[logic]
active = sr_idle@wait

[sr_idle@wait]
on_actor_in_zone = lim_tel_bridge_zone | sr_idle@teleport %=teleport_actor(lim_bridge_actor_walk:lim_bridge_actor_look)%
on_info = {+actor_lim_bridge_over} sr_idle@wait_1

[sr_idle@teleport]
on_game_timer = 40 | sr_idle@wait

[sr_idle@wait_1]
on_actor_in_zone = lim_tel_bridge_zone | sr_idle@teleport_1 %=teleport_actor(lim_bridge_over_actor_walk:lim_bridge_over_actor_look)%

[sr_idle@teleport_1]
on_game_timer = 40 | sr_idle@wait_1
