle"

[af_activation_zharka]
starting             = 5.0, anomaly\gravi_idle00,     1.8, 0.5, 0.5, 5.0, "anomaly2\group_items\gravi_vivert_04",     "idle"
flying               = 2.0, anomaly\gravi_idle01,     0.8, 0.9, 0.8, 2.0, "monsters\polter_idle_00",                  "idle"
idle_before_spawning = 2.0, anomaly\gravity_entrance, 1.0, 1.1, 1.0, 0.0, "monsters\group\polter_spark_00",           "idle"
spawning             = 2.5, "",                       1.0, 1.0, 0.5, 5.0, "monsters\polter_yadro",                    "idle"

[af_activation_mine]
starting             = 2.0, "",                         0.0, 0.0, 0.0, 0.0, "", "idle"
flying               = 0.0, "",                         0.0, 0.0, 0.0, 0.0, "", ""
idle_before_spawning = 0.0, "",                         0.0, 0.0, 0.0, 0.0, "", ""
spawning             = 1.0, weapons\mine_ready,         0.0, 0.0, 0.0, 0.0, "", ""

[embrion_activation]:af_activation_mine
spawning             = 1.0, anomaly\anomaly_gravy_hit1, 0.0, 0.0, 0.0, 0.0, "", ""

;Артефакты, Изоморфы, Капсулы и Эмбрионы

[af_base]:identity_immunities
GroupControlSection = spawn_group
cform = skeleton
class = ARTEFACT
script_binding	= bind_art.bind
animation_slot = 11
allow_inertion = true
attach_angle_offset = 0,0,0
attach_position_offset = -0.1,-0.1,0
attach_bone_name = bip01_root
inv_name_short =
inv_grid_width = 1
inv_grid_height = 1
jump_height = 0
lights_enabled = true
belt = true
af_actor_properties = on
actor_properties = on

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0
inventory_radiation = 0

hud = artefact_hud
hit_absorbation_sect = af_absorbation

[af_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0

[artefact_hud]
orientation = 0,0,0
position = 0,0,0
visual = weapons\artefact\wpn_artefact_hud.ogf
anim_idle = idle
anim_idle_sprint = idle_sprint
anim_hide = holster
anim_show = draw
anim_activate = activate


[af_base_attach]:identity_immunities
GroupControlSection  = spawn_group
discovery_dependency =
class  = II_ATTCH
cform  = skeleton
radius = 1
cost = 0
inv_grid_width = 0
inv_grid_height = 0
inv_weight = 0
inv_grid_x = 0 
inv_grid_y = 0
inv_name = "af_base_attach"
inv_name_short =
lights_enabled = true

attach_angle_offset = 0,0,0
attach_position_offset = 0.1, 0.06, 0.1
attach_bone_name = bip01_r_hand
auto_attach = false


[caps_base]:identity_immunities
GroupControlSection = spawn_group
$prefetch = 64
cform = skeleton
class = ARTEFACT
slot = 1
animation_slot = 11
allow_inertion = true
attach_angle_offset = 0,0,0
attach_position_offset = -0.1,-0.1,0
attach_bone_name = bip01_root
inv_name_short = Capsule
inv_grid_width = 1
inv_grid_height = 1
inv_weight = 1
jump_height = 0.2
lights_enabled = true
trail_light_range = 1
belt = false
af_actor_properties = on
actor_properties = on

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0

hud = artefact_hud
hit_absorbation_sect = af_absorbation


[cocoon_base]:caps_base
inv_name_short = Embryo
trail_light_color = 0.9,0.7,0.5
particles = alwen\artefact_kaktus
artefact_activation_seq = embrion_activation


[thing_base]:identity_immunities
GroupControlSection = spawn_group
cform = skeleton
class = ARTEFACT
animation_slot = 11
allow_inertion = true
attach_angle_offset = 0,0,0
attach_position_offset = -0.1,-0.1,0
attach_bone_name = bip01_root
inv_name_short =
jump_height = 0
lights_enabled = true
belt = false
af_actor_properties = on
actor_properties = on

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0

hud = artefact_hud
hit_absorbation_sect = af_absorbation


;;;;;; "Изоморфы Архары" ;;;;;;

[af_545x39_izomorf]:af_base
$spawn = "artifacts\af_545x39_izomorf"
$npc = on
visual = weapons\ammo\ammo_545x39_ap.ogf
description = "Idegen energiaju reszecskeket tartalmazo patronok. A tulajdonsagok ismeretlenek."
inv_name = "5.45x39 isomorph"
inv_weight = 0.32
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 13
inv_grid_y = 16
cost = 2500
belt = false
particles = anomaly2\artefact\artefact_electra
trail_light_color = 0.6,0.7,0.9
trail_light_range = 0.5


[af_762x54_izomorf]:af_base
$spawn = "artifacts\af_762x54_izomorf"
$npc = on
visual = weapons\ammo\ammo_762x54_7h14.ogf
description = "Idegen energiaju reszecskeket tartalmazo patronok. A tulajdonsagok ismeretlenek."
inv_name = "7.62x54 isomorphic"
inv_weight = 0.33
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 16
inv_grid_y = 17
cost = 100
belt = false
particles = anomaly2\artefact\artefact_electra
trail_light_color = 0.6,0.7,0.9
trail_light_range = 0.5


[af_9x39_izomorf]:af_base
$spawn = "artifacts\af_9x39_izomorf"
$npc = on
visual = weapons\ammo\ammo_9x39_ap.ogf
description = "Idegen energiaju reszecskeket tartalmazo patronok. A tulajdonsagok ismeretlenek."
inv_name = "9x39 isomorph"
inv_weight = 0.6
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 3
inv_grid_y = 38
cost = 2500
belt = false
particles = anomaly2\artefact\artefact_electra
trail_light_color = 0.6,0.7,0.9
trail_light_range = 0.5


[af_fotik_izomorf]:af_base
$spawn = "artifacts\af_fotik_izomorf"
$npc = on
visual = izomorf\fotik_osnova.ogf
description = "A specialis kamera fo resze"
inv_name = "Camera isomorph"
inv_weight = 0.4
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 21
inv_grid_y = 16
cost = 5000
belt = false
particles = anomaly2\artefact\artefact_electra
trail_light_color = 0.6,0.7,0.9
trail_light_range = 0.5


[af_globus_izomorf]:af_base
$spawn = "artifacts\af_globus_izomorf"
$npc = on
visual = izomorf\globus_izomorf.ogf
description = "Globe. Az egyik globalis izomorf. Tulajdonsagai ismeretlenek, de a hatizsakban viselve csokkenti a radioaktiv hatteret a leleteket."
inv_name = "Globe isomorph"
inv_weight = 1.0
inv_grid_width = 2
inv_grid_height = 2
inv_grid_x = 16
inv_grid_y = 14
cost = 200
belt = false
particles = anomaly2\artefact\artefact_electra
trail_light_color = 0.6,0.7,0.9
trail_light_range = 0.5
inventory_radiation = -0.002


[af_kaktus_izomorf]:af_base
$spawn = "artifacts\af_kaktus_izomorf"
$npc = on
visual = izomorf\izomorf_kaktus.ogf
description = "A kaktusz izomorf. A tulajdonsagok ismeretlenek."
inv_name = "Cactus isomorph"
inv_weight = 0.36
inv_grid_x = 19
inv_grid_y = 38
cost = 5000
particles = alwen\kaktus_group\artefact_gravi_idle_01
trail_light_color = 0.3,0.7,0.2
trail_light_range = 0.5
hit_absorbation_sect = af_kaktus_izomorf_absorbation

[af_kaktus_izomorf_absorbation]:af_absorbation
burn_immunity = 0.75


[af_kristal_izomorf]:af_base
$spawn = "artifacts\af_kristal_izomorf"
$npc = on
visual = izomorf\izomorf_kristal.ogf
description = enc_zone_izomorf_kristal
inv_name = "Krystaly isomorph"
inv_weight = 0.6
inv_grid_x = 26
inv_grid_y = 40
cost = 5000
jump_height = 0.3
particles = alwen\artefact_kaktus
trail_light_color = 0.3,0.7,0.9
trail_light_range = 0.5


[af_deokristall]:af_base
$spawn = "artifacts\af_deokristall"
$npc = on
visual = izomorf\izomorf_kristal.ogf
description = "A Kristaly elveszett  isomorphja"
inv_name = "Kristaly isomorph"
inv_weight = 0.4
inv_grid_x = 26
inv_grid_y = 40
cost = 5000
particles = anomaly2\artefact\artefact_ameba
lights_enabled = false


[af_kompas_izomorf]:af_base
$spawn = "artifacts\af_kompas_izomorf"
$npc = on
visual = izomorf\kompas_izomorf.ogf  
description = enc_zone_izomorf_kompas
inv_name = "Iranytu izomorf"
inv_weight = 0.46
inv_grid_x = 20
inv_grid_y = 38
cost = 19000
jump_height = 0.3
particles = anomaly2\artefact\artefact_mincer
trail_light_color = 0.3,0.7,0.9
trail_light_range = 0.5
radiation_restore_speed = 0.0002
power_restore_speed = 0.0009
inventory_radiation = 0.0008
hit_absorbation_sect = af_kompas_izomorf_absorbation

[af_kompas_izomorf_absorbation]:af_absorbation
burn_immunity = 0.95
fire_wound_immunity = 0.95


[af_linza_izomorf]:af_base
$spawn = "artifacts\af_linza_izomorf"
$npc = on
visual = izomorf\fotik_linza.ogf
description = "Az elveszett fenykepezogep lencseje. Radioaktiv. Amikor mozog az ovre hatranyosan befolyasolja a Kristaly altalanos egeszsegi szintjet."
inv_name = Lencse-izomorf
inv_weight = 0.25
inv_grid_x = 1
inv_grid_y = 24
cost = 5000
particles = anomaly2\artefact\artefact_gravi
trail_light_color = 0.6,0.7,0.9
trail_light_range = 0.5
health_restore_speed = -0.0001
inventory_radiation = 0.001


[af_plastilin_izomorf]:af_base
$spawn = "artifacts\af_plastilin_izomorf"
$npc = on
visual = izomorf\izom_plastilin.ogf
description = "Izomorf. Ismeretlen tulajdonsagok"
inv_name = "Plasztilin izomorf"
inv_weight = 0.35
inv_grid_x = 22
inv_grid_y = 38
cost = 35000
jump_height = 0.4
particles = anomaly2\gravity_damage_01_smoke
trail_light_color = 0.6,0.2,0.4
trail_light_range = 0.5
hit_absorbation_sect = af_plastilin_izomorf_absorbation

[af_plastilin_izomorf_absorbation]:af_absorbation
strike_immunity = 0.75
shock_immunity = 0.75
telepatic_immunity = 1.5
explosion_immunity = 0.75


[af_preplastilin]:af_base
$spawn = "artifacts\af_preplastilin"
$npc = on
visual = physics\anomaly\cocoo2.ogf
description = "Izomorf. Ismeretlen tulajdonsagok"
inv_name = Preplastilin
inv_weight = 0.45
inv_grid_x = 21
inv_grid_y = 38
cost = 5000
jump_height = 0.4
belt = false
particles = anomaly2\gravity_damage_01_smoke
trail_light_color = 0.1,0.2,0.4
trail_light_range = 0.5


[af_pushka_izomorf]:af_base
$spawn = "artifacts\af_pushka_izomorf"
$npc = on
visual = izomorf\fotik_pushka.ogf
description = "A fenykepezogep zarja. Az alapot az egyedi Desert Eagle veszi at."
inv_name = Pistol-isomorph
inv_weight = 1.6
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 14
inv_grid_y = 15
cost = 5000
belt = false
particles = alwen\artefact_kaktus
trail_light_color = 0.3,0.7,0.9
trail_light_range = 0.5


[af_wa2000_izomorf]:af_base
$spawn = "artifacts\af_wa2000_izomorf"
$npc = on
visual = weapons\walther_wa2000\wpn_walther_wa_2000.ogf
description = enc_weapons_walther-wa2000
inv_name = wpn-walther-wa2000
inv_weight = 4.1
inv_grid_width = 5
inv_grid_height = 2
inv_grid_x = 21
inv_grid_y = 28
cost = 20000
belt = false
particles = anomaly2\artefact\artefact_electra
trail_light_color = 0.6,0.7,0.9
trail_light_range = 0.5


[af_zhekan_izomorf]:af_base
$spawn = "artifacts\af_zhekan_izomorf"
$npc = on
visual = weapons\ammo\ammo_12x76_zhekan.ogf
description = "Idegen energiaju reszecskeket tartalmazo patronok. A tulajdonsagok ismeretlenek."
inv_name = "Zhekan isomorph"
inv_weight = 0.65
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 3
inv_grid_y = 36
cost = 800
belt = false
particles = anomaly2\artefact\artefact_electra
trail_light_color = 0.6,0.7,0.9
trail_light_range = 0.5


;;;;;; "Капсулы" Симбион-мод, адпт. Архара ;;;;;;

; капсула аномалии "Холодец"
[caps_ameba]:caps_base
$spawn = "artifacts\caps_ameba"
visual = physics\anomaly\capsule_ameba.ogf 
description = enc_zone_artifact_caps_ameba
inv_name = st_caps_ameba
inv_grid_x = 17
inv_grid_y = 4
cost = 8000
particles = anomaly2\artefact\artefact_ameba
trail_light_color = 0.6,0.9,0.6
artefact_activation_seq = af_activation_ameba


; капсула аномалии "Электра"
[caps_electra]:caps_base
$spawn = "artifacts\caps_electra"
visual = physics\anomaly\capsule_electra.ogf
description = enc_zone_artifact_caps_electra
inv_name = st_caps_electra
inv_grid_x = 25
inv_grid_y = 5
cost = 10000
particles = anomaly2\artefact\artefact_electra
trail_light_color = 0.6,0.7,0.9
artefact_activation_seq = af_activation_electra


; капсула аномалии "Воронка"
[caps_gravi]:caps_base
$spawn = "artifacts\caps_gravi"
visual = physics\anomaly\capsule_gravi.ogf
description = enc_zone_artifact_caps_gravi
inv_name = st_caps_gravi
inv_grid_x = 15
inv_grid_y = 4
cost = 8500
particles = anomaly2\artefact\artefact_gravi
trail_light_color = 0.6,0.7,0.5
artefact_activation_seq = af_activation_gravi


; капсула аномалии "Карусель"
[caps_mincer]:caps_base
$spawn = "artifacts\caps_mincer"
visual = physics\anomaly\capsule_mincer.ogf
description = enc_zone_artifact_caps_mincer
inv_name = st_caps_mincer
inv_grid_x = 21
inv_grid_y = 5
cost = 9200
particles = anomaly2\artefact\artefact_mincer
trail_light_color = 0.9,0.7,0.5
artefact_activation_seq = af_activation_mincer


; капсула аномалии "Трамплин"
[caps_mosquito_bald]:caps_base
$spawn = "artifacts\caps_mosquito_bald"
visual = physics\anomaly\capsule_bald.ogf
description = enc_zone_caps_mosquito_bald
inv_name = st_caps_mosquito_bald
inv_grid_x = 14
inv_grid_y = 5
cost = 9000
particles = anomaly2\artefact\artefact_gravi
trail_light_color = 0.9,0.7,0.5
artefact_activation_seq = af_activation_bold


; капсула аномалии "Жарка"
[caps_zharka]:caps_base
$spawn = "artifacts\caps_zharka"
visual = physics\anomaly\capsule_zharka.ogf
description = enc_zone_artifact_caps_zharka
inv_name = st_caps_zharka
inv_grid_x = 15
inv_grid_y = 6
cost = 8700
impulse_threshold = 10
radius = 10
strike_impulse = 2
particles = anomaly2\artefact\artefact_zharka
trail_light_color = 0.9,0.5,0.5
trail_light_range = 3.0
artefact_activation_seq = af_activation_zharka


; капсула аномалии "Снежная"
[caps_ice]:caps_electra ;;;;;;;; Монорох ;;;;;;;;
$spawn = "artifacts\caps_ice"
visual = physics\anomaly\capsule_ice.ogf
description = enc_zone_artifact_caps_ice
inv_name  = st_caps_ice
cost = 11000
inv_grid_x = 1
inv_grid_y = 18


;;;;;; "Эмбрионы" адпт. Shadowman ;;;;;;

[mutant_boar_cocoon]:cocoon_base
$spawn = "artifacts\mutant_boar_cocoon"
visual = physics\anomaly\cocoo2.ogf
description = boar_cocoon_description
inv_name = "Boar embryo"
inv_grid_x = 12
inv_grid_y = 13
cost = 7000
hud = boar_cocoon_hud

[boar_cocoon_hud]:artefact_hud
visual = aktiv_embrions\mutant_boar_hud.ogf


[mutant_burer_cocoon]:cocoon_base
$spawn = "artifacts\mutant_burer_cocoon"
visual = physics\anomaly\cocoo6.ogf
description = burer_cocoon_description
inv_name = "Burer embryo"
inv_grid_x = 28
inv_grid_y = 19
cost = 15000
hud = burer_cocoon_hud

[burer_cocoon_hud]:artefact_hud
visual = aktiv_embrions\mutant_burer_hud.ogf


[mutant_cat_cocoon]:cocoon_base
$spawn = "artifacts\mutant_cat_cocoon"
visual = physics\anomaly\cocoo8.ogf
description = cat_cocoon_description
inv_name = "Cat embryo"
inv_grid_x = 15
inv_grid_y = 13
cost  = 7500
hud = cat_cocoon_hud

[cat_cocoon_hud]:artefact_hud
visual = aktiv_embrions\mutant_snork_hud.ogf


[mutant_chimera_cocoon]:cocoon_base
$spawn = "artifacts\mutant_chimera_cocoon"
visual = physics\anomaly\cocoo3.ogf
description = chimera_cocoon_description
inv_name = "Chimera embryo"
inv_grid_x = 22
inv_grid_y = 13
cost = 18500
hud = chimera_cocoon_hud

[chimera_cocoon_hud]:artefact_hud
visual = aktiv_embrions\mutant_chimera_hud.ogf


[mutant_controller_cocoon]:cocoon_base
$spawn = "artifacts\mutant_controller_cocoon"
visual = physics\anomaly\cocoo6.ogf
description = controller_cocoon_description
inv_name = "Controller embryo"
inv_grid_x = 14
inv_grid_y = 13
cost = 20000
hud = controller_cocoon_hud

[controller_cocoon_hud]:artefact_hud
visual = aktiv_embrions\mutant_controller_hud.ogf


[mutant_dog_cocoon]:cocoon_base
$spawn = "artifacts\mutant_dog_cocoon"
visual = physics\anomaly\cocoo8.ogf
description = dog_cocoon_description
inv_name = "Dog embryo"
inv_grid_x = 19
inv_grid_y = 13
cost = 6300
hud = dog_cocoon_hud

[dog_cocoon_hud]:artefact_hud
visual = aktiv_embrions\mutant_dog_hud.ogf


[mutant_flesh_cocoon]:cocoon_base
$spawn = "artifacts\mutant_flesh_cocoon"
visual = physics\anomaly\cocoo5.ogf
description = flesh_cocoon_description
inv_name = "Flesh embryo"
inv_grid_x = 23
inv_grid_y = 13
cost = 10000
hud = flesh_cocoon_hud

[flesh_cocoon_hud]:artefact_hud
visual = aktiv_embrions\mutant_flesh_hud.ogf


[mutant_gigant_cocoon]:cocoon_base
$spawn = "artifacts\mutant_gigant_cocoon"
visual = physics\anomaly\cocoo7.ogf
description = gigant_cocoon_description
inv_name = "Pseudo-gigant embryo"
inv_grid_x = 21
inv_grid_y = 13
cost = 18000
hud = gigant_cocoon_hud

[gigant_cocoon_hud]:artefact_hud
visual = aktiv_embrions\mutant_gigant_hud.ogf


[mutant_krovosos_cocoon]:cocoon_base
$spawn = "artifacts\mutant_krovosos_cocoon"
visual = physics\anomaly\cocoo6.ogf
description = krovosos_cocoon_description
inv_name = "Bloodsucker embryo"
inv_grid_x = 16
inv_grid_y = 13
cost = 15000
hud = krovosos_cocoon_hud

[krovosos_cocoon_hud]:artefact_hud
visual = aktiv_embrions\mutant_krovosos_hud.ogf


[mutant_poltergeist_cocoon]:cocoon_base
$spawn = "artifacts\mutant_poltergeist_cocoon"
visual = physics\anomaly\cocoo7.ogf
description = poltergeist_cocoon_description
inv_name = "Poltergeist embryo"
inv_grid_x = 25
inv_grid_y = 13
cost = 9000
hud = poltergeist_cocoon_hud

[poltergeist_cocoon_hud]:artefact_hud
visual = aktiv_embrions\mutant_poltergeist_hud.ogf


[mutant_psevdodog_cocoon]:cocoon_base
$spawn = "artifacts\mutant_psevdodog_cocoon"
visual = physics\anomaly\cocoo2.ogf
description = psevdodog_cocoon_description
inv_name = "Pseudodog embryo"
inv_grid_x = 20
inv_grid_y = 13
cost = 9000
hud = psevdodog_cocoon_hud

[psevdodog_cocoon_hud]:artefact_hud
visual = aktiv_embrions\mutant_psevdodog_hud.ogf


[mutant_psydog_cocoon]:cocoon_base
GroupControlSection = spawn_group
$spawn = "artifacts\mutant_psydog_cocoon"
visual = physics\anomaly\cocoo2.ogf
description = psydog_cocoon_description
inv_name = "Psi-dog embryo"
inv_grid_x = 24
inv_grid_y = 13
cost = 11000
hud = psydog_cocoon_hud

[psydog_cocoon_hud]:artefact_hud
visual = aktiv_embrions\mutant_krovosos_hud.ogf


[mutant_snork_cocoon]:cocoon_base
$spawn = "artifacts\mutant_snork_cocoon"
visual = physics\anomaly\cocoo6.ogf
description = snork_cocoon_description
inv_name = "Snork embryo"
inv_grid_x = 17
inv_grid_y = 13
cost = 8000
hud = snork_cocoon_hud

[snork_cocoon_hud]:artefact_hud
visual = aktiv_embrions\mutant_snork_hud.ogf


[mutant_tushkano_cocoon]:cocoon_base
$spawn = "artifacts\mutant_tushkano_cocoon"
visual = physics\anomaly\cocoo7.ogf
description = tushkano_cocoon_description
inv_name = "Rodent embryo"
inv_grid_x = 18
inv_grid_y = 13
cost = 7000
hud = tushkano_cocoon_hud

[tushkano_cocoon_hud]:artefact_hud
visual = aktiv_embrions\mutant_tushkano_hud.ogf


[mutant_zombie_cocoon]:cocoon_base
$spawn = "artifacts\mutant_zombie_cocoon"
visual = physics\anomaly\cocoo6.ogf
description = zombie_cocoon_description
inv_name = "Zombie embryo"
inv_grid_x = 13
inv_grid_y = 13
cost = 10000
hud = zombie_cocoon_hud

[zombie_cocoon_hud]:artefact_hud
visual = aktiv_embrions\mutant_zombie_hud.ogf


;;;;;; Артефакты для аномалии "Трамплин" ;;;;;;

; "Медуза"
;автор модельки: взято из Stalker Artefact Pack
[af_medusa]:af_base
$spawn = "artifacts\af_medusa"
$prefetch = 64
visual = physics\anomaly\artefact_medusa.ogf
description = enc_zone_artifact_af-medusa
inv_name = af-medusa
inv_weight = 0.6
inv_grid_x = 8
inv_grid_y = 2
cost = 1100
jump_height = 0.5

lights_enabled = false

health_restore_speed = 0
radiation_restore_speed = 0
satiety_restore_speed = 0
power_restore_speed = 0
bleeding_restore_speed = 0
inventory_radiation = 0.0003

hit_absorbation_sect = af_medusa_absorbation

[af_medusa_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 0.98

; "Каменный цветок"
;автор модельки: Werner
[af_cristall_flower]:af_base
$spawn = "artifacts\af_cristall_flower"
$prefetch = 64

visual = physics\anomaly\artefact_kamsvet.ogf
description = enc_zone_artifact_af-cristall-flower
inv_name = af-cristall-flower
inv_weight = 0.65
inv_grid_x = 9
inv_grid_y = 2
cost = 2500
jump_height = 0.4

particles = anomaly2\artefact\artefact_pushok_00

trail_light_color = 0.6,0.7,0.5
trail_light_range = 0.5

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0
inventory_radiation = 0.0005

hit_absorbation_sect = af_cristall_flower_absorbation

[af_cristall_flower_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 0.96


; "Ночная звезда"
;автор модельки: Werner
[af_night_star]:af_base
$spawn = "artifacts\af_night_star"
$prefetch = 64

visual = physics\anomaly\artefact_night_star.ogf
description = enc_zone_artifact_af-night-star
inv_name = af-night-star
inv_weight = 0.7
inv_grid_x = 9
inv_grid_y = 1
cost = 5000
jump_height = 0.1

particles = samples\tut00_00

trail_light_color = 0.6,0.7,0.5
trail_light_range = 3.0

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0
inventory_radiation = 0.001

hit_absorbation_sect = af_night_star_absorbation

[af_night_star_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 0.94


;;;;;; Артефакты для аномалии "Воронка" ;;;;;;

; "Выверт"
;автор модельки: взято из Stalker Artefact Pack
[af_vyvert]:af_base
$spawn = "artifacts\af_vyvert"
$prefetch = 64

visual = physics\anomaly\artefact_vivert.ogf
description = enc_zone_artifact_af-vyvert
inv_name = af-vyvert
inv_weight = 0.5
inv_grid_x = 2
inv_grid_y = 0
cost = 1000
jump_height = 0.3

lights_enabled = false

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0
inventory_radiation = 0.0003

hit_absorbation_sect = af_vyvert_absorbation

[af_vyvert_absorbation]
burn_immunity = 1.0
strike_immunity = 0.98
shock_immunity = 1.0
wound_immunity = 0.98
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Грави"
;автор модельки: взято из Stalker Artefact Pack
[af_gravi]:af_base
$spawn = "artifacts\af_gravi"
$prefetch = 64

visual = physics\anomaly\artefact_gravi.ogf
description = enc_zone_artifact_af-gravi
inv_name = af-gravi
inv_weight = 0.7
inv_grid_x = 3
inv_grid_y = 0
cost = 2500
jump_height = 0.3

lights_enabled = false

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0
inventory_radiation = 0.0005

hit_absorbation_sect = af_gravi_absorbation

[af_gravi_absorbation]
burn_immunity = 1.0
strike_immunity = 0.95
shock_immunity = 1.0
wound_immunity = 0.95
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Золотая рыбка"
[af_gold_fish]:af_base
$spawn = "artifacts\af_gold_fish"
$prefetch = 64

visual = physics\anomaly\artefact_gravy3.ogf
description = enc_zone_artifact_af-gold-fish
inv_name = af-gold-fish
inv_weight = 0.9
inv_grid_x = 4
inv_grid_y = 0
cost= 5000
jump_height = 0.2

particles = anomaly2\artefact\artefact_gravi
trail_light_color = 0.6,0.7,0.5
trail_light_range = 2.0

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0
inventory_radiation = 0.001

hit_absorbation_sect = af_gold_fish_absorbation

[af_gold_fish_absorbation]
burn_immunity = 1.0
strike_immunity = 0.92
shock_immunity = 1.0
wound_immunity = 0.92
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0

; "Изумруд"
;автор модельки: взято из Stalker Artefact Pack
[af_green]:af_base
$spawn = "artifacts\af_green"
$prefetch = 64

visual = physics\anomaly\artefact_izumrud.ogf
description = af_green_desc
inv_name = af_green
inv_weight = 1.5
inv_grid_x = 18
inv_grid_y = 9
cost = 15000
jump_height = 0.3

lights_enabled = false
health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_green_absorbation

[af_green_absorbation]
burn_immunity = 1.0
strike_immunity = 1.5
shock_immunity = 1.0
wound_immunity = 1.5
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 0.90


;;;;;; Артефакты для аномалии "Жарка" ;;;;;;

; "Капля"
[af_drops]:af_base
$spawn = "artifacts\af_drops"
$npc = on

visual = physics\anomaly\artefact_kaply.ogf
description = enc_zone_artifact_af-drops
inv_name = af-drops
inv_weight = 0.3
inv_grid_x = 10
inv_grid_y = 1
cost = 1000
jump_height = 0.1

trail_light_color = 0.6,0.7,0.5
trail_light_range = 0.5

health_restore_speed = 0.0
radiation_restore_speed = -0.0005
satiety_restore_speed = 0.0
power_restore_speed = -0.004
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_drops_absorbation

[af_drops_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Огненный шар"
[af_fireball]:af_base
$spawn = "artifacts\af_fireball"
$npc = on

visual = physics\anomaly\artefact_fire.ogf
description = enc_zone_artifact_af-fireball
inv_name = af-fireball
inv_weight = 0.5
inv_grid_x = 10
inv_grid_y = 2
cost = 2500

impulse_threshold = 10
radius = 10
strike_impulse = 20

particles = anomaly2\artefact\artefact_zharka
trail_light_color = 0.9,0.5,0.5
trail_light_range = 3.0

health_restore_speed = 0.0
radiation_restore_speed = -0.001
satiety_restore_speed = 0.0
power_restore_speed = -0.002
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_fireball_absorbation

[af_fireball_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Кристалл"
[af_cristall]:af_base
$spawn = "artifacts\af_cristall"
$npc = on

visual = physics\anomaly\artefact_cristall.ogf
description = enc_zone_artifact_af-cristall
inv_name = af-cristall
inv_weight = 0.7
inv_grid_x = 11
inv_grid_y = 1
cost = 5000
jump_height = 0.1

particles = anomaly2\artefact\artefact_zharka
trail_light_color = 0.9,0.5,0.5
trail_light_range = 3.0

health_restore_speed = 0.0
radiation_restore_speed = -0.0015
satiety_restore_speed = 0.0
power_restore_speed = -0.0015
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_cristall_absorbation

[af_cristall_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Чёрный кристалл"
;автор модельки: взято из мода AMK 2.0 build305
[af_black_cristall]:af_base
$spawn  = "artifacts\af_black_cristall"
$npc = on
visual = physics\anomaly\artefact_black_cristall.ogf
description = enc_zone_af_black_cristall
inv_name = af_black_cristall
inv_weight = 0.5
inv_grid_x = 35
inv_grid_y = 14
cost = 50000
jump_height = 0.1

particles = anomaly2\artefact\artefact_zharka
trail_light_color = 0.9,0.5,0.5
trail_light_range = 3.0


;;;;;; Артефакты для аномалии "Карусель" ;;;;;;

; "Кровь камня"
;автор модельки: взято из Stalker Artefact Pack
[af_blood]:af_base
$spawn = "artifacts\af_blood"
$prefetch = 64

visual = physics\anomaly\artefact_blood.ogf
description = enc_zone_artifact_af-blood
inv_name = af-blood
inv_weight = 0.5
inv_grid_x = 5
inv_grid_y = 0
cost = 1000
jump_height = 0.01

lights_enabled = false

health_restore_speed = 0.0001
radiation_restore_speed = -0.0003
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_blood_absorbation

[af_blood_absorbation]
burn_immunity = 1.0
strike_immunity = 1.03
shock_immunity = 1.0
wound_immunity = 1.03
radiation_immunity = 0.97
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Ломоть мяса"
[af_mincer_meat]:af_base
$spawn = "artifacts\af_mincer_meat"
$prefetch = 64

visual = physics\anomaly\artefact_myasorubka2.ogf
description = enc_zone_artifact_af-mincer-meat
inv_name = af-mincer-meat
inv_weight = 0.6
inv_grid_x = 16
inv_grid_y = 4
cost = 2500
jump_height = 0.1

particles = anomaly2\artefact\artefact_mincer
lights_enabled = false

health_restore_speed = 0.0002
radiation_restore_speed = -0.0005
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_mincer_meat_absorbation

[af_mincer_meat_absorbation]
burn_immunity = 1.0
strike_immunity = 1.05
shock_immunity = 1.0
wound_immunity = 1.05
radiation_immunity = 0.95
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Душа"
;автор модельки: взято из Stalker Artefact Pack
[af_soul]:af_base
$spawn = "artifacts\af_soul"
$prefetch = 64

visual = physics\anomaly\artefact_dusha.ogf
description = enc_zone_artifact_af-soul
inv_name = af-soul
inv_weight = 0.7
inv_grid_x = 16
inv_grid_y = 5
cost = 5000
jump_height = 0.1

particles = anomaly2\artefact\artefact_pux00_04
lights_enabled = false

health_restore_speed = 0.0003
radiation_restore_speed = -0.001
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_soul_absorbation

[af_soul_absorbation]
burn_immunity = 1.0
strike_immunity = 1.07
shock_immunity = 1.0
wound_immunity = 1.07
radiation_immunity = 0.9
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Золотой Ломоть"
;автор модельки: взято из мода AMK 2.0 build305
[gold_art]:af_base
$spawn = "artifacts\gold_art"
$prefetch = 64

visual = physics\anomaly\artefact_lomot.ogf
description = gold_art_desc
inv_name = gold_art_name
inv_weight = 0.5
inv_grid_x = 12
inv_grid_y = 6
cost = 5000
jump_height= 0.1

particles = anomaly2\artefact\artefact_mincer
lights_enabled = false

health_restore_speed = 0.0003
radiation_restore_speed = -0.0011
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0

hit_absorbation_sect = gold_art_absorbation

[gold_art_absorbation]
burn_immunity = 1.0
strike_immunity = 1.1
shock_immunity = 1.0
wound_immunity = 1.1
radiation_immunity = 0.95
telepatic_immunity = 0.8
chemical_burn_immunity = 0.9
explosion_immunity = 1.0
fire_wound_immunity = 1.0


;;;;;; Артефакты для аномалии "Электра" ;;;;;;

; "Бенгальский огонь"
[af_electra_sparkler]:af_base
$spawn = "artifacts\af_electra_sparkler"
$prefetch = 64

visual = physics\anomaly\artefact_electra4.ogf
description = enc_zone_artifact_af-electra-sparkler
inv_name = af-electra-sparkler
inv_weight = 0.5
inv_grid_x = 14
inv_grid_y = 3
cost = 700
jump_height = 0.5

particles = anomaly2\artefact\artefact_pux_00
trail_light_color = 0.5,0.5,0.9
trail_light_range = 0.50

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0015
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_electra_sparkler_absorbation

[af_electra_sparkler_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.1
wound_immunity = 1.0
radiation_immunity = 1.1
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Вспышка"
[af_electra_flash]:af_base
$spawn = "artifacts\af_electra_flash"
$prefetch = 64

visual = physics\anomaly\artefact_electra3.ogf
description = enc_zone_artifact_af-electra-flash
inv_name = af-electra-flash
inv_weight = 0.6
inv_grid_x = 4
inv_grid_y = 8
cost = 2500
jump_height = 0.1

particles = anomaly2\artefact\artefact_pux00_00
trail_light_color = 0.6,0.7,0.9
trail_light_range = 2.5

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0035
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_electra_flash_absorbation

[af_electra_flash_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.1
wound_immunity = 1.0
radiation_immunity = 1.1
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Лунный свет"
[af_electra_moonlight]:af_base
$spawn = "artifacts\af_electra_moonlight"
$prefetch = 64

visual = physics\anomaly\artefact_electra1.ogf
description = enc_zone_artifact_af-electra-moonlight
inv_name = af-electra-moonlight
inv_weight = 0.7
inv_grid_x = 15
inv_grid_y = 9
cost = 5000
jump_height = 0.1

particles = anomaly2\artefact\artefact_electra
trail_light_color = 0.6,0.7,0.9
trail_light_range = 1.0

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0055
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_electra_moonlight_absorbation

[af_electra_moonlight_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.1
wound_immunity = 1.0
radiation_immunity = 1.1
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Микроб"
[af_electro_crystal_thorn]:af_base
$spawn = "artifacts\af_electro_crystal_thorn"
$npc = on

visual = physics\anomaly\artifact_electro_crystal_thorn.ogf
description = enc_zone_artifact_electro_crystal_thorn
inv_name = af_electro_crystal_thorn
inv_weight = 0.5
inv_grid_x = 18
inv_grid_y = 5
cost = 20000

jump_height = 0.3

particles = anomaly2\artefact\artefact_electra
trail_light_color = 0.001,0.002,0.3
trail_light_range = 4

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = -0.001
power_restore_speed = 0.0
bleeding_restore_speed = 0.001
inventory_radiation = 0.0003

hit_absorbation_sect = af_electro_crystal_thorn_absorbation

[af_electro_crystal_thorn_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 0.75
explosion_immunity = 1.0
fire_wound_immunity = 0.95


; "Вороний глаз"
;автор модельки: vadyan
[af_eye_voron]:af_base
$spawn = "artifacts\af_eye_voron"
$npc = on

visual = physics\anomaly\af_eye_voron.ogf
description = enc_zone_af_eye_voron
inv_name = af-eye-voron
inv_weight = 0.5
inv_grid_x = 24
inv_grid_y = 40
cost = 17000
jump_height = 0.3

;particles = anomaly2\gravity_damage_01_smoke
lights_enabled = false
trail_light_color = 1.9,2.5,0.5
trail_light_range = 1.0

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0
inventory_radiation = 0.001

hit_absorbation_sect = af_eye_voron_absorbation

[af_eye_voron_absorbation]
burn_immunity = 0.80
strike_immunity = 1.0
shock_immunity = 0.85
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.1
chemical_burn_immunity = 0.90
explosion_immunity = 1.0
fire_wound_immunity = 1.07


;;;;;; Артефакты для аномалии "Холодец" ;;;;;;

; "Слизь"
[af_ameba_slime]:af_base
$spawn = "artifacts\af_ameba_slime"
$prefetch = 64

visual = physics\anomaly\artefact_sliz.ogf
description = enc_zone_artifact_af-ameba-slime
inv_name = af-ameba-slime
inv_weight = 0.7
inv_grid_x = 8
inv_grid_y = 1
cost = 900
jump_height = 0

particles = anomaly2\artefact\artefact_ameba
lights_enabled = false

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.002

hit_absorbation_sect = af_ameba_slime_absorbation

[af_ameba_slime_absorbation]
burn_immunity = 1.2
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.1
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Слизняк"
[af_ameba_slug]:af_base
$spawn = "artifacts\af_ameba_slug"
$prefetch = 64

visual = physics\anomaly\artefact_sliznak.ogf
description = enc_zone_artifact_af-ameba-slug
inv_name = af-ameba-slug
inv_weight = 0.75
inv_grid_x = 7
inv_grid_y = 2
cost = 2500
jump_height = 0.1

particles = anomaly2\artefact\artefact_ameba
trail_light_color = 0.6,0.6,0.5
trail_light_range = 1.0

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.004

hit_absorbation_sect = af_ameba_absorbation

[af_ameba_absorbation]
burn_immunity = 1.1
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.1
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Слюда"
[af_ameba_mica]:af_base
$spawn = "artifacts\af_ameba_mica"
$prefetch = 64

visual = physics\anomaly\artefact_sluda.ogf
description = enc_zone_artifact_af-ameba-mica
inv_name = af-ameba-mica
inv_weight = 0.8
inv_grid_x = 6
inv_grid_y = 2
cost = 5000
jump_height = 0.1

particles = anomaly2\artefact\artefact_ameba
trail_light_color = 0.6,0.7,0.6
trail_light_range = 1

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.007

hit_absorbation_sect = af_ameba_mica_absorbation

[af_ameba_mica_absorbation]
burn_immunity = 1.05
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.1
explosion_immunity = 1.0
fire_wound_immunity = 1.0


;;;;;; Артефакты для аномалии "Жгучий Пух" ;;;;;;

; "Колючка"
;автор модельки: взято из мода AMK 2.0 build305
[af_rusty_thorn]:af_base
$spawn = "artifacts\af_rusty_thorn"
$npc = on

visual = physics\anomaly\artefact_kolychka.ogf
description = enc_zone_artifact_af-rusty-thorn
inv_name = af-rusty-thorn
inv_weight = 0.5
inv_grid_x = 15
inv_grid_y = 3
cost = 1000
jump_height = 0.3

lights_enabled = false

health_restore_speed = 0.0
radiation_restore_speed = -0.0005
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = -0.003

hit_absorbation_sect = af_rusty_thorn_absorbation

[af_rusty_thorn_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Кристальная колючка"
;автор модельки: взято из мода AMK 2.0 build305
[af_rusty_kristall]:af_base
$spawn = "artifacts\af_rusty_kristall"
$npc = on

visual = physics\anomaly\artefact_kriskol.ogf
description = enc_zone_artifact_af-rusty-kristall
inv_name = af-rusty-kristall
inv_weight = 0.7
inv_grid_x = 26
inv_grid_y = 1
cost = 2500

jump_height = 0.4

lights_enabled = false

health_restore_speed = 0.0
radiation_restore_speed = -0.001
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = -0.003

hit_absorbation_sect = af_rusty_kristall_absorbation

[af_rusty_kristall_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Морской ёж"
;автор модельки: vadyan
[af_rusty_sea_urchin]:af_base
$spawn = "artifacts\af_rusty_sea_urchin"
$npc = on

visual = physics\anomaly\artifact_rusty_sea-urchin.ogf
description = enc_zone_artifact_af-rusty-sea-urchin
inv_name = af-rusty-sea-urchin
inv_weight = 0.8
inv_grid_x = 15
inv_grid_y = 0
cost = 5000

jump_height = 0.5

lights_enabled = false

health_restore_speed = 0.0
radiation_restore_speed = -0.002
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = -0.003

hit_absorbation_sect = af_rusty_sea_urchin_absorbation

[af_rusty_sea_urchin_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity  = 1.0


;;;;;; Артефакты для аномалии "Ржавые волосы" ;;;;;;

; "Колобок"
[af_fuzz_kolobok]:af_base
$spawn = "artifacts\af_fuzz_kolobok"
$npc = on

visual = physics\anomaly\artefact_kolobok.ogf
description = enc_zone_artifact_af-fuzz-kolobok
inv_name = af-fuzz-kolobok
inv_weight = 0.4
inv_grid_x = 17
inv_grid_y = 0
cost = 5000

jump_height = 0.5

particles = anomaly2\artefact\artefact_sun
lights_enabled = false

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_fuzz_kolobok_absorbation

[af_fuzz_kolobok_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 0.96
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


;;;;;; Артефакты неизвестного происхождения "Пустышки" ;;;;;;

; "Пустышка"
[af_dummy_dummy]:af_base
$spawn = "artifacts\af_dummy_dummy"
$npc = on

visual = physics\anomaly\artefact_pustishka1.ogf
description = enc_zone_artifact_af-dummy-dummy
inv_name = af-dummy-dummy
inv_weight = 0.45
inv_grid_x = 15
inv_grid_y = 2
cost = 5000
jump_height = 0

lights_enabled = false

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_dummy_dummy_absorbation

[af_dummy_dummy_absorbation]
burn_immunity = 0.9
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Пружина"
;автор модельки: vadyan
[af_dummy_spring]:af_base
$spawn = "artifacts\af_dummy_spring"
$npc = on

visual = physics\anomaly\artefact_prygina.ogf
description = enc_zone_artifact_af-dummy-spring
inv_name = af-dummy-spring
inv_weight = 0.7
inv_grid_x = 14
inv_grid_y = 0
cost = 5000
jump_height = 0.2

lights_enabled = false

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_dummy_spring_absorbation

[af_dummy_spring_absorbation]
burn_immunity = 1.0
strike_immunity = 0.9
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Батарейка"
[af_dummy_battery]:af_base
$spawn = "artifacts\af_dummy_battery"
$npc = on

visual = physics\anomaly\artefact_battery.ogf
description = enc_zone_artifact_af-dummy-battery
inv_name = af-dummy-battery
inv_weight = 0.4
inv_grid_x = 13
inv_grid_y = 17
cost = 5500
jump_height = 0.2

;particles = anomaly2\artefact\artefact_gravi
lights_enabled = false

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_dummy_battery_absorbation

[af_dummy_battery_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 0.85
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Плёнка"
[af_dummy_pellicle]:af_base
$spawn = "artifacts\af_dummy_pellicle"
$npc = on

visual = physics\anomaly\artefact_plenka.ogf
description = enc_zone_artifact_af-dummy-pellicle
inv_name = af-dummy-pellicle
inv_weight = 0.8
inv_grid_x = 19
inv_grid_y = 2
cost = 5000
jump_height = 0.2

;particles = anomaly2\artefact\artefact_ameba
lights_enabled = false

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_dummy_pellicle_absorbation

[af_dummy_pellicle_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 0.85
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Мамины бусы"
[af_dummy_glassbeads]:af_base
$spawn = "artifacts\af_dummy_glassbeads"
$npc = on

visual = physics\anomaly\artefact_busimam.ogf
description = enc_zone_artifact_af-dummy-glassbeads
inv_name = af-dummy-glassbeads
inv_weight = 0.7
inv_grid_x = 16
inv_grid_y = 0
cost = 5000
jump_height = 0.2

particles = 1935\artefact\artefact_pux00_00
lights_enabled = false

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_dummy_glassbeads_absorbation

[af_dummy_glassbeads_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 0.95


; "Рубиновая пружина"
;автор модельки: vadyan
[af_dummy_spring_red]:af_base
$spawn = "artifacts\af_dummy_spring_red"
$npc = on

visual = physics\anomaly\artefact_pryginared.ogf
description = af_dummy_spring_red
inv_name = af_dummy_spring
inv_weight = 2
inv_grid_x = 13
inv_grid_y = 9
cost = 20000
jump_height = 0.2

lights_enabled = false
trail_light_color = 0.6,0.7,0.6
trail_light_range = 1

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0
inventory_radiation = 0.0005

hit_absorbation_sect = af_dummy_spring_red_absorbation

[af_dummy_spring_red_absorbation]
burn_immunity = 1.0
strike_immunity = 0.84
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 0.94
fire_wound_immunity = 0.92


; "Рубиновая батарейка"
[af_dummy_battery_red]:af_base
$spawn = "artifacts\af_dummy_battery_red"
$npc = on

visual = physics\anomaly\artefact_batteryred.ogf
description = af_dummy_battery_red
inv_name = af_dummy_battery
inv_weight = 1.5
inv_grid_x = 14
inv_grid_y = 9
cost = 20000
jump_height = .2

;particles = anomaly2\artefact\artefact_gravi
lights_enabled = false
trail_light_color = 0.6,0.7,0.6
trail_light_range = 1

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.01
bleeding_restore_speed = 0.0
inventory_radiation = 0.001

hit_absorbation_sect = af_dummy_battery_red_absorbation

[af_dummy_battery_red_absorbation]
burn_immunity = 1.0
strike_immunity = 0.92
shock_immunity = 0.84
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 0.95
fire_wound_immunity = 0.95


; "Рубиновая пленка"
[af_dummy_pellicle_red]:af_base
$spawn = "artifacts\af_dummy_pellicle_red"
$npc = on

visual = physics\anomaly\artefact_plenkared.ogf
description = af_pellicle_red
inv_name = af_pellicle
inv_weight = 2
inv_grid_x = 12
inv_grid_y = 9
cost = 20000
jump_height = 0.2

;particles = anomaly2\artefact\artefact_ameba
lights_enabled = false
trail_light_color = 50,0.205,0.50
trail_light_range = 1

health_restore_speed = 0.0007
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.001

hit_absorbation_sect = af_dummy_pellicle_red_absorbation

[af_dummy_pellicle_red_absorbation]
burn_immunity = 1.0
strike_immunity = 0.95
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.5


;;;;;; Артефакты трансмутации ;;;;;;

; "Гусеница"
[af_caterpillar]:af_base
$spawn = "artifacts\af_caterpillar"
$npc = on

visual = physics\anomaly\caterpillar.ogf
description = enc_zone_artifact_af-caterpillar
inv_name = af-caterpillar
inv_weight = 1.5
inv_grid_x = 18
inv_grid_y = 1
cost = 15000
jump_height = 0.4

particles = anomaly2\artefact\artefact_ameba
lights_enabled = false 

health_restore_speed = 0.0
radiation_restore_speed = -0.0015
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.004

hit_absorbation_sect = af_caterpillar_absorbation

[af_caterpillar_absorbation]
burn_immunity = 0.85
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 0.85
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 0.98


; "Камень Удачи"
;автор модельки: взято из мода AMK 2.0 build305
[af_kamen_udachy]:af_base
$spawn = "artifacts\af_kamen_udachy"
$npc = on

visual = physics\anomaly\artefact_kamenudachi.ogf
description = artifact_af_kamen_udachy
inv_name = af-kamen-udachy
inv_weight = 2.1
inv_grid_x = 26
inv_grid_y = 39
cost = 450000
jump_height = 0.3

;particles = explosions\explosion_dym
lights_enabled = false
trail_light_color = 1.945,3.482,2.917
trail_light_range = 0.4

health_restore_speed = 0.8
radiation_restore_speed = -0.08
satiety_restore_speed = 0.0
power_restore_speed = 1.0
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_kamen_udachy_absorbation

[af_kamen_udachy_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


;;;;;; Модифицированные артефакты ;;;;;;

; "Шкура"
[af_armor_1]:af_base
$spawn = "artifacts\af_armor_1"
$npc = on

visual = physics\anomaly\artefact_plenka3.ogf
description = enc_zone_artifact_armor_1
inv_name = af_armor_1
inv_weight = 1.0
inv_grid_x = 10
inv_grid_y = 9
cost = 8000
jump_height = 0.2

;particles = anomaly2\artefact\artefact_ameba
lights_enabled = false
trail_light_color =  0.325,1,0.203
trail_light_range = 1

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0
inventory_radiation = 0.0002

hit_absorbation_sect = af_armor_1_absorbation

[af_armor_1_absorbation]
burn_immunity = 0.84
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 0.82
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Чешуя"
[af_armor_2]:af_base
$spawn = "artifacts\af_armor_2"
$npc = on

visual = physics\anomaly\artefact_plenka2.ogf
description = enc_zone_artifact_armor_2
inv_name = af_armor_2
inv_weight = 1.2
inv_grid_x = 11
inv_grid_y = 9
cost = 12000
jump_height = 0.4

;particles = anomaly2\artefact\artefact_ameba
lights_enabled = false
trail_light_color = 0.670,0.403,1
trail_light_range = 1

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0
inventory_radiation = 0.0004

hit_absorbation_sect = af_armor_2_absorbation

[af_armor_2_absorbation]
burn_immunity = 0.8
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 0.76
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Панцирь"
[af_armor_3]:af_base
$spawn = "artifacts\af_armor_3"
$npc = on

visual = physics\anomaly\artefact_plenka4.ogf
description = enc_zone_artifact_armor_3
inv_name = af_armor_3
inv_weight = 1.5
inv_grid_x = 12
inv_grid_y = 12
cost = 15000
jump_height = 0.7

;particles = anomaly2\artefact\artefact_ameba
lights_enabled = false
trail_light_color = 0.525,0.1,0.403
trail_light_range = 2

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0
inventory_radiation = 0.0006

hit_absorbation_sect = af_armor_3_absorbation

[af_armor_3_absorbation]
burn_immunity = 0.76
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 0.72
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Скальп Контролера"
[af_armor_4]:af_base
$spawn = "artifacts\af_armor_4"
$npc = on

visual = physics\anomaly\artefact_plenka1.ogf
description = enc_zone_artifact_armor_4
inv_name = af_armor_4
inv_weight = 2.0
inv_grid_x = 0
inv_grid_y = 18
cost = 20000
jump_height = 1

;particles = anomaly2\artefact\artefact_ameba
lights_enabled = false
trail_light_color = 0,107,0
trail_light_range = 2

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = -0.00011
power_restore_speed = 0.0
bleeding_restore_spee = 0.0
inventory_radiation = 0.001

hit_absorbation_sect = af_armor_4_absorbation

[af_armor_4_absorbation]
burn_immunity = 0.72
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 0.6
chemical_burn_immunity = 0.85
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Бабкины Бусы"
[af_babka_1]:af_base
$spawn = "artifacts\af_babka_1"
$npc = on

visual = physics\anomaly\artefact_busibab.ogf
description = enc_zone_artifact_babka_1
inv_name = af_babka_1
inv_weight = 0.8
inv_grid_x = 5
inv_grid_y = 23
cost = 8000
jump_height = 0.2

particles = 1935\artefact\artefact_pux00_01
lights_enabled = false
trail_light_color = 1,1,0.690
trail_light_range = 0.5

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0
inventory_radiation = 0.0005

hit_absorbation_sect = af_babka_1_absorbation

[af_babka_1_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.15
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 0.97
fire_wound_immunity = 0.94


; "Бусы Прабабки"
[af_babka_2]:af_base
$spawn = "artifacts\af_babka_2"
$npc = on

visual = physics\anomaly\artefact_busiprab.ogf
description = enc_zone_artifact_babka_2
inv_name = af_babka_2
inv_weight = 0.9
inv_grid_x = 4
inv_grid_y = 35
cost = 10000
jump_height = 0.2

particles = 1935\artefact\artefact_pux00_02
lights_enabled = false
trail_light_color = 2,1.866,0.572
trail_light_range = 1

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0
inventory_radiation = 0.0007

hit_absorbation_sect = af_babka_2_absorbation

[af_babka_2_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 0.95
fire_wound_immunity = 0.92


; "Бусы Бабки Бюрера"
[af_babka_3]:af_base
$spawn = "artifacts\af_babka_3"
$npc = on

visual = physics\anomaly\artefact_bbabb.ogf
description = enc_zone_artifact_babka_3
inv_name = af_babka_3
inv_weight = 1
inv_grid_x = 19
inv_grid_y = 7
cost = 15000
jump_height = 0.2

particles = 1935\artefact\artefact_pux00_03
lights_enabled = false
trail_light_color = 0.603,0.086,0
trail_light_range = 2

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0
inventory_radiation = 0.0009

hit_absorbation_sect = af_babka_3_absorbation

[af_babka_3_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 0.92
fire_wound_immunity = 0.9


; "Бусы Прабабки Бюрера"
[af_babka_4]:af_base
$spawn = "artifacts\af_babka_4"
$npc = on

visual = physics\anomaly\artefact_bprabb.ogf
description = enc_zone_artifact_af-babka_4_d
inv_name = af-babka_4
inv_weight = 1.1
inv_grid_x = 21
inv_grid_y = 8
cost = 18000
jump_height = 0.2

particles = 1935\artefact\artefact_pux00_04
lights_enabled = false
trail_light_color = 2.603,1.086,0
trail_light_range = 0.5

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.001
bleeding_restore_speed = 0.0
inventory_radiation = 0.0011

hit_absorbation_sect = af_babka_4_absorbation

[af_babka_4_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.1
explosion_immunity = 0.89
fire_wound_immunity = 0.87


; "Слезы Электры"
;автор модельки: взято из Stalker Artefact Pack
[af_cry_1]:af_base
$spawn = "artifacts\af_cry_1"
$prefetch = 64

visual = physics\anomaly\artefact_sleziel.ogf
description = enc_zone_artifact_cry_1
inv_name = af_cry_1
inv_weight = 0.5
inv_grid_x = 22
inv_grid_y = 8
cost = 7000
jump_height = 0.5

particles = anomaly2\artefact\artefact_pushok_04
lights_enabled = false
trail_light_color = 0,107,0
trail_light_range = 0.4

health_restore_speed = 0.0
radiation_restore_speed = -0.0007
satiety_restore_speed = 0.0
power_restore_speed = 0.0009
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_cry_1_absorbation

[af_cry_1_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Слезы Огня"
;автор модельки: взято из Stalker Artefact Pack
[af_cry_2]:af_base
$spawn = "artifacts\af_cry_2"
$prefetch = 64

visual = physics\anomaly\artefact_sleziogn.ogf
description = enc_zone_artifact_cry_2
inv_name = af_cry_2
inv_weight = 0.6
inv_grid_x = 16
inv_grid_y = 9
cost = 9000
jump_height = .8

particles = anomaly2\artefact\artefact_pushok_03
lights_enabled = false
trail_light_color = 2,1.780,0.298
trail_light_range = 1

health_restore_speed = 0.0
radiation_restore_speed = -0.002
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_cry_2_absorbation

[af_cry_2_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Слезы Химеры"
;автор модельки: взято из Stalker Artefact Pack
[af_cry_3]:af_base
$spawn = "artifacts\af_cry_3"
$prefetch = 64

visual = physics\anomaly\artefact_slezixim.ogf
description = enc_zone_artifact_cry_3
inv_name = af_cry_3
inv_weight = 0.8
inv_grid_x = 23
inv_grid_y = 9
cost = 12000
jump_height = 2

particles = anomaly2\artefact\artefact_pushok_00
lights_enabled = false
trail_light_color = 1.145,0.607,0.384
trail_light_range = 3

health_restore_speed = -0.0002
radiation_restore_speed = -0.003
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = -0.0046

hit_absorbation_sect = af_cry_3_absorbation

[af_cry_3_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 0.85
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Дикобраз"
;автор модельки: vadyan
[af_dik_1]:af_base
$spawn = "artifacts\af_dik_1"
$npc = on

visual = physics\anomaly\artefact_dikobraz.ogf
description = enc_zone_artifact_dik_1
inv_name = af_dik_1
inv_weight = 0.8
inv_grid_x = 17
inv_grid_y = 12
cost = 7000
jump_height = 0.4

particles = anomaly2\artefact\artefact_pushok_01
lights_enabled = false
trail_light_color = 0.552,0.513,0.356
trail_light_range = 1

health_restore_speed = 0.0
radiation_restore_speed = -0.0040
satiety_restore_speed = 0.0
power_restore_speed = -0.001
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_dik_1_absorbation

[af_dik_1_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Дикобраз для пещеры"
[af_dik_pes]:af_dik_1
$spawn = "artifacts\af_dik_pes"
default_to_ruck = false


; "Электрический Дикобраз"
;автор модельки: vadyan
[af_dik_2]:af_base
$spawn = "artifacts\af_dik_2"
$npc = on

visual = physics\anomaly\artefact_el_dikobraz.ogf
description = enc_zone_artifact_dik_2
inv_name = af_dik_2
inv_weight = 0.9
inv_grid_x = 22
inv_grid_y = 12
cost = 10000
jump_height = 0.6

particles = anomaly2\artefact\artefact_pushok_04
lights_enabled = false
trail_light_color = 0.207,0.411,0.933
trail_light_range = 1

health_restore_speed = 0.0
radiation_restore_speed = -0.0050
satiety_restore_speed = 0.0
power_restore_speed = 0.005
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_dik_2_absorbation

[af_dik_2_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.1
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 0.9
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Сопливый Дикобраз"
;автор модельки: vadyan
[af_dik_3]:af_base
$spawn = "artifacts\af_dik_3"
$npc = on

visual = physics\anomaly\artefact_slim_dikobraz.ogf
description = enc_zone_artifact_dik_3
inv_name = af_dik_3
inv_weight = 1.1
inv_grid_x = 23
inv_grid_y = 12
cost = 15000
jump_height = 1

particles = anomaly2\artefact\artefact_pushok_02
lights_enabled = false
trail_light_color = 0.329,0.980,0.098
trail_light_range = 2

health_restore_speed = 0.0
radiation_restore_speed = -0.0055
satiety_restore_speed = 0.0
power_restore_speed = 0.0055
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_dik_3_absorbation

[af_dik_3_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.1
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 0.95
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Каменный Дикобраз"
;автор модельки: vadyan
[af_dik_4]:af_base
$spawn = "artifacts\af_dik_4"
$npc = on

visual = physics\anomaly\artefact_kam_dikobraz.ogf
description = enc_zone_artifact_dik_4
inv_name = af_dik_4
inv_weight = 1.3
inv_grid_x = 14
inv_grid_y = 14
cost = 20000
jump_height = 2

particles = anomaly2\artefact\artefact_pushok_01
lights_enabled = false
trail_light_color = 0.980,0.098,0.098
trail_light_range = 3

health_restore_speed = 0.0
radiation_restore_speed = -0.0060
satiety_restore_speed = 0.0
power_restore_speed = 0.00425
bleeding_restore_speed = 0.0

hit_absorbation_sect = af_dik_4_absorbation

[af_dik_4_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 0.9
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Стальной Колобок"
[af_kol_1]:af_base
$spawn = "artifacts\af_kol_1"
$npc = on

visual = physics\anomaly\artefact_stalkolob.ogf
description = enc_zone_artifact_kol_1
inv_name = af_kol_1
inv_weight = 0.5
inv_grid_x = 15
inv_grid_y = 14
cost = 7000
jump_height = 0.5

particles = anomaly2\artefact\artefact_sun
lights_enabled = false
trail_light_color = 1,1,1
trail_light_range = 1

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0
inventory_radiation = 0.0005

hit_absorbation_sect = af_kol_1_absorbation

[af_kol_1_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 0.93
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Титановый Колобок"
[af_kol_2]:af_base
$spawn = "artifacts\af_kol_2"
$npc = on

visual = physics\anomaly\artefact_titkolob.ogf
description = enc_zone_artifact_kol_2
inv_name = af_kol_2
inv_weight = 0.6
inv_grid_x = 15
inv_grid_y = 17
cost = 9000
jump_height = 0.5

particles = anomaly2\artefact\artefact_sun
lights_enabled = false
trail_light_color = 0.556,1,0.941
trail_light_range = 1

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0
inventory_radiation = 0.0006

hit_absorbation_sect = af_kol_2_absorbation

[af_kol_2_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 0.91
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Алмазный колобок"
[af_kol_3]:af_base
$spawn = "artifacts\af_kol_3"
$npc = on

visual = physics\anomaly\artefact_almkolob.ogf
description = enc_zone_artifact_kol_3
inv_name = af_kol_3
inv_weight = 0.8
inv_grid_x = 23
inv_grid_y = 17
cost = 13000
jump_height = 0.5

particles = anomaly2\artefact\artefact_sun
lights_enabled = false
trail_light_color = 0.556,0.662,1
trail_light_range = 2

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0
inventory_radiation = 0.0008

hit_absorbation_sect = af_kol_3_absorbation

[af_kol_3_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 0.89
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Младший Брат Гиганта"
[af_kol_4]:af_base
$spawn = "artifacts\af_kol_4"
$npc = on

visual = physics\anomaly\artefact_gigkolob.ogf
description = enc_zone_artifact_kol_4
inv_name = af_kol_4
inv_weight = 1.0
inv_grid_x = 26
inv_grid_y = 0
cost = 20000
jump_height = 0.5

particles = anomaly2\artefact\artefact_sun
lights_enabled = false
trail_light_color = 0,0.517,0.109
trail_light_range = 3

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0
inventory_radiation = 0.0009

hit_absorbation_sect = af_kol_4_absorbation

[af_kol_4_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 0.86
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Огненная Пустышка"
[af_pudd_1]:af_base
$spawn = "artifacts\af_pudd_1"
$npc = on

visual = physics\anomaly\artefact_ognpust.ogf
description = enc_zone_artifact_pudd_1
inv_name = af_pudd_1
inv_weight = 0.5
inv_grid_x = 25
inv_grid_y = 2
cost = 7000
jump_height = 0

;particles = anomaly2\artefact\artefact_zharka
lights_enabled = false
trail_light_color =  1,1,0
trail_light_range = 1

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0015
bleeding_restore_speed = 0.0
inventory_radiation = 0.0002

hit_absorbation_sect = af_pudd_1_absorbation

[af_pudd_1_absorbation]
burn_immunity = 1.0
strike_immunity = 0.95
shock_immunity = 1.1
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Яркая Пустышка"
[af_pudd_2]:af_base
$spawn = "artifacts\af_pudd_2"
$npc = on

visual = physics\anomaly\artefact_yarkpust.ogf
description = enc_zone_artifact_pudd_2
inv_name = af_pudd_2
inv_weight = 0.6
inv_grid_x = 26
inv_grid_y = 2
cost = 9000
jump_height = 0

;particles = anomaly2\artefact\artefact_ameba
lights_enabled = false
trail_light_color =  1,1,0.870
trail_light_range = 1

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0036
bleeding_restore_speed = 0.0
inventory_radiation = 0.0003

hit_absorbation_sect = af_pudd_2_absorbation

[af_pudd_2_absorbation]
burn_immunity = 1.0
strike_immunity = 0.91
shock_immunity = 1.15
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Лунная Пустышка"
[af_pudd_3]:af_base
$spawn = "artifacts\af_pudd_3"
$npc = on

visual = physics\anomaly\artefact_lunpust.ogf
description = enc_zone_artifact_pudd_3
inv_name = af_pudd_3
inv_weight = 0.7
inv_grid_x = 26
inv_grid_y = 3
cost = 13000
jump_height = 0

;particles = anomaly2\artefact\artefact_ameba
lights_enabled = false
trail_light_color =  0.682,1,0.921
trail_light_range = 2

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.005
bleeding_restore_speed = 0.0
inventory_radiation = 0.0005

hit_absorbation_sect = af_pudd_3_absorbation

[af_pudd_3_absorbation]
burn_immunity = 1.0
strike_immunity = 0.89
shock_immunity = 1.2
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Пудинг"
[af_pudd_4]:af_base
$spawn = "artifacts\af_pudd_4"
$npc = on

visual = physics\anomaly\artefact_pydpust.ogf
description = enc_zone_artifact_pudd_4
inv_name = af_pudd_4
inv_weight = 0.9
inv_grid_x = 25
inv_grid_y = 9
cost = 20000
jump_height = 0

;particles = anomaly2\artefact\artefact_mincer
lights_enabled = false
trail_light_color =  0.831,0.682,1
trail_light_range = 3

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.001
bleeding_restore_speed = 0.0
inventory_radiation = 0.0007

hit_absorbation_sect = af_pudd_4_absorbation

[af_pudd_4_absorbation]
burn_immunity = 1.0
strike_immunity = 0.85
shock_immunity = 0.8
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Симбион"
[af_simbion]:af_base
$spawn = "artifacts\af_simbion"
$prefetch = 64

visual = physics\anomaly\artefact_blackdrip_1.ogf
description = enc_zone_artifact_simbion
inv_name = af_simbion
inv_weight = 0.7
inv_grid_x = 26
inv_grid_y = 10
cost = 10000
jump_height = 1

particles = anomaly2\artefact\artefact_ameba
trail_light_color = 0.137,0.156,0.403
trail_light_range = 3.0

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = -0.001
bleeding_restore_speed = -0.00167

hit_absorbation_sect = af_simbion_absorbation

[af_simbion_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.0
wound_immunity = 1.15
radiation_immunity = 1.0
telepatic_immunity = 0.55
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Капли Души"
;автор модельки: взято из Stalker Artefact Pack
[af_spirit_1]:af_base
$spawn = "artifacts\af_spirit_1"
$prefetch = 64

visual = physics\anomaly\artefact_dushasl.ogf
description = enc_zone_artifact_spirit_1
inv_name = af_spirit_1
inv_weight = 0.8
inv_grid_x = 20
inv_grid_y = 40
cost = 8000
jump_height = 0.1

particles = anomaly2\artefact\artefact_pux00_03
lights_enabled = false
trail_light_color = 0.678,1,0.913
trail_light_range = 1

health_restore_speed = 0.0004
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = -0.0009
bleeding_restore_speed = 0.002

hit_absorbation_sect = af_spirit_1_absorbation

[af_spirit_1_absorbation]
burn_immunity = 1.0
strike_immunity = 1.1
shock_immunity = 1.0
wound_immunity = 1.1
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.1


; "Огненная  Душа"
;автор модельки: взято из Stalker Artefact Pack
[af_spirit_2]:af_base
$spawn = "artifacts\af_spirit_2"
$prefetch = 64

visual = physics\anomaly\artefact_dushaog.ogf
description = enc_zone_artifact_spirit_2
inv_name = af_spirit_2
inv_weight = 1.0
inv_grid_x = 21
inv_grid_y = 40
cost = 10000
jump_height = 0.1

particles = anomaly2\artefact\artefact_pux00_01
lights_enabled = false
trail_light_color = 2.870,1.317,0.070
trail_light_range = 2

health_restore_speed = 0.00045
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = -0.0009
bleeding_restore_speed = 0.004

hit_absorbation_sect = af_spirit_2_absorbation

[af_spirit_2_absorbation]
burn_immunity = 1.0
strike_immunity = 1.2
shock_immunity = 1.0
wound_immunity = 1.2
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.2


; "Кристальная душа"
;автор модельки: взято из Stalker Artefact Pack
[af_spirit_3]:af_base
$spawn = "artifacts\af_spirit_3"
$prefetch = 64

visual = physics\anomaly\artefact_dushakris.ogf
description = enc_zone_artifact_spirit_3
inv_name = af_spirit_3
inv_weight = 1.2
inv_grid_x = 22
inv_grid_y = 40
cost = 13000
jump_height = 0.1

particles = anomaly2\artefact\artefact_pux00_00
lights_enabled = false
trail_light_color =  1.160,1.811,2
trail_light_range = 3

health_restore_speed = 0.0005
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = -0.0009
bleeding_restore_speed = 0.006

hit_absorbation_sect = af_spirit_3_absorbation

[af_spirit_3_absorbation]
burn_immunity = 1.0
strike_immunity = 1.2
shock_immunity = 1.0
wound_immunity = 1.2
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.2


; "Кристальная Душа Бенгала"
;автор модельки: взято из Stalker Artefact Pack
[af_spirit_4]:af_base
$spawn = "artifacts\af_spirit_4"
$prefetch = 64

visual = physics\anomaly\artefact_dushaben.ogf
description = enc_zone_artifact_spirit_4
inv_name = af_spirit_4
inv_weight = 1.5
inv_grid_x = 23
inv_grid_y = 40
cost = 20000
jump_height = 0.1

particles = anomaly2\artefact\artefact_pux00_02
lights_enabled = false
trail_light_color = 1.945,3.482,2.917
trail_light_range = 4

health_restore_speed = 0.0006
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0009
bleeding_restore_speed = 0.009

hit_absorbation_sect = af_spirit_4_absorbation

[af_spirit_4_absorbation]
burn_immunity = 1.0
strike_immunity = 1.25
shock_immunity = 1.0
wound_immunity = 1.25
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.25


; "Кристальная Душа Бенгала для пещеры"
[af_spirit_pes]:af_spirit_4
$spawn = "artifacts\af_spirit_pes"
default_to_ruck = false


;;;;;; "Другие" ;;;;;;

; "Булыжник"
;автор модельки: взято из мода AMK 2.0 build305
[af_buliz]:af_base
$spawn = "artifacts\af_buliz"
$prefetch = 64

visual = physics\anomaly\artefact_buliz.ogf
description = enc_zone_artifact_buliz
inv_name = af_buliz
inv_weight = 0.2
inv_grid_x = 20
inv_grid_y = 8
cost = 700
jump_height = 2

;particles = anomaly2\artefact\artefact_mincer
lights_enabled = false
trail_light_color = 1,0.894,0.403
trail_light_range = 5.0


; "Монолит"
;автор модельки: взято из мода AMK 2.0 build305
[af_part_monolit]:af_base
$spawn = "artifacts\af_part_monolit"
$npc = on

visual = physics\anomaly\artefact_monolit.ogf
description = artifact_af_part_monolit
inv_name = af-part-monolit
inv_weight = 0.3
inv_grid_x = 17
inv_grid_y = 9
cost = 40000
jump_height = 0.4

;particles = anomaly2\artefact\artefact_ameba
lights_enabled = false

health_restore_speed = 0.0003
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0001
power_restore_speed = 0.005
bleeding_restore_speed = 0.006
inventory_radiation = 0.0085

hit_absorbation_sect = af_part_monolit_absorbation

[af_part_monolit_absorbation]
burn_immunity = 0.9
strike_immunity = 0.9
shock_immunity = 0.9
wound_immunity = 0.9
radiation_immunity = 1.0
telepatic_immunity = 0.8
chemical_burn_immunity = 0.9
explosion_immunity = 0.9
fire_wound_immunity = 0.87


; "Монолит для пещеры"
[af_part_monolit_pes]:af_part_monolit
$spawn = "artifacts\af_part_monolit_pes"
default_to_ruck = false


; "Модифицированное Сердце полтергейста"
;автор модельки: взято из Stalker Artefact Pack
[af_part_monolit1]:af_base
$spawn = "artifacts\af_part_monolit1"
$npc = on

visual = physics\anomaly\artefact_monolit2.ogf
description = artifact_af_part_monolit1
inv_name = af-part-monolit1
inv_weight = 0.3
inv_grid_x = 20
inv_grid_y = 5
cost = 45000
jump_height = 0.4

;particles = anomaly2\gravity_damage_01_smoke
lights_enabled = false

health_restore_speed = 0.0007
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.0
bleeding_restore_speed = 0.0
inventory_radiation = 0.0015

hit_absorbation_sect = af_part_monolit1_absorbation

[af_part_monolit1_absorbation]
burn_immunity = 0.9
strike_immunity = 0.75
shock_immunity = 1.1
wound_immunity = 1.1
radiation_immunity = 1.0
telepatic_immunity = 0.8
chemical_burn_immunity = 1.3
explosion_immunity = 0.85
fire_wound_immunity = 0.95


; "Модифицированное Сердце полтергейста 2"
;автор модельки: взято из Stalker Artefact Pack
[af_part_monolit2]:af_base
$spawn = "artifacts\af_part_monolit2"
$npc = on

visual = physics\anomaly\artefact_monolit3.ogf
description = artifact_af_part_monolit2
inv_name = af-part-monolit2
inv_weight = 0.4
inv_grid_x = 19
inv_grid_y = 9
cost = 50000
jump_height = 0.4

;particles = anomaly2\artefact\artefact_ameba
lights_enabled = false

health_restore_speed = 0.0009
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = 0.005
bleeding_restore_speed = 0.0
inventory_radiation = 0.0015

hit_absorbation_sect = af_part_monolit2_absorbation

[af_part_monolit2_absorbation]
burn_immunity = 1.0
strike_immunity = 0.75
shock_immunity = 1.1
wound_immunity = 1.1
radiation_immunity = 1.0
telepatic_immunity = 0.8
chemical_burn_immunity = 1.0
explosion_immunity = 0.9
fire_wound_immunity = 0.9


; "Водяной цветок"
[af_water_flower]:af_base
$spawn = "artifacts\af_water_flower"
$npc = on

visual = physics\anomaly\flower_1.ogf
description = artifact_af_water_flower
inv_name = af-water-flower
inv_weight = 0.1
inv_grid_x = 24
inv_grid_y = 39
cost = 40000
jump_height = 0.2

particles = anomaly2\gravity_damage_01_smoke
trail_light_color = 0.6,0.7,0.9
trail_light_range = 0.5

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = -0.0055
power_restore_speed = 0.03
bleeding_restore_speed = 0.0
inventory_radiation = 0.0001

hit_absorbation_sect = af_water_flower_absorbation

[af_water_flower_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.1
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Пурпурный цветок"
[af_water_flower1]:af_base
$spawn = "artifacts\af_water_flower1"
$npc = on

visual = physics\anomaly\flower_2.ogf
description = artifact_af_water_flower1
inv_name = af-water-flower1
inv_weight = 0.1
inv_grid_x = 25
inv_grid_y = 40
cost = 35000
jump_height = 0.2

particles = anomaly2\gravity_damage_01_smoke
trail_light_color = 9.1,0.1,1.5
trail_light_range = 0.5

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = -0.0055
power_restore_speed = 0.025
bleeding_restore_speed = 0.0
inventory_radiation = 0.0001

hit_absorbation_sect = af_water_flower1_absorbation

[af_water_flower1_absorbation]
burn_immunity = 1.0
strike_immunity = 1.0
shock_immunity = 1.1
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 1.0
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 1.0


; "Спираль"
[af_spiral]:af_base
$spawn = "artifacts\af_spiral"
$npc = on

visual = physics\anomaly\af_spiral.ogf
description = enc_zone_af_spiral
inv_name = af-spiral
inv_weight = 0.28
inv_grid_x = 25
inv_grid_y = 39
cost = 12000
jump_height = 0.1

particles = anomaly2\gravity_damage_01_smoke
trail_light_color = 1,1,0
trail_light_range = 0.4

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = 0.0
power_restore_speed = -0.003
bleeding_restore_speed = 0.0
inventory_radiation = 0.0007

hit_absorbation_sect = af_spiral_absorbation

[af_spiral_absorbation]
burn_immunity = 0.8
strike_immunity = 1.0
shock_immunity = 1.2
wound_immunity = 0.8
radiation_immunity = 1.0
telepatic_immunity = 1.3
chemical_burn_immunity = 1.0
explosion_immunity = 1.0
fire_wound_immunity = 0.9


; "Погремушка"
[af_arhara_globus]:af_base
$spawn = "artifacts\af_arhara_globus"
$npc = on

visual = physics\anomaly\globus.ogf
description = enc_zone_artifact_af_arhara_globus
inv_name = af_arhara_globus
inv_weight = 0.7
inv_grid_x = 7
inv_grid_y = 7
cost = 17000

jump_height = 0.3

particles = anomaly2\artefact\artefact_gravi
trail_light_color = 0.03,0.02,0.3
trail_light_range = 4

health_restore_speed = 0.0
radiation_restore_speed = 0.0
satiety_restore_speed = -0.001
power_restore_speed = 0.0
bleeding_restore_speed = 0.0
inventory_radiation = 0.0005

hit_absorbation_sect = af_arhara_globus_absorbation

[af_arhara_globus_absorbation]
burn_immunity = 0.9
strike_immunity = 0.95
shock_immunity = 1.0
wound_immunity = 1.0
radiation_immunity = 1.0
telepatic_immunity = 0.8
chemical_burn_immunity = 0.95
explosion_immunity = 1.0
fire_wound_immunity = 0.95


; "Чёрная энергия"
[af_acumm]:af_base
$spawn = "artifacts\af_acumm"
$npc = on

visual = physics\anomaly\artifact_microbe.ogf
description = arhara_arts_des
inv_name = "Black energy"
inv_weight = 0.4
inv_grid_x = 23
inv_grid_y = 39
cost = 500
jump_height = 0.4

particles = anomaly2\artefact\artefact_gravi
trail_light_color = 0.945,0.482,0.917
trail_light_range = 4


;;;;;; Предметы на классе артов ;;;;;;

[kolba_pustay]:thing_base
$spawn = "artifacts\kolba_pustay"
$prefetch = 64
visual = equipments\kolba_pust.ogf
description = item_kolba_pustay
inv_name = Flask
inv_weight = 0.04
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 20
inv_grid_y = 14
cost = 2000
belt = true
particles = anomaly2\artefact\artefact_ameba
lights_enabled = false
inventory_radiation = 0.0001


[kolba_siniy_poln]:thing_base
$spawn = "artifacts\kolba_siniy_poln"
$prefetch = 64
visual = equipments\kolba_siniy.ogf
description = item_kolba_siniy_poln
inv_name = "Reagent flask"
inv_weight = 0.47
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 20
inv_grid_y = 15
cost = 15000
particles = anomaly2\artefact\artefact_electra
lights_enabled = false
belt = true
health_restore_speed = 0.001
inventory_radiation = 0.0001


[kolba_orand_poln]:thing_base
$spawn = "artifacts\kolba_orand_poln"
$prefetch = 64
visual = equipments\kolba_orand.ogf
description = item_kolba_orand_poln
inv_name = "Reagent flask"
inv_weight = 0.49
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 1
inv_grid_y = 31
cost = 15000
particles = anomaly2\artefact\artefact_mincer
lights_enabled = false
belt = true
bleeding_restore_speed = 0.007
inventory_radiation = 0.001


[mini_antenna1]:thing_base
$spawn = "artifacts\mini_antenna1"
$npc = on
visual = equipments\mini_antenna.ogf
description = item_mini_antenna
inv_name = "Elektromagneses interferencia generator"
inv_weight = 5
inv_grid_width = 1
inv_grid_height = 2
inv_grid_x = 3
inv_grid_y = 22
cost = 1500
trail_light_color = 0,0,0
trail_light_range = 1

[mini_antenna2]:mini_antenna1
$spawn = "artifacts\mini_antenna2"

[mini_antenna3]:mini_antenna1
$spawn = "artifacts\mini_antenna3"

[mini_antenna4]:mini_antenna1
$spawn = "artifacts\mini_antenna4"
visual = equipments\mini_antenna_anime.ogf
inv_name = "Allithato elektromagneses interferencia generator"
inv_weight = 6.0
inv_grid_x = 4
inv_grid_y = 22
cost = 2500

[mini_antenna5]:mini_antenna4
$spawn = "artifacts\mini_antenna5"


[mem_module]:thing_base
$spawn = "artifacts\mem_module"
$npc = on
visual = equipments\memory_module.ogf
description = "Teleport modul"
inv_name = "Teleport modul"
inv_weight = 2.3
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 3
inv_grid_y = 16
cost = 2500
particles = anomaly2\artefact\artefact_electra
trail_light_color = 0.6,0.7,0.9
trail_light_range = 0.8


[pult_anders]:thing_base
$spawn = "artifacts\pult_anders"
$prefetch = 64
visual = equipments\psp.ogf
description = item_pult_anders
inv_name = Joystick
inv_weight = 0.1
inv_grid_width = 2
inv_grid_height = 1
inv_grid_x = 11
inv_grid_y = 16
cost = 100
particles = anomaly2\artefact\artefact_ameba
trail_light_color = 9.1,0.1,1.5
trail_light_range = 0.6


[anomal_pole_foto]:thing_base
$spawn = "artifacts\anomal_pole_foto"
$prefetch = 64
visual = equipments\nevidimka
description = ""
inv_name = ""
inv_weight = 0.01
inv_grid_width = 0
inv_grid_height = 0
inv_grid_x = 0
inv_grid_y = 0
cost = 0
can_take = false
lights_enabled = true
trail_light_color = 0,107,0
trail_light_range = 0.7


;;;;;; Имитаторы аномалий на классе артов ;;;;;;

[imitator]:thing_base
$spawn = "artifacts\imitator"
$prefetch = 64
visual = equipments\nevidimka
description = ""
inv_name = ""
inv_weight = 0.01
inv_grid_width = 0
inv_grid_height = 0
inv_grid_x = 0
inv_grid_y = 0
cost = 0
can_take = false
particles = anomaly2\electra_idle
lights_enabled = false


[anomal_pole]:imitator
$spawn = "arhara_items\anomal_pole"
particles = amk_anoms\mincer_idle
lights_enabled = true
trail_light_color = 0.6,0.7,0.9
trail_light_range = 4.0


[imitator_snezka]:imitator
$spawn = "artifacts\imitator_snezka"
particles = amk\snow
lights_enabled = true
trail_light_color = 1.9,1.5,0.5
trail_light_range = 2.0


[imitator_holodez]:imitator
$spawn = "artifacts\imitator_holodez"
particles = anomaly2\studen_idle_bottom000


[imitator_shar]:imitator
$spawn = "artifacts\imitator_shar"
particles = anomaly2\generator\anomaly_teleport_00001


[imitator_tele_final1]:imitator
$spawn = "artifacts\imitator_tele_final1"
particles = anomaly2\teleport_idle

[imitator_tele_final2]:imitator
$spawn = "artifacts\imitator_tele_final2"
particles = anomaly2\teleport_idle


;;;;;; "Артефакты в руках НПС: Sapsan and BFG" ;;;;;;

[aa_m]:af_base_attach
visual = physics\anomaly\artefact_medusa.ogf

[aa_cf]:af_base_attach
visual = arts_attach\sapsan_kamsvet.ogf
attach_position_offset = 0.1, -0.05, 0.06

[aa_ns]:af_base_attach
visual = physics\anomaly\artefact_night_star.ogf

[aa_v]:af_base_attach
visual = physics\anomaly\artefact_vivert.ogf

[aa_g]:af_base_attach
visual = physics\anomaly\artefact_gravi.ogf

[aa_gf]:af_base_attach
visual = arts_attach\sapsan_goldfish.ogf
attach_position_offset = 0.06, 0.02, 0.09

[aa_gr]:af_base_attach
visual = arts_attach\sapsan_izumrud.ogf

[aa_d]:af_base_attach
visual = physics\anomaly\artefact_kaply.ogf
attach_angle_offset = 1.57, 3.14, -1.7

[aa_f]:af_base_attach
visual = arts_attach\sapsan_fireball.ogf

[aa_c]:af_base_attach
visual = arts_attach\sapsan_cristall.ogf

[aa_bc]:af_base_attach
visual = physics\anomaly\artefact_black_cristall.ogf
attach_position_offset = 0.1, -0.1, 0.05

[aa_b]:af_base_attach
visual = arts_attach\sapsan_blood.ogf

[aa_mm]:af_base_attach
visual = arts_attach\sapsan_myasorubka2.ogf
attach_position_offset = 0.06, 0.02, 0.09

[aa_s]:af_base_attach
visual = physics\anomaly\artefact_dusha.ogf

[aa_ga]:af_base_attach
visual = arts_attach\sapsan_goldlomot.ogf
attach_position_offset = 0.1, -0.1, 0.05
attach_angle_offset = 1, 0, 0

[aa_es]:af_base_attach
visual = arts_attach\sapsan_electra4.ogf

[aa_ef]:af_base_attach
visual = physics\anomaly\artefact_electra3.ogf

[aa_em]:af_base_attach
visual = arts_attach\sapsan_electra1.ogf
attach_position_offset = 0.06, 0.02, 0.09

[aa_ect]:af_base_attach
visual = physics\anomaly\artifact_electro_crystal_thorn.ogf
attach_position_offset = 0.1, -0.15, 0.05

[aa_ev]:af_base_attach
visual = arts_attach\sapsan_voron.ogf
attach_position_offset = 0.07, 0.0, 0.08

[aa_as]:af_base_attach
visual = arts_attach\sapsan_sliz.ogf
attach_position_offset = 0.07, 0.0, 0.08

[aa_asg]:af_base_attach
visual = arts_attach\sapsan_sliznak.ogf
attach_position_offset = 0.06, 0.02, 0.09

[aa_am]:af_base_attach
visual = arts_attach\sapsan_sluda.ogf
attach_position_offset = 0.06, 0.02, 0.09

[aa_rt]:af_base_attach
visual = physics\anomaly\artefact_kolychka.ogf
attach_position_offset = 0.1, -0.1, 0.05

[aa_rk]:af_base_attach
visual = physics\anomaly\artefact_kriskol.ogf
attach_position_offset = 0.1, -0.1, 0.05

[aa_rsu]:af_base_attach
visual = arts_attach\sapsan_urchin.ogf
attach_position_offset = 0.08, 0.06, 0.1

[aa_fk]:af_base_attach
visual = arts_attach\sapsan_kolob.ogf
attach_position_offset = 0.06, 0.02, 0.09

[aa_dd]:af_base_attach
visual = arts_attach\sapsan_pustishka1.ogf
attach_position_offset = 0.06, 0.02, 0.09

[aa_ds]:af_base_attach
visual = arts_attach\sapsan_prygina.ogf
attach_position_offset = 0.06, 0.02, 0.09

[aa_db]:af_base_attach
visual = physics\anomaly\artefact_battery.ogf
attach_position_offset = 0.1, -0.1, 0.1

[aa_dp]:af_base_attach
visual = physics\anomaly\artefact_plenka.ogf

[aa_dg]:af_base_attach
visual = arts_attach\sapsan_busimam.ogf
attach_position_offset = 0.05, 0.02, 0.06
attach_angle_offset = 0, 0.5, 1.7

[aa_dsr]:af_base_attach
visual = arts_attach\sapsan_pryginared.ogf
attach_position_offset = 0.06, 0.02, 0.09

[aa_dbr]:af_base_attach
visual = physics\anomaly\artefact_batteryred.ogf
attach_position_offset = 0.1, -0.1, 0.1

[aa_dpr]:af_base_attach
visual = physics\anomaly\artefact_plenkared.ogf

[aa_cp]:af_base_attach
visual = arts_attach\sapsan_caterpillar.ogf
attach_position_offset = 0.07, 0.05, 0.08 

[aa_a1]:af_base_attach
visual = physics\anomaly\artefact_plenka3.ogf

[aa_a2]:af_base_attach
visual = physics\anomaly\artefact_plenka2.ogf

[aa_a3]:af_base_attach
visual = physics\anomaly\artefact_plenka4.ogf

[aa_a4]:af_base_attach
visual = physics\anomaly\artefact_plenka1.ogf

[aa_b1]:af_base_attach
visual = arts_attach\sapsan_busibab.ogf
attach_position_offset = 0.05, 0.02, 0.06
attach_angle_offset = 0, 0.5, 1.7

[aa_b2]:af_base_attach
visual = arts_attach\sapsan_busiprab.ogf
attach_position_offset = 0.05, 0.02, 0.06
attach_angle_offset = 0, 0.5, 1.7

[aa_b3]:af_base_attach
visual = arts_attach\sapsan_bbabb.ogf
attach_position_offset = 0.05, 0.02, 0.06
attach_angle_offset = 0, 0.5, 1.7

[aa_b4]:af_base_attach
visual = arts_attach\sapsan_bprabb.ogf
attach_position_offset = 0.05, 0.02, 0.06
attach_angle_offset = 0, 0.5, 1.7

[aa_c1]:af_base_attach
visual = physics\anomaly\artefact_sleziel.ogf
attach_position_offset = 0.08, 0.0, 0.07

[aa_c2]:af_base_attach
visual = physics\anomaly\artefact_sleziogn.ogf
attach_position_offset = 0.08, 0.0, 0.07

[aa_c3]:af_base_attach
visual = physics\anomaly\artefact_slezixim.ogf
attach_position_offset = 0.08, 0.0, 0.07

[aa_d1]:af_base_attach
visual = physics\anomaly\artefact_dikobraz.ogf

[aa_d2]:af_base_attach
visual = physics\anomaly\artefact_el_dikobraz.ogf

[aa_d3]:af_base_attach
visual = physics\anomaly\artefact_slim_dikobraz.ogf

[aa_d4]:af_base_attach
visual = physics\anomaly\artefact_kam_dikobraz.ogf

[aa_k1]:af_base_attach
visual = arts_attach\sapsan_stalkolob.ogf
attach_position_offset = 0.06, 0.02, 0.09

[aa_k2]:af_base_attach
visual = arts_attach\sapsan_titkolob.ogf
attach_position_offset = 0.06, 0.02, 0.09

[aa_k3]:af_base_attach
visual = arts_attach\sapsan_almkolob.ogf
attach_position_offset = 0.06, 0.02, 0.09

[aa_k4]:af_base_attach
visual = arts_attach\sapsan_brat.ogf
attach_position_offset = 0.06, 0.02, 0.09

[aa_p1]:af_base_attach
visual = arts_attach\sapsan_ognpust.ogf
attach_position_offset = 0.06, 0.04, 0.09

[aa_p2]:af_base_attach
visual = arts_attach\sapsan_yarkpust.ogf
attach_position_offset = 0.06, 0.04, 0.09

[aa_p3]:af_base_attach
visual = arts_attach\sapsan_lunpust.ogf
attach_position_offset = 0.06, 0.04, 0.09

[aa_p4]:af_base_attach
visual = arts_attach\sapsan_pudpust.ogf
attach_position_offset = 0.06, 0.04, 0.09

[aa_smb]:af_base_attach
visual = physics\anomaly\artefact_blackdrip_1.ogf
attach_position_offset = 0.1, -0.2, 0.1

[aa_s1]:af_base_attach
visual = physics\anomaly\artefact_dushasl.ogf
attach_position_offset = 0.07, 0.025, 0.13

[aa_s2]:af_base_attach
visual = physics\anomaly\artefact_dushaog.ogf
attach_position_offset = 0.07, 0.025, 0.13

[aa_s3]:af_base_attach
visual = physics\anomaly\artefact_dushakris.ogf
attach_position_offset = 0.07, 0.025, 0.13

[aa_s4]:af_base_attach
visual = physics\anomaly\artefact_dushaben.ogf
attach_position_offset = 0.07, 0.025, 0.13

[aa_bl]:af_base_attach
visual = physics\anomaly\artefact_buliz.ogf
attach_position_offset	= 0.1, -0.1, 0.09

[aa_pm]:af_base_attach
visual = physics\anomaly\artefact_monolit.ogf
attach_position_offset	= 0.07, 0.025, 0.1
attach_angle_offset		= -0.2,0,0

[aa_pm1]:af_base_attach
visual = physics\anomaly\artefact_monolit2.ogf
attach_angle_offset = 0,1.57,0

[aa_pm2]:af_base_attach
visual = physics\anomaly\artefact_monolit3.ogf

[aa_wf]:af_base_attach
visual = physics\anomaly\flower_1.ogf
attach_angle_offset = 0,0,0
attach_position_offset = 0.12, 0.06, 0.09

[aa_wf1]:af_base_attach
visual = physics\anomaly\flower_2.ogf

[aa_sprl]:af_base_attach
visual = physics\anomaly\af_spiral.ogf
attach_position_offset = 0.05, 0.0, 0.06

[aa_ag]:af_base_attach
visual = physics\anomaly\globus.ogf
attach_position_offset = 0.09, -0.2, 0.13

[aa_ac]:af_base_attach
visual = physics\anomaly\artifact_microbe.ogf
attach_position_offset = 0.08, -0.2, 0.15