[logic@mob_home_1]
suitable = {=is_monster_bloodsuker} true
active = mob_home@_1
monster_job = true
prior = 200

[mob_home@_1]
path_home = krovosos_king_home_1
home_min_radius = 7
home_max_radius = 10
aggressive = false
combat_ignore_cond = true
on_info  = {+particle_end_and_go} mob_home@_2 %+pr_b8_next_krovosos_king_logic%
on_info2 = {+pr_b8_next_krovosos_king_logic} mob_home@_2

[mob_home@_2]
path_home = krovosos_king_home_2
home_min_radius = 40
home_max_radius = 50
aggressive = true
on_game_timer = 16 | {+particle_end_and_go} %-particle_end_and_go%
on_info = {+particle_end_and_go} %=monster_berserk%
