[logic]
active = sr_idle@quest_control

[sr_idle@quest_control]
on_info = {+lim_stalker_den_attack_dialog_end} sr_idle@quest_control_1

[sr_idle@quest_control_1]
on_info  = {+actor_teleported_bus_station} sr_idle@nil
on_info2 = {=dist_between_actor_and_smart_le(lim_a18:50)} sr_idle@quest_control_2 %=create_squad(lim_a18_kiborg_squad:lim_a18)%

[sr_idle@quest_control_2]
on_info  = {=actor_in_zone(sr_lim_exit_tonnel)} sr_idle@quest_control_3
on_info2 = {+actor_teleported_bus_station} sr_idle@nil %=remove_squad(lim_a18_kiborg_squad)%

[sr_idle@quest_control_3]
on_game_timer = 40 |  sr_idle@nil %=gauss_shoot =kill_actor%

[sr_idle@nil]
on_game_timer = 10 | nil %=destroy_object%
