[anomal_zone]
layers_count = 1
respawn_tries = 3
max_artefacts = 1
;applying_force_xz = 200
;applying_force_y = 400 
;start_artefact = af_gravi
artefacts = af_gravi, af_gold_fish, af_blood, af_mincer_meat, af_soul, af_fuzz_kolobok, af_baloon, af_glass
BirthProbability = 1.0
coeff = 2, 2, 1, 1  
artefact_ways = pri_smrter_af_way_1, pri_smrter_af_way_2 

