[smart_terrain];Волхов
squad_id = 29
max_population = 8
respawn_params = respawn@pr_a14

[respawn@pr_a14]
a26_sim_killer_squad
a26_sim_agent_squad
a26_sim_kiborg_squad
a26_sim_killers_squad

[a26_sim_killer_squad]
spawn_squads = jup_a26_killer_squad
spawn_num = {-stop_spawn_jup_a26_killer_squad} 2, 0

[a26_sim_killers_squad]
spawn_squads = jup_a26_killers_squad
spawn_num = {+fplay_degtyr_1_dialog_end} 2, 0

[a26_sim_agent_squad]
spawn_squads = jup_a26_agent_squad
spawn_num = {+spawn_jup_a26_agent_squad} 2, 0

[a26_sim_kiborg_squad]
spawn_squads = jup_a26_kiborg_squad
spawn_num = {+spawn_jup_a26_kiborg_squad} 2, 0

[exclusive]
animpoint_1  = jupiter\jup_a26_logic.ltx
walker_1     = jupiter\jup_a26_logic.ltx
walker_2     = jupiter\jup_a26_logic.ltx
walker_3     = jupiter\jup_a26_logic.ltx
walker_4     = jupiter\jup_a26_logic.ltx
walker_5     = jupiter\jup_a26_logic.ltx
walker_6     = jupiter\jup_a26_logic.ltx
actor        = jupiter\jup_a26_logic.ltx
assault_1    = jupiter\jup_a26_logic.ltx
assault_2    = jupiter\jup_a26_logic.ltx
assault_3    = jupiter\jup_a26_logic.ltx
assault_4    = jupiter\jup_a26_logic.ltx
;
kiborg_1 = jupiter\jup_a26_logic.ltx
kiborg_2 = jupiter\jup_a26_logic.ltx
kiborg_3 = jupiter\jup_a26_logic.ltx
kiborg_4 = jupiter\jup_a26_logic.ltx
kiborg_5 = jupiter\jup_a26_logic.ltx
kiborg_6 = jupiter\jup_a26_logic.ltx
kiborg_7 = jupiter\jup_a26_logic.ltx
kiborg_8 = jupiter\jup_a26_logic.ltx
kiborg_9 = jupiter\jup_a26_logic.ltx
kiborg_10 = jupiter\jup_a26_logic.ltx
kiborg_11 = jupiter\jup_a26_logic.ltx
kiborg_12 = jupiter\jup_a26_logic.ltx
;
stalker_1 = jupiter\jup_a26_logic.ltx
stalker_2 = jupiter\jup_a26_logic.ltx
stalker_3 = jupiter\jup_a26_logic.ltx
stalker_4 = jupiter\jup_a26_logic.ltx
stalker_5 = jupiter\jup_a26_logic.ltx
stalker_6 = jupiter\jup_a26_logic.ltx
stalker_7 = jupiter\jup_a26_logic.ltx
stalker_8 = jupiter\jup_a26_logic.ltx
stalker_9 = jupiter\jup_a26_logic.ltx
stalker_10 = jupiter\jup_a26_logic.ltx
stalker_11 = jupiter\jup_a26_logic.ltx
stalker_12 = jupiter\jup_a26_logic.ltx
