[logic]
active = sr_idle@wait

[sr_idle@wait]
on_actor_in_zone = pr_b6_blood_restr | sr_idle@time %=create_sr_particle( pr_b6_blood_squad:pr_b6 ) =disable_ui%

[sr_idle@time]
on_game_timer = 18000 | {+pr_b6_blood_squad_dead} sr_idle@wait %-pr_b6_blood_squad_dead -pr_b6_next_blood_logic%
