[logic]
active = sr_idle@wait

[sr_idle@wait]
on_actor_in_zone = radar_a9_burer_restr | sr_idle@time %=create_sr_particle( radar_a9_burer_squad:radar_a9 ) =disable_ui%

[sr_idle@time]
on_game_timer = 43200 | {+radar_a9_burer_squad_dead} sr_idle@wait %-radar_a9_burer_squad_dead -radar_a9_next_burer_logic%
