[logic@mob_home_1]
suitable = {=is_monster_controller} true
active = mob_home@_1
monster_job = true
prior = 100

[mob_home@_1]
path_home = mob_home_contra
home_min_radius = 10
home_max_radius = 20
invulnerable = {!actor_active_knife(wpn_knife)} true, false

[logic@mob_home_2]:logic@mob_home_1
