[logic]
active = sr_idle@wait

[sr_idle@wait]
on_actor_in_zone = jup_c1_krovosos_king_restr | sr_idle@time %=create_sr_particle( jup_c1_krovosos_king_squad:jup_c1 ) =disable_ui%

[sr_idle@time]
on_game_timer = 43200 | {+jup_c1_krovosos_king_squad_dead} sr_idle@wait %-jup_c1_krovosos_king_squad_dead -jup_c1_next_krovosos_king_logic%
