[kluch_dell_teleport_warlab]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\kluch_dell_teleport_warlab"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_apterak.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= true

description			= item_kluch_dell_teleport_warlab

inv_name			     = "Teleport deactivator"
inv_name_short		     = "Teleport deactivator"                    

inv_weight			= 0.01

inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 24 ; 
inv_grid_y = 10 ; 
cost				= 10000

[vorona_egg]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency =
$spawn 				= "food and drugs\vorona_egg"
;$prefetch 			= 32
class				= II_FOOD
cform				= skeleton
visual				= equipments\egg.ogf
description			= enc_equipment_egg

inv_name			= vorona_egg
inv_name_short		= vorona_egg
inv_weight			= 0.01

inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 15 ; 
inv_grid_y = 8 ; 
cost				= 500

; eatable item
eat_health = 0.1
eat_satiety = 0.4
eat_power = 0
eat_radiation = -0.1
wounds_heal_perc = 0
eat_portions_num = -1

; food item
slot				= 4
animation_slot		= 4

;hud item
hud = wpn_vodka_hud

attach_angle_offset		= 0.440521, 1.378287, -0.644026
attach_position_offset	= 0.104196, -0.010821, 0.076969
attach_bone_name		= bip01_r_hand
auto_attach				= false

// should be deleted after update
bone_name				= bip01_r_hand
position_offset			 = 0.0,0.0,0.0
angle_offset			 = 1.570790,1.570790,3.92699



[lekarstvo]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency =
$spawn 				= "food and drugs\lekarstvo"
;$prefetch 			= 32
class				= II_BOTTL
cform				= skeleton
visual				= equipments\small_bottle_ne
description			= enc_equipment_lekarstvo

ef_weapon_type		= 0

inv_name			= lekarstvo
inv_name_short		= lekarstvo
inv_weight			= 0.02	;0.2

inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 14 ; 
inv_grid_y = 1 ; 
cost				= 50

attach_angle_offset		= 0.000000, 0.000000, 0.000000
attach_position_offset	= 0.087266, -0.078540, 0.052360
attach_bone_name		= bip01_r_hand
auto_attach				= false

// should be deleted after update
bone_name				= bip01_r_hand
position_offset			 = 0.0,0.0,0.0
angle_offset			 = 1.570790,1.570790,3.92699

slot				= 4

; eatable item
eat_health		= -0.1
eat_satiety		= 0.01
eat_power		= 0
eat_radiation	= -0.8
eat_alcohol		= 0.3
wounds_heal_perc 	= 0
eat_portions_num 	= -1

; food item
slot				= 4
animation_slot		= 4

;hud item
hud = wpn_vodka_hud

break_particles		= explosions\explosion_bottle
break_sound			= material\bottle\collide\bottle_break_1



[mozg]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency =
$spawn 				= "food and drugs\mozg"
;$prefetch 			= 32
class				= II_FOOD
cform				= skeleton
visual				= equipments\item_mozg.ogf
description			= enc_equipment_food_mozg

inv_name			= mozg
inv_name_short		= mozg
inv_weight			= 0.7	;0.2

inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 18 ; 
inv_grid_y = 7 ; 
cost				= 10000

attach_angle_offset		= -0.287979, 1.560923, 1.544060
attach_position_offset	= 0.096910, -0.013594, 0.107925
attach_bone_name		= bip01_r_hand
auto_attach				= false

// should be deleted after update
bone_name				= bip01_r_hand
position_offset			 = 0.0,0.0,0.0
angle_offset			 = 1.570790,1.570790,3.92699

; eatable item
eat_health = 0.9
eat_satiety = 0.9
eat_power = 0.9
eat_radiation = -0.9
wounds_heal_perc = 0.9
eat_portions_num = -1

; food item
slot				= 4
animation_slot		= 4

;hud item
hud = wpn_vodka_hud


[disk_adren]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\disk_adren"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_disket.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_disket_desc

inv_name			= item_disket
inv_name_short		= item_disket
inv_weight			= 0.03
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 14 ; 
inv_grid_y = 8 ; 
cost				= 30


[tisku_arhara]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\tisku_arhara"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\tisku.ogf
radius				= 2
;script_binding		= stalker.object_init
quest_item			= false

description			= item_tisku_desc

inv_name			= item_tisku
inv_name_short		= item_tisku
inv_weight			= 8.0
inv_grid_width = 2 ; 
inv_grid_height = 2 ; 
inv_grid_x = 20 ; 
inv_grid_y = 10 ; 
cost				= 300


[sumka_arhara]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\sumka_arhara"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\sumka_caxapa.ogf 
radius				= 2
;script_binding		= stalker.object_init
quest_item			= false

description			= item_sumka_desc

inv_name			= item_sumka
inv_name_short		= item_sumka
inv_weight			= 1
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 22 ; 
inv_grid_y = 11 ; 
cost				= 500


[shaxter_tele]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency =
$spawn 				= "food and drugs\shaxter_tele"
;$prefetch 			= 32
class				= II_BOTTL
cform				= skeleton
visual				= equipments\small_bottle_ne
description			= enc_equipment_shaxter_tele

ef_weapon_type		= 0

inv_name			= "Miner gyógyszere"
inv_name_short		= "Miner gyógyszere"
inv_weight			= 0.04	;0.2
quest_item         = true

inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 19 ; 
inv_grid_y = 5 ; 
cost				= 50

attach_angle_offset		= 0.000000, 0.000000, 0.000000
attach_position_offset	= 0.087266, -0.078540, 0.052360
attach_bone_name		= bip01_r_hand
auto_attach				= false

// should be deleted after update
bone_name				= bip01_r_hand
position_offset			 = 0.0,0.0,0.0
angle_offset			 = 1.570790,1.570790,3.92699

slot				= 4

; eatable item
eat_health		= 0.5
eat_satiety		= 0.05
eat_power		= 0
eat_radiation	= -0.2
eat_alcohol		= 0.03
wounds_heal_perc 	= 0
eat_portions_num 	= -1

; food item
slot				= 4
animation_slot		= 4

;hud item
hud = wpn_vodka_hud

break_particles		= explosions\explosion_bottle
break_sound			= material\bottle\collide\bottle_break_1


[doc_medal]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\doc_medal"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\medal_dok.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_doc_medal_desc

inv_name			= item_doc_medal
inv_name_short		= item_doc_medal
inv_weight			= 0.03
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 9 ; 
inv_grid_y = 8 ; 
cost				= 50000


[fonarik]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\fonarik"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\manual torch.ogf

description			= item_fonarik

inv_name				= "Zseblámpa"
inv_name_short			= "Zseblámpa"
inv_weight				= 0.35
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 20 ; 
inv_grid_y = 4 ; 
attach_angle_offset		= 0.000000, -1.204452, -1.262921
attach_position_offset	= 0.081856, -0.035081, 0.011694
attach_bone_name		= bip01_l_hand
auto_attach				= fals
cost				= 250


[kubik]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\kubik"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\cube_toy.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_kubik_desc

inv_name			= item_kubik
inv_name_short		= item_kubik
inv_weight			= 0.03
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 19 ; 
inv_grid_y = 4 ; 
cost				= 50


[money]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn				= "arhara_items\money"
cform                   = skeleton
class				= II_ATTCH
visual                  = money\money.ogf
cost					= 300
description			= enc_equipment_money
inv_name				= "Ezüst érme"
inv_name_short			= "Ezüst érme"
inv_weight				= 0.02
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 25 ; 
inv_grid_y = 6 ; 
quest_item			     = false


[money1]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn				= "arhara_items\money1"
cform                   = skeleton
class				= II_ATTCH
visual                  = money\money1.ogf
cost					= 6000
description			= enc_equipment_money1
inv_name				= "Arany érme"
inv_name_short			= "Arany érme"
inv_weight				= 0.02
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 23 ; 
inv_grid_y = 6 ; 
quest_item			     = false



[money2]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn				= "arhara_items\money2"
cform                   = skeleton
class					= II_ATTCH
visual                  = money\money2.ogf
cost					= 1000
description			= enc_equipment_money2
inv_name				= "Ezüst érme"
inv_name_short			= "Ezüst érme"
inv_weight				= 0.02
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 26 ; 
inv_grid_y = 6 ; 
quest_item			     = false



[money3]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn				= "arhara_items\money3"
cform                   = skeleton
class				= II_ATTCH
visual                  = money\money3.ogf
cost					= 3000
description			= enc_equipment_money3
inv_name				= "Ezüst érme"
inv_name_short			= "Ezüst érme"
inv_weight				= 0.02
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 24 ; 
inv_grid_y = 6 ; 
quest_item			     = false


[book_xabarych]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn				= "arhara_items\book_xabarych"
cform                   = skeleton
class				= II_ATTCH
visual                  = equipments\book.ogf
cost					= 300
description			= enc_book_xabarych
inv_name				= "Miner könyve"
inv_name_short			= "Miner könyve"
inv_weight				= 0.3
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 22 ; 
inv_grid_y = 6 ; 
quest_item			     = false



[arhara_obman]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\arhara_obman"
;$prefetch 			= 32
class				= II_ANTIR	;II_ATTCH
cform				= skeleton
visual				= equipments\item_apterak.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_arhara_obman

inv_name			= "Strelok Teleportja"
inv_name_short		= "Strelok Teleportja"
inv_weight			= 0.03
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 24 ; 
inv_grid_y = 10 ; 
cost				= 5
; eatable item
eat_health = 0
eat_satiety = 0
eat_power = 0
eat_radiation = 0
wounds_heal_perc = 0
eat_portions_num = 1
eat_alcohol = 0.3

; food item
animation_slot		= 4

;hud item
hud = wpn_vodka_hud

[arhara_listok]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\arhara_listok"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= amk\item_zapiska.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_arhara_listok

inv_name			= "Strelok jegyzete"
inv_name_short		= "Strelok jegyzete"
inv_weight			= 0.03
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 0 ; 
inv_grid_y = 6 ; 
cost				     = 1


[arhara_instruk]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\arhara_instruk"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_book_01.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_arhara_instruk

inv_name			= "Útmutató a páncélhoz"
inv_name_short		= "Útmutató a páncélhoz"
inv_weight			= 0.03
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 12 ; 
inv_grid_y = 7 ; 
cost				= 1



[microshema]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\microshema"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\electro_charge.ogf

radius				= 1
quest_item			= false
cost					= 300

description			= electro_charge_12
inv_name				= "Törött mikrochip tábla"
inv_name_short			= "Törött mikrochip tábla"
inv_weight				= 0.02
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 7 ; 
inv_grid_y = 8 ; 



[flyga]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\flyga"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\flask.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_flyga

inv_name			= "Petrenko Lombikja"
inv_name_short		= "Petrenko Lombikja"
inv_weight			= 0.2
inv_grid_width     = 1
inv_grid_height    = 2
inv_grid_x         = 27
inv_grid_y         = 39
cost				= 50000


[termos_big]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\termos_big"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\thermos.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_termos_big

inv_name			     = "Nagy termosz"
inv_name_short		     = "Nagy termosz"
inv_weight			= 0.4
inv_grid_width = 1 ; 
inv_grid_height = 2 ; 
inv_grid_x = 0 ; 
inv_grid_y = 14 ; 
cost				     = 1500


[termos_small]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\termos_small"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\thermos_small.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_termos_small

inv_name			= "Kis termosz"
inv_name_short		= "Kis termosz"
inv_weight			= 0.25
inv_grid_width = 1 ; 
inv_grid_height = 2 ; 
inv_grid_x = 0 ; 
inv_grid_y = 16 ; 
cost				= 1200


[malyva]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\malyva"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_book_01.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_malyva

inv_name			= "Jegyzetfüzet Borov jegyzetével"
inv_name_short		        = "Jegyzetfüzet Borov jegyzetével"
inv_weight			= 0.03
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 8 ; 
inv_grid_y = 8 ; 
cost				= 1



[pribor]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\pribor"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\pribor.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_pribor

inv_name		          = "Számítógép antennával"
inv_name_short		        = "Számítógép antennával"
inv_weight			= 5.5
inv_grid_width = 2 ; 
inv_grid_height = 3 ; 
inv_grid_x = 1 ; 
inv_grid_y = 19 ; 
cost				= 15000


[3d_raziy]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\3d_raziy"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\3d_raziy.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_3d_raziy

inv_name			        = "Video transmitter"
inv_name_short		        = "Video transmitter"
inv_weight			= 4.0
inv_grid_width = 2 ; 
inv_grid_height = 2 ; 
inv_grid_x = 1 ; 
inv_grid_y = 26 ; 
cost				= 15000


[telefon]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\telefon"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\telefon.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_telefon

inv_name			        = "Walkie-talkie"
inv_name_short		        = "Walkie-talkie"
inv_weight			= 0.25
inv_grid_width = 1 ; 
inv_grid_height = 2 ; 
inv_grid_x = 0 ; 
inv_grid_y = 20 ; 
cost				= 500


[suvorotka]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency =
$spawn 				= "food and drugs\suvorotka"
$prefetch 			= 8
class			= II_BOTTL ;II_MEDKI
cform				= skeleton
visual				= equipments\suvorotka.ogf
description			= enc_equipment_suvorotka
inv_name			= "Savó"
inv_name_short		= "Savó"
inv_weight			= 0.03	

inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 12 ; 
inv_grid_y = 14 ; 
cost				= 1000

; eatable item
eat_health			= 1.0
eat_satiety			= 0.5
eat_power			= 0.5
eat_radiation		= -0.7
eat_alcohol			= -1.0

wounds_heal_perc	= 0.3
eat_portions_num	= 1
eat_max_power		= 0.5

; food item
animation_slot		= 4

;hud item
hud = wpn_vodka_hud


[gonets_flash]:identity_immunities
GroupControlSection = spawn_group
discovery_dependency = 
$spawn     = "arhara_items\gonets_flash"
;$prefetch    = 32
class    = II_ATTCH
cform    = skeleton
visual    = equipments\item_minipda.ogf
radius    = 1
;script_binding  = stalker.object_init
quest_item   = false

description         = gonets_flash_desc

inv_name   = "Messenger Flash meghajtója"
inv_name_short  = "Messenger Flash meghajtója"
inv_weight   = 0.03

inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 26 ; 
inv_grid_y = 5 ; 
cost    = 1


[kod_kamera]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\kod_kamera"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_book_01.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_kod_kamera

inv_name			= "Sentry jegyzetfüzete"
inv_name_short		        = "Sentry jegyzetfüzete"
inv_weight			= 0.03
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 8 ; 
inv_grid_y = 8 ; 
cost				= 1


[soap]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\soap"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\soap.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_soap

inv_name			     = "szappan"
inv_name_short		     = "szappan"
inv_weight			= 0.1
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 1 ; 
inv_grid_y = 28 ; 
cost				     = 100


[shkatulka]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\shkatulka"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\shkatulka.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_shkatulka

inv_name			     = "Konténer"
inv_name_short		     = "Konténer"
inv_weight			= 0.2
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 1 ; 
inv_grid_y = 33 ; 
cost				     = 4000


[arhara_seif]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\arhara_seif"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\arhara_seif.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_arhara_seif

inv_name			     = "Mini Széf"
inv_name_short		     = "Mini Széf"
inv_weight			= 7.0
inv_grid_width = 3 ; 
inv_grid_height = 2 ; 
inv_grid_x = 1 ; 
inv_grid_y = 14 ; 
cost				     = 8000


[kluch_dell_teleport]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\kluch_dell_teleport"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_apterak.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= true

description			= item_kluch_dell_teleport

inv_name			     = "Teleport deactivator"
inv_name_short		     = "Teleport deactivator"                    

inv_weight			= 0.01

inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 24 ; 
inv_grid_y = 10 ; 
cost				= 1000


[kluch_dell_teleport1]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\kluch_dell_teleport1"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_apterak.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= true

description			= item_kluch_dell_teleport

inv_name			     = "Teleport deactivator"
inv_name_short		     = "Teleport deactivator"                    

inv_weight			= 0.01

inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 24 ; 
inv_grid_y = 10 ; 
cost				= 1000


[parcel]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\parcel"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_apterak.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= true

description			= item_parcel

inv_name			     = "Csomag"
inv_name_short		     = "Parcel"                    

inv_weight			= 2.0

inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 1 ; 
inv_grid_y = 34 ; 
cost				= 1


[box_with_weapon]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\box_with_weapon"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= physics\box\box_1b
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_box_with_weapon

inv_name			     = "Fegyveres doboz"
inv_name_short		     = "Fegyveres doboz"                    

inv_weight			= 12.0
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 21 ; 
inv_grid_y = 7 ; 
cost				= 2000


[tabletki_1]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\tabletki_1"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\tabletki_1
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_tabletki

inv_name			     = "Tabletták"
inv_name_short		     = "Tabletták"                    

inv_weight			= 0.01
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 5 ; 
inv_grid_y = 16 ; 
cost				= 50



[tabletki_2]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\tabletki_2"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\tabletki_2
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_tabletki

inv_name			     = "Tabletták"
inv_name_short		     = "Tabletták"                    

inv_weight			= 0.01
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 7 ; 
inv_grid_y = 16 ; 
cost				= 50



[tabletki_3]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\tabletki_3"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\tabletki_3
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_tabletki

inv_name			     = "Tabletták"
inv_name_short		     = "Tabletták"                    

inv_weight			= 0.01
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 18 ; 
inv_grid_y = 15 ; 
cost				= 50


[shpriz]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\shpriz"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\shpriz
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_shpriz

inv_name			     = "Fecskendő"
inv_name_short		     = "Fecskendő"                    

inv_weight			= 0.01
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 1 ; 
inv_grid_y = 29 ; 
cost				= 50


[akkumulytor]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\akkumulytor"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\akkumulytor.ogf

radius				= 1
quest_item			= false
cost					= 3000

description			= item_akkumulytor
inv_name				= "Akkumulátor"
inv_name_short			= "Akkumulátor"
inv_weight				= 0.2
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 1 ; 
inv_grid_y = 35 ; 


[britva]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\britva"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\razor.ogf

radius				= 1
quest_item			= false
cost					= 30

description			= item_britva
inv_name				= "Borotva"
inv_name_short			= "Borotva"
inv_weight				= 0.01
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 9 ; 
inv_grid_y = 16 ; 



[starik_chasy]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\starik_chasy"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\starik_chasy.ogf

radius				= 1
quest_item			= false
cost					= 30000

description			= item_starik_chasy
inv_name				= "Arany óra"
inv_name_short			= "Arany óra"
inv_weight				= 0.01
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 0 ; 
inv_grid_y = 19 ; 



[land_disketka]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\land_disketka"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\disketka.ogf

radius				= 1
quest_item			= false
cost					= 30

description			= item_land_disketka
inv_name				= "Hajlékonylemez"
inv_name_short			= "Hajlékonylemez"
inv_weight				= 0.01
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 0 ; 
inv_grid_y = 24 ; 




[ekza_akkumul]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\ekza_akkumul"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\ekza_akkumul.ogf

radius				= 1
quest_item			= false
cost					= 300

description			= item_ekza_akkumul
inv_name				= "Tápegység"
inv_name_short			= "Tápegység"
inv_weight				= 0.3
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 0 ; 
inv_grid_y = 27 ; 


[elek_plata]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\elek_plata"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\elek_plata.ogf

radius				= 1
quest_item			= false
cost					= 100

description			= item_elek_plata
inv_name				= "Áramköri kártya"
inv_name_short			= "Áramköri kártya"
inv_weight				= 0.08
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 1 ; 
inv_grid_y = 30 ; 



[kluk_karta]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\kluk_karta"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\kluk_karta.ogf

radius				= 1
quest_item			= false
cost					= 30000

description			= item_kluk_karta
inv_name				= "Fang térképe"
inv_name_short			= "Fang térképe"
inv_weight				= 0.03
inv_grid_width = 2 ; 
inv_grid_height = 2 ; 
inv_grid_x = 4 ; 
inv_grid_y = 14 ; 



[kluk_karta_kopiy]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\kluk_karta_kopiy"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\kluk_karta_kopiy.ogf

radius				= 1
quest_item			= false
cost					= 100

description			= item_kluk_karta_kopiy
inv_name				= "Fang térképének másolata"
inv_name_short			= "Fang térképének másolata"
inv_weight				= 0.02
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 0 ; 
inv_grid_y = 30 ; 




[trupak]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\trupak"
cform                   = skeleton
class					= II_ATTCH
visual                  = monsters\kontroler\kontroler_dead.ogf

radius				= 1
quest_item			= false
cost					= 1

description			= item_trupak
inv_name				= "Az irányító holtteste"
inv_name_short			= "Az irányító holtteste"
inv_weight				= 70.0
inv_grid_width = 4 ; 
inv_grid_height = 2 ; 
inv_grid_x = 6 ; 
inv_grid_y = 14 ; 


[sidor_head]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\sidor_head"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\head_sidor.ogf

radius				= 1
quest_item			= false
cost					= 1000

description			= item_sidor_head
inv_name				= "Sidor kitömött feje"
inv_name_short			= "Sidor kitömött feje"
inv_weight				= 5.0
inv_grid_width = 1 ; 
inv_grid_height = 2 ; 
inv_grid_x = 0 ; 
inv_grid_y = 25 ; 


[perfuzor_pust]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\perfuzor_pust"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\perfuz_pust.ogf

radius				= 1
quest_item			= false
cost					= 1

description			= item_perfuzor_pust
inv_name				= "Fecskendős pumpa teli lombikokkal"
inv_name_short			= "Fecskendős pumpa teli lombikokkal"
inv_weight				= 300.0
inv_grid_width = 2 ; 
inv_grid_height = 2 ; 
inv_grid_x = 22 ; 
inv_grid_y = 14 ; 


[perfuzor_poln]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\perfuzor_poln"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\perfuz_poln.ogf

radius				= 1
quest_item			= false
cost					= 1
can_take			     = false

description			= item_perfuzor_poln
inv_name				= "Fecskendős pumpa teli lombikokkal"
inv_name_short			= "Fecskendős pumpa teli lombikokkal"
inv_weight				= 100.0
inv_grid_width = 2 ; 
inv_grid_height = 2 ; 
inv_grid_x = 22 ; 
inv_grid_y = 14 ; 


[kukla_1]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\kukla_1"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\kukla_1.ogf

radius				= 1
quest_item			= false
cost					= 1

description			= item_kukla_1
inv_name				= "Régi baba"
inv_name_short			= "Régi baba"
inv_weight				= 0.14
inv_grid_width = 2 ; 
inv_grid_height = 2 ; 
inv_grid_x = 10 ; 
inv_grid_y = 14 ; 


[naem_bloknot]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "devices\arhara_items\naem_bloknot"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_book_01.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_naem_bloknot

inv_name			= "Zsoldos notebookja"
inv_name_short		        = "Zsoldos notebookja"
inv_weight			= 0.03
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 3 ; 
inv_grid_y = 9 ; 
cost				= 1


[amul_naemn]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\amul_naemn"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\soap.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= true

description			= item_amul_naemn

inv_name			     = "zsoldos gyűrű"
inv_name_short		     = "zsoldos gyűrű"
inv_weight			= 0.03
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 0 ; 
inv_grid_y = 31 ; 
cost				     = 1000


[chuchelo_body]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\chuchelo_body"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= physics\dead_body\trofey_pseudodog.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_chuchelo_body

inv_name			     = "Tömött álkutya"
inv_name_short		     = "Tömött álkutya"
inv_weight			= 6.8
inv_grid_width = 2 ; 
inv_grid_height = 2 ; 
inv_grid_x = 24 ; 
inv_grid_y = 14 ; 
cost				     = 10000


[disk_pantera]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\disk_pantera"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_disket.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_disk_pantera

inv_name			= "Számítógép lemez"
inv_name_short		= "Számítógép lemez"
inv_weight			= 0.01
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 14 ; 
inv_grid_y = 8 ; 
cost				= 30


[zapiska_ranennogo]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\zapiska_ranennogo"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_document_1.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_zapiska_ranennogo

inv_name			= "Halott stalker jegyzete"
inv_name_short		= "Halott stalker jegyzete"
inv_weight			= 0.03
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 0 ; 
inv_grid_y = 6 ; 
cost				= 1

[x_ray_antenna]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\x_ray_antenna"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\x_ray_antenna.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_x_ray_antenna

inv_name			     = "Hordozható psi-antenna"
inv_name_short		     = "Hordozható psi-antenna"
inv_weight			= 20.0
inv_grid_width = 2 ; 
inv_grid_height = 2 ; 
inv_grid_x = 1 ; 
inv_grid_y = 16 ; 
cost				     = 15000

[x_ray_antenna_small]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\x_ray_antenna_small"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\x_ray_antenna_small.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_x_ray_antenna

inv_name			     = "Hordozható psi-antenna"
inv_name_short		     = "Hordozható psi-antenna"
inv_weight			= 10.0
inv_grid_width = 2 ; 
inv_grid_height = 2 ; 
inv_grid_x = 1 ; 
inv_grid_y = 16 ; 
cost				     = 15000

[kapitan_pda]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "devices\arhara_items\kapitan_pda"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_pda_01.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_kapitan_pda

inv_name			= "Kapitány PDA-ja"
inv_name_short		= "Kapitány PDA-ja"
inv_weight			= 0.1

inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 24 ; 
inv_grid_y = 12 ; 
cost				     = 1




[samopisez]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\samopisez"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\samopisez.ogf
radius				= 1
;script_binding		        = stalker.object_init
quest_item			= false

description			= item_samopisez

inv_name			     = "Fedélzeti adatrögzítő"
inv_name_short		     = "Fedélzeti adatrögzítő"
inv_weight			= 8.0
inv_grid_width = 2 ; 
inv_grid_height = 2 ; 
inv_grid_x = 3 ; 
inv_grid_y = 18 ; 
cost				     = 1500


[sbit_vert]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\sbit_vert"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= objects\stuff\veh\mi24.ogf

radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= Ńáčňűé âĺđňîë¸ň

inv_name			    = "Lezuhant helikopter"
inv_name_short		    = "Lezuhant helikopter"
inv_weight			= 10000

inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 24 ; 
inv_grid_y = 12 ; 
cost				     = 1


[makrogenerator]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\makrogenerator"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= objects\makrogenerator1.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false
can_take			     = false

description			= item_mini_antenna

inv_name			     = "Generator"
inv_name_short		     = "Generator"
inv_weight			= 10000.0
inv_grid_width = 1 ; 
inv_grid_height = 2 ; 
inv_grid_x = 4 ; 
inv_grid_y = 22 ; 
cost				     = 20



[video_kasseta]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\video_kasseta"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\kasseta_video.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= "Videokazetta felvétellel"

inv_name			     = "Videokazetta"
inv_name_short		     = "Videokazetta"
inv_weight			= 0.2
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 3 ; 
inv_grid_y = 31 ; 
cost				     = 30


[detektor_baty]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\detektor_baty"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\kasseta_video.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= true

description			= "Szaharov detektor. Érzékeli és jelzést ad, ha 10 méteres sugarú körben ha műanyag ötvözet van."

inv_name			     = "Speciális detektor"
inv_name_short		     = "Speciális detektor"
inv_weight			= 0.2
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 13 ; 
inv_grid_y = 6 ; 
cost				     = 30



[strannik_bloknot]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\strannik_bloknot"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_book_01.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_strannik_bloknot

inv_name			     = "Vándor jegyzetfüzete"
inv_name_short		     = "Vándor jegyzetfüzete"
inv_weight			= 0.03
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 8 ; 
inv_grid_y = 8 ; 
cost				= 1


[bloknot_neizvestnogo]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "devices\arhara_items\bloknot_neizvestnogo"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_book_01.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_blok_neizvestn

inv_name			     = "Ismeretlen Notebook"
inv_name_short		     = "Ismeretlen Notebook"
inv_weight			= 0.03
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 3 ; 
inv_grid_y = 9 ; 
cost				     = 1



[wpn_svd_foto]:wpn_svd
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn                  = "arhara_items\wpn_svd_foto"	

description			= enc_weapons1_wpn-svd-foto
cost					= 25000
;quest_item			= false
ammo_mag_size			= 1
ammo_class			= ammo_7.62x54_foto 

sprint_allowed			= true; false

condition_shot_dec 			= 0.00001 ;óâĺëč÷ĺíčĺ čçíîńŕ ďđč ęŕćäîě âűńňđĺëĺ

inv_name				= "Kamera Pisztoly"
inv_name_short			= "Kamera Pisztoly"

inv_grid_width = 4 ; 
inv_grid_height = 2 ; 
inv_grid_x = 5 ; 
inv_grid_y = 18 ; 

;flame_particles		    = weapons\generic_weapon06
;smoke_particles		   	= weapons\generic_shoot_00
;shell_particles	 		= weapons\generic_shells

hit_power           = 16.8
hit_impulse	      = 1
hit_type 	        = fire_wound
hit_rate	        = 3.0
fire_distance       = 210
bullet_speed		= 950  
rpm                 = 140

hud                     = wpn_svd_foto_hud
normal                  = 0, 1, 0
position                = -0.026, -0.077, 0.00
orientation             = 0, 0, 0

startup_ammo            = 1
visual                  = weapons\svd\wpn_svd.ogf

snd_shoot		= weapons\fotozatvor 

[wpn_svd_foto_hud]

shell_point			= -0.140000,-0.030000,0.080000
shell_dir		 		= 0.0, 1.0, 0.0

fire_point			= 0.200000,-0.070000,0.090000
fire_bone               = wpn_body
position                    = 0.05,-0.01,0.25
orientation                    = 2,2,0
visual                  = weapons\svd\wpn_svd_hud.ogf

anim_holster	= holster
anim_idle		= idle
anim_idle_aim	= idle
anim_reload	= reload
anim_draw		= draw
anim_holster	= holster
anim_shoot	= shoot

;ńěĺůĺíč˙ HUD äë˙ đĺćčěŕ ďđčáëčćĺíč˙
zoom_offset			= -0.020000,-0.030000,0.030000
zoom_rotate_x			= 0.000000
zoom_rotate_y			= -0.020000


[psewdofoto]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\psewdofoto"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\foto_monolit.ogf

radius				= 1
quest_item			= true
cost					= 30

description			= "Monolith Fotó elmosódott kódolt számokkal"
inv_name				= "Monolit fotó"
inv_name_short			= "Monolit fotó"
inv_weight				= 0.1
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 0 ; 
inv_grid_y = 38 ; 



[mulyz_bomba]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\mulyz_bomba"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= weapons\grenade\yadrena_bomba.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= "Bomba tok. A robbanófej és a detonátor hiányzik"

inv_name			     = "Bomba tok"
inv_name_short		     = "Bomba tok"
inv_weight			= 8.0
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 1 ; 
inv_grid_y = 39 ; 
cost				     = 100



[neizv_zapiska]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\neizv_zapiska"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= amk\item_zapiska.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_neizv_zapiska

inv_name			= "Információs lap"
inv_name_short		= "Információs lap"
inv_weight			= 0.03
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 0 ; 
inv_grid_y = 6 ; 
cost				     = 1


[forest_last_dead_listok]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\forest_last_dead_listok"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= amk\item_zapiska.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_forest_last_dead_listok

inv_name			= "Utasítás"
inv_name_short		= "Utasítás"
inv_weight			= 0.03
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 0 ; 
inv_grid_y = 6 ; 
cost				     = 1




[chemodan_piyan]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\chemodan_piyan"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\sumka_chemodan.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_chemodan_piyan

inv_name			     = "Aktatáska dokumentumokkal"
inv_name_short		     = "Aktatáska dokumentumokkal"
inv_weight			= 3.5
inv_grid_width = 2 ; 
inv_grid_height = 2 ; 
inv_grid_x = 13 ; 
inv_grid_y = 18 ; 
cost				     = 10





[klenov_opisalovo]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\klenov_opisalovo"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_book_01.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= item_klenov_opisalovo

inv_name			     = "Adatok Klenovtól"
inv_name_short		     = "Adatok Klenovtól"
inv_weight			= 0.03
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 12 ; 
inv_grid_y = 7 ; 
cost				     = 10


[pisma_stalka]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\pisma_stalka"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\kluk_karta.ogf

radius				= 1
quest_item			= false
cost					= 30

description			= "Személyes levelek. Minden ceruzával van írva. A betűket gyomorepe borítja."
inv_name				= "Stalker Levelek"
inv_name_short			= "Stalker Levelek"
inv_weight				= 0.2
inv_grid_width = 2 ; 
inv_grid_height = 2 ; 
inv_grid_x = 4 ; 
inv_grid_y = 14 ; 



[predmet_planshetka]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\predmet_planshetka"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\planshetka.ogf

radius				= 1
quest_item			= false
cost					= 50

description			= item_planshetka 
inv_name				= "Zsák"
inv_name_short			= "Zsák"
inv_weight				= 0.3
inv_grid_width = 2 ; 
inv_grid_height = 2 ; 
inv_grid_x = 4 ; 
inv_grid_y = 14 ; 





[nauch_recomend]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\nauch_recomend"
cform                   = skeleton
class					= II_ATTCH
visual                  = equipments\kluk_karta.ogf

radius				= 1
quest_item			= false
cost					= 30

description			= item_nauch_recomend 
inv_name				= "Javaslat"
inv_name_short			= "Javaslat"
inv_weight				= 0.2
inv_grid_width = 2 ; 
inv_grid_height = 2 ; 
inv_grid_x = 4 ; 
inv_grid_y = 14 ; 




[korobka_sigars]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\korobka_sigars"
cform                   = skeleton
class					= II_ATTCH
visual                  = new_item\box_cigara.ogf

radius				= 1
quest_item			= false
cost					= 50

description			= item_planshetka 
inv_name				= "Szivardoboz cetlivel"
inv_name_short			= "Szivardoboz cetlivel"
inv_weight				= 0.3
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 6 ; 
inv_grid_y = 1 ; 



[iskra_listok]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\iskra_listok"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= amk\item_zapiska.ogf
radius				= 1
quest_item			= false

description			= item_iskra_listok

inv_name			= "Spark jegyzete"
inv_name_short		= "Spark jegyzete"
inv_weight			= 0.03
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 0 ; 
inv_grid_y = 6 ; 
cost				     = 1



[verevka]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\verevka"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\verevka.ogf
radius				= 1
quest_item			= false

description			= "Egy darab közönséges kötél."

inv_name			     = "kötél"
inv_name_short		     = "kötél"
inv_weight			= 0.3
inv_grid_width = 2 ; 
inv_grid_height = 1 ; 
inv_grid_x = 15 ; 
inv_grid_y = 18 ; 
cost				     = 30




[shaxter_konteyner]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\shaxter_konteyner"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= physics\box\box_lab_01.ogf
radius				= 1
quest_item			= false

description			= "Ólomból készült tartály. Kiválóan alkalmas radioaktív anyagok tárolására."

inv_name			     = "ólomtartály"
inv_name_short		     = "ólomtartály"
inv_weight			= 13.0
inv_grid_width = 2 ; 
inv_grid_height = 2 ; 
inv_grid_x = 22 ; 
inv_grid_y = 1 ; 
cost				     = 3000


[primanka_1]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\primanka_1"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual = monster_items\item_pseudogigant_hand.ogf
radius				= 1
quest_item			= false

inv_name			      = "Csali"
inv_name_short		     = "Csali"
description			= "A pszeudogiant mancs jó csali kutyák számára"
inv_weight			= 0.3
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 15 ; 
inv_grid_y = 1 ; 
cost				     = 5


[primanka_2]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\primanka_2"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual = monster_items\item_pseudogigant_hand.ogf
radius				= 1
quest_item			= false
can_take			     = false

inv_name			      = "Csali"
inv_name_short		     = "Csali"
description			= "A pszeudogiant mancs jó csali kutyák számára"
inv_weight			= 0.3
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 15 ; 
inv_grid_y = 1 ; 
cost				     = 5



[schenok]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn					= "arhara_items\schenok"
cform                   = skeleton
class				= II_ATTCH
visual                  = monsters\pseudodog\psevdodog_small_dead.ogf

radius				= 1
quest_item			= false
cost					= 10000

description			= "Alvó kiskutya"
inv_name				= "Alvó kiskutya"
inv_name_short			= "Alvó kiskutya"
inv_weight				= 3.1
inv_grid_width = 2 ; 
inv_grid_height = 2 ; 
inv_grid_x = 21 ; 
inv_grid_y = 18 ; 


[kondensatory]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\kondensatory"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\box_condensers.ogf
radius				= 1
quest_item			= false

description			= "Doboz kondenzátorokkal"

inv_name			     = "kondenzátorok"
inv_name_short		     = "kondenzátorok""
inv_weight			= 0.3
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 5 ; 
inv_grid_y = 20 ; 
cost				     = 3000



[tranzistory]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\tranzistory"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\box_transistors.ogf
radius				= 1
quest_item			= false

description			= "Doboz tranzisztorokkal"

inv_name			     = "Tranzisztor"
inv_name_short		     = "Tranzisztor"
inv_weight			= 0.3
inv_grid_width = 1 ; 
inv_grid_height = 1 ; 
inv_grid_x = 5 ; 
inv_grid_y = 21 ; 
cost				     = 3100

[letun]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\letun"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= physics\vehicles\bat\part\bat_part_01.ogf
radius				= 1
quest_item			= false

description			= "Elpusztult anomáliás denevér"

inv_name			     = "kis denevér"
inv_name_short		     = "kis denevér"
inv_weight			= 0.3
inv_grid_width		     = 2
inv_grid_height		= 2
inv_grid_x			= 29
inv_grid_y			= 16
cost				     = 7000


[ded_ryukzak]:identity_immunities
GroupControlSection	     = spawn_group
discovery_dependency    = 
$spawn 				= "arhara_items\ded_ryukzak"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual                  = equipments\item_rukzak.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description             = "Nagyapa hátizsákja"
inv_name                = "Bandita hátizsákja"
inv_name_short          = "Bandita hátizsákja"
inv_weight			= 4.5
inv_grid_width          = 2
inv_grid_height         = 2
inv_grid_x              = 6
inv_grid_y              = 10
cost                    = 1000

[biodoki]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn				= "arhara_items\biodoki"
cform                   = skeleton
class				= II_ATTCH
visual                  = equipments\kluk_karta.ogf

radius				= 1
quest_item			= false
cost					= 30

description			= "A denevérek genetikai szintjének kutatásának része." 
inv_name				= "Vadász jegyzete"
inv_name_short			= "Vadász jegyzete"
inv_weight			= 0.2
inv_grid_width			= 2
inv_grid_height		= 2
inv_grid_x			= 4
inv_grid_y			= 14


[portator]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn				= "arhara_items\portator"
cform                   = skeleton
class				= II_MEDKI ;II_ATTCH
visual                  = equipments\psp_2.ogf

radius				= 1
quest_item			= false
cost					= 1

description			= "Teleortál aktivátor a koordináták és területek megválasztásának lehetőségével. Szigorúan meghatározott rendellenes zónákban működik." 
inv_name				= "Teleport control unit"
inv_name_short			= "Teleport control unit"
inv_weight			= 0.4
inv_grid_width			= 2
inv_grid_height		= 1
inv_grid_x			= 44
inv_grid_y			= 54

; eatable item
eat_health			= 0.0
eat_satiety			= 0
eat_power			     = 0.0
eat_radiation		     = 0.0

wounds_heal_perc	     = 0.0
eat_portions_num	     = 1
eat_max_power		     = 0.1

; food item
animation_slot		     = 4

;hud item
hud = wpn_vodka_hud

[psewdoportator]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn				= "arhara_items\psewdoportator"
cform                   = skeleton
class				= II_ATTCH
visual                  = equipments\item_datchik3

radius				= 1
quest_item			= false
cost					= 1

description			= "Szenzorral ellátott eszköz a vérszívók vándorlásának nyomon követésére." 
inv_name				= "Készülék érzékelővel"
inv_name_short			= "Készülék érzékelővel"
inv_weight			= 0.4
inv_grid_width			= 2
inv_grid_height		= 1
inv_grid_x			= 39
inv_grid_y			= 14



[plato_bloknot]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\plato_bloknot"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\item_book_01.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description			= "Félig kiégett jegyzetfüzet. Van benne néhány számítás és régi séma. A részben megőrzött szöveg szerint hasonló a tartalék generátorok elektromos alállomáson történő bekapcsolásának sémájához. A 198-as számok alá vannak húzva... Nincsenek más számok – a lap jelentősen leégett. "
inv_name			= "Jegyzetfüzet"
inv_name_short		= "Jegyzetfüzet"
inv_weight		= 0.03
inv_grid_width		= 1
inv_grid_height	= 1
inv_grid_x		= 38
inv_grid_y		= 14
cost				= 1


; ŕâňîđ ěîäĺëüęč Đűëî
[notebook_zlobnyi]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\notebook_zlobnyi"
;$prefetch 			= 32
class				= II_ATTCH
cform				= skeleton
visual				= equipments\rylo_notebook.ogf
radius				= 1
;script_binding		= stalker.object_init
quest_item			= false

description         = "Wicked laptopja. Egyéb, egyelőre nem tisztázott információ mellett ott van a kód: 19854622. A laptop működőképes, könnyű és kis helyet foglal. Jobb felvenni."

inv_name			= "Wicked laptopja"
inv_name_short		= "Wicked laptopja"
inv_weight		= 1.6
inv_grid_width		= 2
inv_grid_height	= 2
inv_grid_x		= 29
inv_grid_y		= 18
cost				= 1000

[doki_monolit]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn				= "arhara_items\doki_monolit"
cform                   = skeleton
class				= II_ATTCH
visual                  = equipments\kluk_karta.ogf

radius				= 1
quest_item			= false
cost					= 30

description = "... Sikerült korrigálni a programját... Magas intellektusról tesz tanúbizonyságot... Tegnap ajándékoztam neki egy háborús sisakot. Emiatt Fritznek hívták. Elfogadta ezt a nevet, és reagálni kezdett rá. ... Hihetetlen módon kezdtek megjelenni az érzelmek. Ezt senki sem tudja jól. Ellenkező esetben egyszerűen elpusztul. Ki kell vinnünk ebből a laborból... Kiderült, hogy aktiváltam a teleportot, és belenyomtam. Hová hozza... Mi az... Szorongás... Futnunk kell, az irgalom erre nem fog..."
inv_name				= "Tudós jegyzete"
inv_name_short			= "Tudós jegyzete"
inv_weight			= 0.3
inv_grid_width			= 2
inv_grid_height		= 2
inv_grid_x			= 4
inv_grid_y			= 14

[kit_antenna_full]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency = 
$spawn 				= "arhara_items\kit_antenna_full"
;$prefetch 			= 32
class				= O_PHYS_S
cform				= skeleton
visual				= physics\decor_4\antenna_kit.ogf
radius				= 1

quest_item			= true
can_take			= false
;description			= item_x_ray_antenna
remove_time = 9998
custom_data = scripts\collide_ignor.ltx
inv_name			     = "Összeszerelt antenna"
inv_name_short		     = "Összeszerelt antenna"
inv_weight			= 100.0
inv_grid_width = 2 ; 
inv_grid_height = 3 ; 
inv_grid_x = 1 ; 
inv_grid_y = 16 ; 
cost				     = 15000

[doki_gauss]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn				= "arhara_items\doki_gauss"
cform                   = skeleton
class				= II_ATTCH
visual                  = equipments\kluk_karta.ogf

radius				= 1
quest_item			= false
cost					= 30

description = "A pulzáló fegyver létrehozására irányuló kísérlet sikeres befejezése kapcsán kezdje meg a klánharcosok, valamint a monolit csoport harcosainak újrafegyverzését.
 ..."
inv_name				= "Rendelés"
inv_name_short			= "Rendelés"
inv_weight			= 0.3
inv_grid_width			= 2
inv_grid_height		= 2
inv_grid_x			= 4
inv_grid_y			= 14

[doki_fritz]:identity_immunities
GroupControlSection		= spawn_group
discovery_dependency	=
$spawn				= "arhara_items\doki_fritz"
cform                   = skeleton
class				= II_ATTCH
visual                  = equipments\kluk_karta.ogf

radius				= 1
quest_item			= false
cost					= 30

description = "... Biológiai anyagokat, különösen az agyat vonták ki az alvási stalkerből további kísérletezés céljából. ... Sikeres volt a biológiai anyag és a robotöltöny kombinációja. Az elutasítás nem figyelhető meg. Az egyén gyorsan tanul. Ebben a tekintetben folytathatja a bioanyagok és öltönyök szállítását a nagyszabású gyártáshoz."
inv_name				= "Jelentés"
inv_name_short			= "Jelentés"
inv_weight			= 0.3
inv_grid_width			= 2
inv_grid_height		= 2
inv_grid_x			= 4
inv_grid_y			= 14

