;---------------------------------------------------------------------------------------------
;		ÝÊÇÎÑÊÅËÅÒ ÍÀÅÌÍÈÊÎÂ
;---------------------------------------------------------------------------------------------

[killer_exo_outfit]:exo_outfit	
inv_name			= killer_blue_exoskeleton_name
inv_name_short		= killer_blue_exoskeleton_name
description			= killer_blue_exoskeleton_description
player_hud_section	= actor_hud_exo_kill

inv_grid_width		= 2
inv_grid_height		= 3
inv_grid_x			= 26
inv_grid_y			= 0

upgr_icon_x			= 945
upgr_icon_y			= 174
upgr_icon_width		= 317
upgr_icon_height   	= 171

visual          		= dynamics\outfit_mod\killer_exo_outfit
actor_visual		= actors\stalker_merc\stalker_merc_4.ogf

full_icon_name		= npc_icon_killer_exo_outfit

inv_weight			= 40.0
cost				= 85000

immunities_sect			= sect_killer_exo_outfit_immunities

; MEDIUM RESISTANCE
burn_protection 				= 0.020
shock_protection 				= 0.020
radiation_protection 			= 0.020
chemical_burn_protection 		= 0.020
telepatic_protection 			= 0.000

strike_protection 			= 0.5
explosion_protection 			= 0.7
wound_protection				= 0.2

fire_wound_protection  			= 0.7
physic_strike_wound_immunity 		= 0.5

hit_fraction_actor				= 0.25
bones_koeff_protection			= actor_armor_exo

;çàïðåùåíèå ðåæèìà Sprint äëÿ Àêòåðà
sprint_allowed					= false

helmet_avaliable			 	= false
power_loss						= 1.0
additional_inventory_weight		= 45
additional_inventory_weight2	= 45
artefact_count                  = 1
control_inertion_factor			= 2.5

upgrades                = up_gr_firstab_exo_outfit, up_gr_seconab_exo_outfit, up_gr_thirdab_exo_outfit, up_gr_fourtab_exo_outfit, up_gr_fifthab_exo_outfit
installed_upgrades      =
upgrade_scheme          = upgrade_scheme_exo_outfit
 
[sect_killer_exo_outfit_immunities]
burn_immunity				= 0.03
strike_immunity				= 0.01
shock_immunity				= 0.03
wound_immunity				= 0.01
radiation_immunity			= 0.00
telepatic_immunity			= 0.00
chemical_burn_immunity			= 0.03
explosion_immunity			= 0.03
fire_wound_immunity			= 0.005

[sect_killer_exo_outfit_immunities_add]
burn_immunity				= 0.015
strike_immunity				= 0.005
shock_immunity				= 0.015
wound_immunity				= 0.005
radiation_immunity			= 0.00
telepatic_immunity			= 0.00
chemical_burn_immunity			= 0.015
explosion_immunity			= 0.015
fire_wound_immunity			= 0.005