	
<string_table>
<string id="af_neutral">
<text> Artifact </text>
</string>
<string id="friend">
<text> Ally </text>
</string>
<string id="mm_mp_max_ping">
<text> Max. ping </text>
</string>
<string id="mm_mp_profile">
<text> Profile </text>
</string>
<string id="modes">
<text> Profiles </text>
</string>
<string id="mp_art_destroyed">
<text> The artifact was destroyed </text>
</string>
<string id="mp_art_spowned">
<text>The artifact has spawned, bring it to your base to score.</text>
</string>
<string id="mp_artefact_dropped">
<text> Artifact lost </text>
</string>
<string id="mp_artefact_on_base">
<text> The artifact in in our base </text>
</string>
<string id="mp_artefact_on_enemy_base">
<text> The artifact is in the enemy base </text>
</string>
<string id="mp_artefacts">
<text> Artifacts </text>
</string>
<string id="mp_artefacts_upcase">
<text> Artifacts </text>
</string>
<string id="mp_auto_select">
<text> Auto </text>
</string>
<string id="mp_back">
<text> Back </text>
</string>
<string id="mp_ban">
<text> 4. Ban </text>
</string>
<string id="mp_by_anomaly">
<text> Anomaly </text>
</string>
<string id="mp_cancel">
<text> Cancel </text>
</string>
<string id="mp_captured_artefact">
<text> Captured the artifact </text>
</string>
<string id="mp_change_map">
<text> 5. Change map </text>
</string>
<string id="mp_change_weather">
<text> 6. Change weather </text>
</string>
<string id="mp_change_weather_header">
<text> Change the weather to </text>
</string>
 
<string id="mp_chat">
<text> Chat </text>
</string>
 
<string id="mp_connected">
<text> joined </text>
</string>
 
<string id="mp_deaths">
<text> Death </text>
</string>
 
<string id="mp_description">
<text> Description </text>
</string>
 
<string id="mp_disconnected">
<text> disconnected </text>
</string>
 
<string id="mp_enter_text">
<text> Enter vote message </text>
</string>
 
<string id="mp_entered_game">
<text> entered the game </text>
</string>
 
<string id="mp_firestation">
<text> Fire Station </text>
</string>
 
<string id="mp_first_eye">
<text> (First Person) </text>
</string>
 
<string id="mp_frags">
<text> Kills </text>
</string>
 
<string id="mp_frags_upcase">
<text> Kills </text>
</string>
 
<string id="mp_free_fly">
<text> (Free Fly) </text>
</string>
 
<string id="mp_free_look">
<text> (Third Person) </text>
</string>
 
<string id="mp_from">
<text> from </text>
</string>
 
<string id="mp_gamemode">
<text> 7. Mode </text>
</string>
 
<string id="mp_garbage">
<text> Garbage </text>
</string>
 
<string id="mp_go">
<text> Go! </text>
</string>
 
<string id="mp_has_drop_art">
<text> %s has lost the artifact  </text>
</string>
 
<string id="mp_has_dropped_artefact">
<text> Dropped artifact </text>
</string>
 
<string id="mp_has_tak_art">
<text> %s  has taken the artifact </text>
</string>
 
<string id="mp_headhuntrs">
<text> Mercenaries </text>
</string>
 
<string id="mp_is_now">
<text> now </text>
</string>
 
<string id="mp_joined">
<text> joined the team </text>
</string>
 
<string id="mp_kick">
<text> 3. Kick </text>
</string>
 
<string id="mp_limansk">
<text> Limansk </text>
</string>
 
<string id="mp_loading_awards">
<text> Downloading awards...</text>
</string>
 
<string id="mp_loading_best_scores">
 <text> Downloading high scores...</text>
</string>
 
<string id="mp_look_at">
<text> (Free-look) </text>
</string>
 
<string id="mp_map_desc">
<text> Map Description </text>
</string>
 
<string id="mp_match_started">
<text> The match has begun! </text>
</string>
 
<string id="mp_military_2">
<text> Old village </text>
</string>
 
<string id="mp_modes">
<text> Profiles </text>
</string>
 
<string id="mp_name">
<text> Name </text>
</string>
 
<string id="mp_next">
<text> Next </text>
</string>
 
<string id="mp_no_voted">
<text> has not voted </text>
</string>
 
<string id="mp_ping">
<text> Ping </text>
</string>
 
<string id="mp_player_wins">
<text> %s has won the battle! </text>
</string>
 
<string id="mp_players">
<text> Player </text>
</string>
 
<string id="mp_press_fire2spectator">
<text> Press "Fire" to switch to Spectator mode </text>
</string>
 
<string id="mp_press_jump2pay_spaw">
<text>Press "Jump" to pay for an instant respawn</text>
</string>
 
<string id="mp_press_jump2select_skin">
<text> Press "Jump" to select skin </text>
</string>
 
<string id="mp_press_jump2select_team">
<text> Press "Jump" to select your team </text>
</string>
 
<string id="mp_press_jump2spawn">
<text> Press "Jump" to spawn </text>
</string>
 
<string id="mp_press_jump2start">
<text> Press "Jump" to start </text>
</string>
 
<string id="mp_press_to_buy">
<text>
Press «$$ACTION_BUY_MENU$$» to access the purchase menu
</text>
</string>
 
<string id="mp_press_yes2pay">
<text>You have %d$. You can purchase an instant respawn for %d$. Click "Yes" to do it.</text>
</string>
 
<string id="mp_ready">
<text> Get ready...</text>
</string>
 
<string id="mp_rembasa">
<text> Repair base </text>
</string>
 
<string id="mp_restart">
<text> 1. Restart </text>
</string>
 
<string id="mp_restart_fast">
<text> 2. Quick restart </text>
</string>
 
<string id="mp_returned_artefact">
<text> The artifact was returned </text>
</string>
 
<string id="mp_scores">
<text> Scores </text>
</string>
 
<string id="mp_select_ban">
 
<text>Select a player to start a banning vote</text>
</string>
 
<string id="mp_select_category">
<text> Select a voting category </text>
</string>
 
<string id="mp_select_kick">
 
<text> Select a player to start the kicking vote </text>
</string>
 
<string id="mp_select_kick_player">
 
<text> Select a player to start the kicking vote </text>
</string>
 
<string id="mp_select_map">
<text> Select a map to start a map change vote </text>
</string>
 
<string id="mp_si_afbearer_cant_sprint">
<text> You can't run with an artifact </text>
</string>
 
<string id="mp_si_afcount">
<text> - Count </text>
</string>
 
<string id="mp_si_afrespawntime">
<text> - Respawn </text>
</string>
 
<string id="mp_si_afstaytime">
<text> - Play Time </text>
</string>
 
<string id="mp_si_anomalies">
<text> Anomalies </text>
</string>
 
<string id="mp_si_anomalies_period">
<text> Anomaly duration </text>
</string>
 
<string id="mp_si_any_time">
<text> Any time </text>
</string>
 
<string id="mp_si_artefact_captured">
<text> Artifact captured </text>
</string>
 
<string id="mp_si_artefacts">
<text> Artifacts: </text>
</string>
 
<string id="mp_si_autoteam_balance">
<text> Autobalance teams </text>
</string>
 
<string id="mp_si_autoteam_swap">
<text> Autoswap teams </text>
</string>
 
<string id="mp_si_battleye">
<text> BattlEye </text>
</string>
 
<string id="mp_si_disabled">
<text> Disabled </text>
</string>
 
<string id="mp_si_enabled">
<text> Enabled </text>
</string>
 
<string id="mp_si_first_eye">
<text> - First Person </text>
</string>
 
<string id="mp_si_forcerespawn">
<text> Forcing respawn... </text>
</string>
 
<string id="mp_si_fraglimit">
<text> Frag limit </text>
</string>
 
<string id="mp_si_free_fly">
<text> - Free fly </text>
</string>
 
<string id="mp_si_free_look">
<text> - Free look </text>
</string>
 
<string id="mp_si_friendly_fire">
<text> Friendly fire </text>
</string>
 
<string id="mp_si_friendly_indicators">
 <text> IFF indicator </text>
</string>
 
<string id="mp_si_friendly_names">
 <text> Display allied names </text>
</string>
 
<string id="mp_si_infinite">
<text> Infinite </text>
</string>
 
<string id="mp_si_invinsibility">
<text> Invisibility: </text>
</string>
 
<string id="mp_si_invinsibility_indicators">
<text> - Indicators </text>
</string>
 
<string id="mp_si_invinsibility_time">
<text> - Duration </text>
</string>
 
<string id="mp_si_look_at">
<text> - Examine </text>
</string>
 
<string id="mp_si_maprotation">
 <text> Map rotation </text>
</string>
 
<string id="mp_si_max_ping">
<text> Max. ping </text>
</string>
 
<string id="mp_si_min">
<text> Min. </text>
</string>
 
<string id="mp_si_no">
<text> No  </text>
</string>
 
<string id="mp_si_players_respawn">
<text> Players respawn </text>
</string>
 
<string id="mp_si_return_players">
<text> Home Base </text>
</string>
 
<string id="mp_si_sec">
<text> Sec. </text>
</string>
 
<string id="mp_si_servername">
<text> Server Name: </text>
</string>
 
<string id="mp_si_shielded_bases">
<text> Secure Bases </text>
</string>
 
<string id="mp_si_spectatormodes">
<text> Spectator modes: </text>
</string>
 
<string id="mp_si_team_only">
<text> - Team only</text>
</string>
 
<string id="mp_si_time_limit">
<text> Time limit </text>
</string>
 
<string id="mp_si_version">
<text> Version: </text>
</string>
 
<string id="mp_si_voting">
 <text> Voting </text>
</string>
 
<string id="mp_si_warmuptime">
 <text> Warmup time </text>
</string>
 
<string id="mp_si_yes">
<text> Yes </text>
</string>
 
<string id="mp_skin_selection">
 <text> Skin selection </text>
</string>
 
<string id="mp_spectator">
<text> Spectator </text>
</string>
 
<string id="mp_spectators">
<text> SPECTATORS </text>
</string>
 
<string id="mp_sport_center">
<text> Sports Center </text>
</string>
 
<string id="mp_status">
<text> Status </text>
</string>
 
<string id="mp_switched_to">
<text> joined the  </text>
</string>
 
<string id="mp_team_free_stalkers">
<text> «Freedom» </text>
</string>
 
<string id="mp_team_selection">
 <text> Selection </text>
</string>
 
<string id="mp_team_wins">
<text> WINNERS: %s! </text>
</string>
 
<string id="mp_text">
<text> Text </text>
</string>
 
<string id="mp_time2respawn">
<text> Respawn delay </text>
</string>
 
<string id="mp_time2start">
<text> Time to start: </text>
</string>
 
<string id="mp_timeleft">
<text> Time remaining: %d:%d; Agreed: %.2f </text>
</string>
 
<string id="mp_training_camp">
<text> Training camp </text>
</string>
 
<string id="mp_vote_hint">
<text>Vote YES - [$$ACTION_VOTE_YES$$] \nVote NO - [$$ACTION_VOTE_NO$$] \nResults - [$$ACTION_VOTE$$]</text>
</string>
 
<string id="mp_vote_no">
<text> No </text>
</string>
 
<string id="mp_vote_yes">
<text> Yes </text>
</string>
 
<string id="mp_voted">
<text> Voted </text>
</string>
 
<string id="mp_voted_no">
<text> NO </text>
</string>
 
<string id="mp_voted_yes">
<text> YES </text>
</string>
 
<string id="mp_voting_broken">
<text> Voting broken up by server! </text>
</string>
 
<string id="mp_voting_started">
 <text> '%s' vote was started by %s. </text>
</string>
 
<string id="mp_voting_started_msg">
<text> Voting has begun! </text>
</string>
 
<string id="mp_weather_clear">
<text> 1. Clear </text>
</string>
 
<string id="mp_weather_cloudy">
<text> 4. Cloudy </text>
</string>
 
<string id="mp_weather_night">
<text> 3. Nighttime </text>
</string>
 
<string id="mp_weather_rain">
<text> 2. Rain </text>
</string>
 
<string id="mp_with_backstab">
<text> stabbed! </text>
</string>
 
<string id="mp_with_headshot">
<text> in the head! </text>
</string>
 
<string id="mp_you_captured_artefact">
 
<text> You have captured an enemy artifact, bring it here!
</text>
</string>
 
<string id="mp_you_captured_own_artefact">
<text> You picked up your own artifact. Activate it to return to the base! </text>
</string>
 
<string id="mp_your_rank">
<text> Your rank is now </text>
</string>
 
<string id="self">
<text> Labeled </text>
</string>
 
<string id="st_mp_disabled_voting">
<text> Voting is not available on this server </text>
</string>
 
<string id="st_mp_no_current_voting">
<text> There are currently no active polls </text>
</string>
 
<string id="st_mp_only_one_voting">
<text> You are allowed only one active vote </text>
</string>
 
<string id="st_mp_ready">
<text> Ready </text>
</string>
 
<string id="st_mp_say_to_all">
<text> All:  </text>
</string>
 
<string id="st_mp_say_to_team">
<text> Team: </text>
</string>
 
<string id="st_mp_voting_failed">
 <text> Voting failed! </text>
</string>
 
<string id="st_mp_voting_succeed">
<text> Vote succeeded! </text>
</string>
 
<string id="team_base_1">
<text> Freedom base </text>
</string>
 
<string id="team_base_2">
<text> Mercenary camp </text>
</string>
 
<string id="ui_mp_ah">
<text> 2. Artifact hunt </text>
</string>
 
<string id="ui_mp_cta">
<text> 4. Capture the artifact </text>
</string>
 
<string id="ui_mp_dm">
<text> 1. Free for all </text>
</string>
 
<string id="ui_mp_gamespy_creating_new_profile">
<text> Creating a new profile ...</text>
</string>
 
<string id="ui_mp_gamespy_getting_account_profiles">
<text> Retrieving account profiles...</text>
</string>
 
<string id="ui_mp_gamespy_loading_rewards_hello">
<text> Hello, </text>
</string>
 
<string id="ui_mp_gamespy_logining_to_profile">
<text> Logging in to profile...</text>
</string>
 
<string id="ui_mp_gamespy_profile_created">
 
<text>The profile was successfully created. Now you can log in to it.
</text>
</string>
 
<string id="ui_mp_gamespy_suggesting_unique_name">
<text> Checking unique name...</text>
</string>
 
<string id="ui_mp_gamespy_use_existing_profile">
 
<text> Do you want to use an existing profile? The name's </text>
</string>
 
<string id="ui_mp_gamespy_verify_account_profiles">
 
<text>Account verified. Retrieving registered profiles...</text>
</string>
 
<string id="ui_mp_gamespy_verify_account_profiles_error1">
 
<text>Your profile has been created. You can now log in to it.</text>
</string>
 
<string id="ui_mp_gamespy_verify_email">
<text> Verifying account confirmation...</text>
</string>
 
<string id="ui_mp_gamespy_verify_nickname_error1">
 
<text>This unique name is already in use. Please select one of the proposed from the drop-down list below or enter a different name.</text>
</string>
 
<string id="ui_mp_gamespy_verify_password_error1">
<text> Entered passwords do not match! </text>
</string>
 
<string id="ui_mp_tdm">
<text> 3. Team versus team </text>
</string>
 
<string id="ui_st_btn_copy_url">
<text> Copy link </text>
</string>
 
<string id="ui_st_btn_download_map">
 <text> Download map </text>
</string>
 
<string id="ui_st_description">
<text> Description </text>
</string>
 
<string id="ui_st_map_data_corrupted">
<text> Map data is not valid or corrupted </text>
</string>
 
<string id="ui_st_map_not_found">
<text> Map Not Found </text>
</string>
 
<string id="ui_st_mp_awards">
<text> Awards </text>
</string>
 
<string id="ui_st_mp_best_results">
<text> Best results </text>
</string>
 
<string id="ui_st_mp_check_avaliability">
 <text> Checking availability </text>
</string>
 
<string id="ui_st_mp_confirm_password">
<text> Confirm password </text>
</string>
 
<string id="ui_st_mp_email">
<text> E-mail </text>
</string>
 
<string id="ui_st_mp_forgot_password">
<text> Forgot your password? </text>
</string>
 
<string id="ui_st_mp_gamespy_account_creation">
 <text> Create a GameSpy account </text>
</string>
 
<string id="ui_st_mp_password">
<text> Password </text>
</string>
 
<string id="ui_st_mp_remember_me">
<text> Save </text>
</string>
 
<string id="ui_st_mp_unique_nickname">
<text> Unique name </text>
</string>
 
<string id="ui_st_mp_unique_nickname_change">
<text> Unique name successfully changed to </text>
</string>
 
<string id="ui_st_team">
<text> Team </text>
</string>
 
<string id="ui_st_team1_name">
<text> Freedom </text>
</string>
 
<string id="ui_st_team2_name">
 <text> Mercenaries </text>
</string>
 
<string id="ui_st_mp_create_new_account">
<text> New Profile </text>
</string>
 
<string id="ui_st_mp_gamespy_login_page">
 <text> Authorization at GameSpy </text>
</string>
 
<string id="mpd_play">
<text> Play </text>
</string>
 
<string id="mpd_rewind">
<text> Rewind </text>
</string>
 
<string id="mpd_restart">
<text> Restart </text>
</string>
 
<string id="mpd_rewind_until_start">
<text> to the beginning </text>
</string>
 
<string id="mpd_rewind_until_kill">
<text> until kill </text>
</string>
 
<string id="mpd_rewind_until_die">
<text> to death </text>
</string>
 
<string id="mpd_rewind_until_arttake">
<text> to capturing an artifact </text>
</string>
 
<string id="mpd_rewind_until_artdrop">
<text> to losing the artifact </text>
</string>
 
<string id="mpd_rewind_until_artdeliver">
<text> to delivering the artifact </text>
</string>
 
<string id="mpd_any_player">
<text> any </text>
</string>
</string_table>