[anomal_zone]
layers_count = 1
respawn_tries = 3
max_artefacts = 2
;applying_force_xz = 200
;applying_force_y = 400 
artefacts = af_cristall, af_fireball, af_dummy_glassbeads, af_eye, af_fire, af_electra_sparkler, af_electra_flash, af_electra_moonlight, af_dummy_battery, af_dummy_dummy, af_ice, af_medusa, af_cristall_flower, af_night_star, af_vyvert, af_gravi, af_gold_fish, af_blood, af_mincer_meat, af_soul, af_fuzz_kolobok, af_baloon, af_glass
coeff = 2, 2, 1, 1  
artefact_ways = zat_smrter_1_af_way, zat_smrter_1_af_way_2 

