[anomal_zone]
layers_count = 1
respawn_tries = 2
max_artefacts = 3
artefacts = af_electra_sparkler, af_electra_flash, af_electra_moonlight, af_dummy_battery, af_dummy_dummy, af_ice
start_artefact = af_electra_sparkler
coeff = 3, 3, 2, 2, 1, 1
artefact_ways = jup_b1_af_way_1, jup_b1_af_way_2, jup_b1_af_way_3
