[logic]
active = sr_idle@wait

[sr_idle@wait]
on_info = {!black_screen +fplay_lotsman_dialog_end =actor_on_level(k01_darkscape)} sr_idle@quest_control_1

[sr_idle@quest_control_1]
on_game_timer = 30 | sr_idle@quest_control_2 %=give_task( fplay_lemur_quest )%

[sr_idle@quest_control_2]
on_game_timer = 30 | sr_idle@nil %=give_task( fplay_orfeich_quest )%

[sr_idle@nil]
