[logic]
active = sr_idle@wait

[sr_idle@wait]
on_actor_in_zone = jup_c3_chimera_restr | sr_idle@time %=create_sr_particle( jup_c3_chimera_squad:jup_c3 ) =disable_ui%

[sr_idle@time]
on_game_timer = 43200 | {+jup_c3_chimera_squad_dead} sr_idle@wait %-jup_c3_chimera_squad_dead -jup_c3_next_chimera_logic%
