; Здесь содержатся дескрипшены сквадов, которые потом можно создавать используя спец функции.
;
;
[bar_a2_duty_leader_squad]:online_offline_group
faction = dolg
sympathy = 1
npc = bar_a2_duty_leader
target_smart = bar_a13
story_id = bar_a2_duty_leader_squad

[bar_a2_mechanic_squad]:online_offline_group
faction = dolg
npc = bar_a2_mechanic
target_smart = bar_a2
spawn_point = bar_a2_spawn_point_2
story_id = bar_a2_mechanic_squad

[bar_a2_dolg_squad]:online_offline_group
faction = dolg
npc = bar_a2_dolg_3, bar_a2_dolg_2, bar_a2_dolg_01, bar_a2_dolg_9, bar_a2_dolg_10, bar_a2_dolg_11
target_smart = bar_a2
spawn_point = bar_a2_spawn_point_1
story_id = bar_a2_dolg_squad

[bar_a3_dolg_squad]:online_offline_group
faction = dolg
npc = bar_a2_dolg_3, bar_a2_dolg_2, bar_a2_dolg_01, bar_a2_dolg_9, bar_a2_dolg_10
target_smart = bar_a3
story_id = bar_a3_dolg_squad

[bar_a10_dolg_squad]:online_offline_group
faction = dolg
npc = bar_a10_dolg, bar_a2_pilot
target_smart = bar_a2
spawn_point = bar_a10_spawn_point
story_id = bar_a10_dolg_squad
;
;------------------------------Котяра--------------------------
;

[bar_a2_cat_matros_squad]:online_offline_group
faction = monster_predatory_night
npc = bar_a10_cat_matros
target_smart = bar_a2
spawn_point = bar_a10_spawn_point_1
story_id = bar_a2_cat_matros_squad
;
;------------------------------Торговцы в бункере--------------------------
;

[bar_a2_dolg_trade_squad]:online_offline_group
faction = dolg
npc = bar_a2_outfits_dolg, bar_a2_weapons_dolg
target_smart = bar_a2
spawn_point = bar_a2_spawn_point_4
story_id = bar_a2_dolg_trade_squad
;
;------------------------------Бар 100 рентген--------------------------
;

[bar_a1_geonezis_squad]:online_offline_group
faction = freedom
npc = bar_a1_geonezis
target_smart = bar_a1
story_id = bar_a1_geonezis_squad

[bar_a1_stalker_squad]:online_offline_group
faction = stalker
npc = bar_a1_visiter_1, bar_a1_visiter_2, bar_a1_visiter_3, bar_a1_visiter_4
target_smart = bar_a1
story_id = bar_a1_stalker_squad

[bar_a1_dolg_squad]:online_offline_group
faction = dolg
npc = bar_a1_visiter_5
target_smart = bar_a1
story_id = bar_a1_dolg_squad

[bar_a1_guard_squad]:online_offline_group
faction = dolg
npc = bar_a2_dolg_11
target_smart = bar_a1
story_id = bar_a1_guard_squad

[bar_a1_botanick_squad]:online_offline_group
faction = ecolog
npc = bar_a1_botanick
target_smart = bar_a1
story_id = bar_a1_botanick_squad

[bar_a1_proveren_squad]:online_offline_group
faction = proveren
npc = bar_a1_proveren_3, bar_a1_proveren_2, bar_a1_proveren_1
target_smart = bar_a1
spawn_point = bar_a1_proveren_point
story_id = bar_a1_proveren_squad

[bar_a1_barmen_squad]:online_offline_group
faction = night
npc = bar_a1_barmen
target_smart = bar_a1
spawn_point = bar_a1_barmen_point
story_id = bar_a1_barmen_squad

[bar_a3_southern_zastava_squad]:online_offline_group
faction = proveren
npc = bar_a3_zastava_commander, bar_a3_zastava_guarder_1, bar_a3_zastava_guarder_2, bar_a3_zastava_guarder_3, bar_a3_zastava_guarder_4
target_smart = bar_a3
story_id = bar_a3_southern_zastava_squad

[bar_a4_northern_zastava_squad]:online_offline_group
faction = proveren
npc = bar_a4_zastava_commander, bar_a4_zastava_guarder_1, bar_a4_zastava_guarder_2
target_smart = bar_a4
story_id = bar_a4_northern_zastava_squad

[bar_a4_dolg_squad]:online_offline_group
faction = dolg
npc = bar_a2_dolg_4, bar_a2_dolg_5, bar_a2_dolg_6
target_smart = bar_a4
story_id = bar_a4_dolg_squad

[bar_a5_dolg_squad]:online_offline_group
faction = dolg
npc = bar_a2_dolg_4, bar_a2_dolg_5, bar_a2_dolg_6, bar_a2_dolg_8, bar_a2_dolg_15
target_smart = bar_a5
story_id = bar_a5_dolg_squad

[bar_a5_stalker_squad]:online_offline_group
faction = stalker
npc = bar_a5_stalker_guide, bar_a1_visiter_1, bar_a1_visiter_2, bar_a1_visiter_3, bar_a1_visiter_4
target_smart = bar_a5
story_id = bar_a5_stalker_squad

[bar_a6_proveren_squad]:online_offline_group
faction = proveren
npc = bar_a6_proveren_1, bar_a6_proveren_2, bar_a6_proveren_3
target_smart = bar_a6
story_id = bar_a6_proveren_squad

[bar_a7_medic_squad]:online_offline_group
faction = dolg
npc = bar_a12_medic
target_smart = bar_a7
spawn_point = bar_a12_spawn_point
story_id = bar_a7_medic_squad

[bar_a7_aziza_squad]:online_offline_group
faction = night
npc = bar_a7_aziza, bar_a7_vlad, bar_a7_nikolay
target_smart = bar_a7
story_id = bar_a7_aziza_squad

[bar_a8_proveren_squad]:online_offline_group
faction = proveren
npc = bar_a8_proveren_1, bar_a8_proveren_2, bar_a8_proveren_3, bar_a9_proveren_1
target_smart = bar_a8
spawn_point = bar_a8_spawn_point
story_id = bar_a8_proveren_squad

[bar_a8_dolg_squad]:online_offline_group
faction = dolg
npc = bar_a2_dolg_15
target_smart = bar_a8
spawn_point = bar_a8_spawn_point
story_id = bar_a8_dolg_squad

[bar_a2_trio_squad]:online_offline_group
faction = proveren
npc = bar_a11_trio
target_smart = bar_a2
spawn_point = bar_trio_spawn_point
story_id = bar_a2_trio_squad

[bar_a2_valera_squad]:online_offline_group
faction = proveren
npc = bar_a11_mechanic, pri_stalker_valera
target_smart = bar_a2
spawn_point = bar_a11_spawn_point
story_id = bar_a2_valera_squad

[bar_a4_mechanic_squad]:online_offline_group
faction = osoznanie
npc = bar_a4_duble_mechanic, bar_a4_mechanic_guard_1, bar_a4_mechanic_guard_2, bar_a4_mechanic_guard_3
target_smart = bar_a4
story_id = bar_a4_mechanic_squad
spawn_point = mechanic_squad_spawn_point
on_death = %+bar_a4_mechanic_squad_dead%

[bar_a4_degtyrev_squad]:online_offline_group
faction = stalker
npc = bar_stalker_degtyrev
target_smart = bar_a4
story_id = bar_a4_degtyrev_squad
spawn_point = bar_a4_degtyr_1_walk

[bar_a7_degtyrev_squad]:online_offline_group
faction = stalker
npc = bar_stalker_degtyrev
target_smart = bar_a7
story_id = bar_a7_degtyrev_squad
spawn_point = bar_a7_degtyr_1_walk

[bar_a4_medic_squad]:online_offline_group
faction = dolg
npc = bar_a12_medic
target_smart = bar_a4
spawn_point = bar_a4_lena_1_walk
story_id = bar_a4_medic_squad

[bar_a8_degtyrev_squad]:online_offline_group
faction = stalker
npc = jup_stalker_dectyrev
target_smart = bar_a8
story_id = bar_a8_degtyrev_squad
spawn_point = bar_a8_degtyr_1_walk

[bar_a8_lena_squad]:online_offline_group
faction = smuggler
npc = jup_smuggler_lena
target_smart = bar_a8
spawn_point = bar_a8_lena_1_walk
story_id = bar_a8_lena_squad

[bar_a1_degtyrev_squad]:online_offline_group
faction = stalker
npc = jup_stalker_dectyrev
target_smart = bar_a1
story_id = bar_a1_degtyrev_squad

[bar_a1_garik_squad]:online_offline_group
faction = stalker
npc = jup_stalker_garik
target_smart = bar_a1
story_id = bar_a1_garik_squad

[bar_a1_night_squad]:online_offline_group
faction = night
npc = bar_a7_aziza, bar_a7_vlad, bar_a7_nikolay
target_smart = bar_a1
story_id = bar_a1_night_squad

[bar_a7_proveren_squad]:online_offline_group
faction = proveren
npc = bar_a8_proveren_1, bar_a8_proveren_2, bar_a8_proveren_3
target_smart = bar_a7
story_id = bar_a7_proveren_squad

[bar_a8_maria_squad]:online_offline_group
faction = amazon
npc = amazon_maria
target_smart = bar_a8
story_id = bar_a8_maria_squad
spawn_point = bar_a8_maria_1_walk

[bar_a2_degtyrev_squad]:online_offline_group
faction = stalker
sympathy = 1
npc = bar_a2_stalker_degtyrev
target_smart = bar_a13
story_id = bar_a2_degtyrev_squad

[bar_a11_sim_duty_squad]:online_offline_group
faction = dolg
npc_random = sim_default_duty_2, sim_default_duty_2, sim_default_duty_3, sim_default_duty_3, sim_default_duty_4
npc_in_squad = 2, 3
;target_smart = bar_a3:bar_a12:bar_a7:bar_a5:bar_a4:bar_a10
target_smart = bar_a10

[bar_a2_sesa_squad]:online_offline_group
faction = proveren
npc = bar_a3_zastava_commander
target_smart = bar_a2
spawn_point = bar_trio_spawn_point
story_id = bar_a2_sesa_squad

[bar_a1_fp_dolg_squad]:online_offline_group
faction = dolg
npc = sim_default_duty_2, sim_default_duty_3, sim_default_duty_3, sim_default_duty_4
target_smart = bar_a1
story_id = bar_a1_fp_dolg_squad

[bar_a6_fp_dolg_squad]:online_offline_group
faction = dolg
npc = sim_default_duty_2, sim_default_duty_3, sim_default_duty_3
target_smart = bar_a6
story_id = bar_a6_fp_dolg_squad

[bar_a7_fp_dolg_squad]:online_offline_group
faction = dolg
npc = sim_default_duty_2, sim_default_duty_3, sim_default_duty_3, sim_default_duty_4
target_smart = bar_a7
story_id = bar_a7_fp_dolg_squad

[bar_a8_fp_dolg_squad]:online_offline_group
faction = dolg
npc = sim_default_duty_2, sim_default_duty_3, sim_default_duty_3
target_smart = bar_a8
story_id = bar_a8_fp_dolg_squad

[bar_a2_opalev_squad]:online_offline_group
faction = stalker
npc = bar_a2_stalk_opalev
target_smart = bar_a2
story_id = bar_a2_opalev_squad
spawn_point = bar_a2_opalev_walk

[bar_a5_kosoy_squad]:online_offline_group
faction = stalker
npc = bar_a5_stalk_kosoy
target_smart = bar_a5
story_id = bar_a5_kosoy_squad

[bar_a6_kholodec_squad]:online_offline_group
faction = stalker
npc = bar_a6_stalk_kholodec
target_smart = bar_a6
story_id = bar_a6_kholodec_squad

[bar_a8_skazochnik_squad]:online_offline_group
faction = stalker
npc = bar_a8_stalk_skazochnik
target_smart = bar_a8
story_id = bar_a8_skazochnik_squad

[bar_a3_fp_dolg_squad]:online_offline_group
faction = dolg
npc = sim_default_duty_2, sim_default_duty_3, sim_default_duty_3, sim_default_duty_4, sim_default_duty_2
target_smart = bar_a3
story_id = bar_a3_fp_dolg_squad

[bar_a13_fp_contra_squad]:online_offline_group
faction = stalker
sympathy = 1
npc = bar_a1_visiter_5
target_smart = bar_a13
story_id = bar_a13_fp_contra_squad
