;------------------------------------------------
;----------------------Радар---------------------
;------------------------------------------------
;
;-------------------Лидер Бандитов---------------
[radar_a1_lider_bandit]:stalker
$spawn                     = "respawn\radar_a1_lider_bandit"
character_profile     = radar_a1_lider_bandit
story_id = radar_a1_lider_bandit
spec_rank         = master
community         = bandit

;
;-------------------Отряд Бандитов на Х-5---------------
;
[radar_a1_kastet_bandit]:stalker
$spawn                     = "respawn\radar_a1_kastet_bandit"
character_profile     = radar_a1_kastet_bandit
story_id = radar_a1_kastet_bandit
spec_rank         = master
community         = bandit

[radar_a1_assassin_bandit]:stalker
$spawn                     = "respawn\radar_a1_assassin_bandit"
character_profile     = radar_a1_assassin_bandit
story_id = radar_a1_assassin_bandit
spec_rank         = master
community         = bandit

[radar_a1_foxseva_bandit]:stalker
$spawn                     = "respawn\radar_a1_foxseva_bandit"
character_profile     = radar_a1_foxseva_bandit
story_id = radar_a1_foxseva_bandit
spec_rank         = master
community         = bandit

[radar_a1_moster_bandit]:stalker
$spawn                     = "respawn\radar_a1_moster_bandit"
character_profile     = radar_a1_moster_bandit
story_id = radar_a1_moster_bandit
spec_rank         = master
community         = bandit

[radar_a1_igir_bandit]:stalker
$spawn                     = "respawn\radar_a1_igir_bandit"
character_profile     = radar_a1_igir_bandit
story_id = radar_a1_igir_bandit
spec_rank         = master
community         = bandit

;
;-------------------Отряды Бандитов на дороге на Милитари---------------
;

[radar_a1_gupi_bandit]:stalker
$spawn                     = "respawn\radar_a1_gupi_bandit"
character_profile     = radar_a1_gupi_bandit
story_id = radar_a1_gupi_bandit
spec_rank         = master
community         = bandit

[radar_a1_drdenn_bandit]:stalker
$spawn                     = "respawn\radar_a1_drdenn_bandit"
character_profile     = radar_a1_drdenn_bandit
story_id = radar_a1_drdenn_bandit
spec_rank         = master
community         = bandit

[radar_a1_stalkersensey_bandit]:stalker
$spawn                     = "respawn\radar_a1_stalkersensey_bandit"
character_profile     = radar_a1_stalkersensey_bandit
story_id = radar_a1_stalkersensey_bandit
spec_rank         = master
community         = bandit

[aver_a1_4erepok_bandit]:stalker
$spawn                     = "respawn\aver_a1_4erepok_bandit"
character_profile     = aver_a1_4erepok_bandit
story_id = aver_a1_4erepok_bandit
spec_rank         = master
community         = bandit

[aver_a1_gashmon_bandit]:stalker
$spawn                     = "respawn\aver_a1_gashmon_bandit"
character_profile     = aver_a1_gashmon_bandit
story_id = aver_a1_gashmon_bandit
spec_rank         = master
community         = bandit

[aver_a1_mihey_bandit]:stalker
$spawn                     = "respawn\aver_a1_mihey_bandit"
character_profile     = aver_a1_mihey_bandit
story_id = aver_a1_mihey_bandit
spec_rank         = master
community         = bandit

[aver_a1_rak_bandit]:stalker
$spawn                     = "respawn\aver_a1_rak_bandit"
character_profile     = aver_a1_rak_bandit
story_id = aver_a1_rak_bandit
spec_rank         = master
community         = bandit

;-------------------Лидер Ночных------------------
[radar_a4_lider_night]:stalker
$spawn                     = "respawn\radar_a4_lider_night"
character_profile     = radar_a4_lider_night
story_id = radar_a4_lider_night
;max_ignore_distance = 30.0
spec_rank         = master
community         = night

;
;-------------------Отряд Ночных-------------------
;
[radar_a4_han_night]:stalker
$spawn                     = "respawn\radar_a4_han_night"
character_profile     = radar_a4_han_night
story_id = radar_a4_han_night
spec_rank         = master
community         = night

[radar_a4_korvo_night]:stalker
$spawn                     = "respawn\radar_a4_korvo_night"
character_profile     = radar_a4_korvo_night
story_id = radar_a4_korvo_night
spec_rank         = master
community         = night

[radar_a4_strong_night]:stalker
$spawn                     = "respawn\radar_a4_strong_night"
character_profile     = radar_a4_strong_night
story_id = radar_a4_strong_night
spec_rank         = master
community         = night

[radar_a4_poulsen_night]:stalker
$spawn                     = "respawn\radar_a4_poulsen_night"
character_profile     = radar_a4_poulsen_night
story_id = radar_a4_poulsen_night
spec_rank         = master
community         = night

[radar_a4_malahit_night]:stalker
$spawn                     = "respawn\radar_a4_malahit_night"
character_profile     = radar_a4_malahit_night
story_id = radar_a4_malahit_night
spec_rank         = master
community         = night

[radar_a4_koncern_night]:stalker
$spawn                     = "respawn\radar_a4_koncern_night"
character_profile     = radar_a4_koncern_night
story_id = radar_a4_koncern_night
spec_rank         = master
community         = night

;
;-----------------------------Вольные---------------------

[aver_a2_lider_stalker]:stalker
$spawn                     = "respawn\aver_a2_lider_stalker"
character_profile     = aver_a2_lider_stalker
story_id = aver_a2_lider_stalker
spec_rank         = master
community = stalker

[aver_a2_rozor_stalker]:stalker
$spawn                     = "respawn\aver_a2_rozor_stalker"
character_profile     = aver_a2_rozor_stalker
story_id = aver_a2_rozor_stalker
spec_rank         = master
community = stalker

[aver_a2_leo_stalker]:stalker
$spawn                     = "respawn\aver_a2_leo_stalker"
character_profile     = aver_a2_leo_stalker
story_id = aver_a2_leo_stalker
spec_rank         = master
community = stalker

[aver_a2_zomax_stalker]:stalker
$spawn                     = "respawn\aver_a2_zomax_stalker"
character_profile     = aver_a2_zomax_stalker
story_id = aver_a2_zomax_stalker
spec_rank         = master
community = stalker

[aver_a2_ad_stalker]:stalker
$spawn                     = "respawn\aver_a2_ad_stalker"
character_profile     = aver_a2_ad_stalker
story_id = aver_a2_ad_stalker
spec_rank         = master
community = stalker

[aver_a2_glomar_stalker]:stalker
$spawn                     = "respawn\aver_a2_glomar_stalker"
character_profile     = aver_a2_glomar_stalker
story_id = aver_a2_glomar_stalker
spec_rank         = master
community = stalker
;-----------------------Дегтярёв на Радаре---------------------
;
[radar_stalker_degtyrev]:stalker
$spawn                     = "respawn\radar_stalker_degtyrev"
character_profile     = radar_stalker_degtyrev
story_id = radar_stalker_degtyrev
spec_rank         = master
community         = stalker

;
;-------------------Ночные симулянты-------------------
;
[sim_night_stalker_1]:stalker
$spawn                     = "respawn\sim_night_stalker_1"
character_profile     = sim_night_stalker_1
story_id = sim_night_stalker_1
spec_rank         = master
community         = night

[sim_night_stalker_2]:stalker
$spawn                     = "respawn\sim_night_stalker_2"
character_profile     = sim_night_stalker_2
story_id = sim_night_stalker_2
spec_rank         = master
community         = night

[sim_night_stalker_3]:stalker
$spawn                     = "respawn\sim_night_stalker_3"
character_profile     = sim_night_stalker_3
story_id = sim_night_stalker_3
spec_rank         = master
community         = night

[sim_night_stalker_4]:stalker
$spawn                     = "respawn\sim_night_stalker_4"
character_profile     = sim_night_stalker_4
story_id = sim_night_stalker_4
spec_rank         = master
community         = night

[sim_night_stalker_5]:stalker
$spawn                     = "respawn\sim_night_stalker_5"
character_profile     = sim_night_stalker_5
story_id = sim_night_stalker_5
spec_rank         = master
community         = night

[sim_night_stalker_6]:stalker
$spawn                     = "respawn\sim_night_stalker_6"
character_profile     = sim_night_stalker_6
story_id = sim_night_stalker_6
spec_rank         = master
community         = night

[sim_night_stalker_7]:stalker
$spawn                     = "respawn\sim_night_stalker_7"
character_profile     = sim_night_stalker_7
story_id = sim_night_stalker_7
spec_rank         = master
community         = night
