[smart_terrain];заброшенный хутор
squad_id = 2
max_population = 2
arrive_dist = 400
respawn_params = respawn@mil_a2

[respawn@mil_a2]
sim_freedom_1_squad

[sim_freedom_1_squad]
spawn_squads = freedom_sim_mil_a2_squad
spawn_num = {+winchester_new_point} 1, 0
