; Здесь содержатся дескрипшены сквадов, которые потом можно создавать используя спец функции.
;
;
[radar_a1_bandit_squad]:online_offline_group
faction = bandit
npc = radar_a1_lider_bandit, radar_a1_assassin_bandit, radar_a1_foxseva_bandit, radar_a1_moster_bandit, radar_a1_igir_bandit
target_smart = radar_a1
story_id = radar_a1_bandit_squad

[radar_a2_gupi_squad]:online_offline_group
faction = bandit
npc = radar_a1_gupi_bandit, radar_a1_kastet_bandit, radar_a1_drdenn_bandit, radar_a1_stalkersensey_bandit
target_smart = radar_a2
story_id = radar_a2_gupi_squad

[radar_a2_cherepok_squad]:online_offline_group
faction = bandit
npc = aver_a1_4erepok_bandit, aver_a1_gashmon_bandit, aver_a1_mihey_bandit, aver_a1_rak_bandit
target_smart = radar_a2
story_id = radar_a2_cherepok_squad

[radar_a3_night_squad]:online_offline_group
faction = night
npc = radar_a4_lider_night, radar_a4_korvo_night, radar_a4_strong_night, radar_a4_poulsen_night, radar_a4_malahit_night, radar_a4_koncern_night, radar_a4_han_night
target_smart = radar_a3
story_id = radar_a3_night_squad

[radar_a10_stalker_squad]:online_offline_group
faction = stalker
npc = aver_a2_lider_stalker, aver_a2_rozor_stalker, aver_a2_leo_stalker, aver_a2_zomax_stalker, aver_a2_ad_stalker, aver_a2_glomar_stalker
target_smart = radar_a10
story_id = radar_a10_stalker_squad

[radar_a5_degtyrev_squad]:online_offline_group
faction = stalker
npc = jup_stalker_dectyrev, bar_a6_proveren_1, bar_a6_proveren_2, bar_a6_proveren_3, bar_a8_proveren_1, bar_a8_proveren_2, bar_a8_proveren_3
target_smart = radar_a5
story_id = radar_a5_degtyrev_squad
spawn_point = radar_a5_spawn_point

[radar_a6_kiborg_squad]:online_offline_group
faction = alfa
npc = kiborg_stalker_3, kiborg_stalker_2, kiborg_stalker_2, kiborg_stalker_1
target_smart = radar_a6
story_id = radar_a6_kiborg_squad
spawn_point = radar_a6_spawn_point
on_death = %+radar_a6_kiborg_squad_dead%

[radar_a7_kiborg_squad]:online_offline_group
faction = alfa
npc = kiborg_stalker_3, kiborg_stalker_2, kiborg_stalker_2, kiborg_stalker_1, kiborg_stalker_1
target_smart = radar_a7
story_id = radar_a7_kiborg_squad
spawn_point = radar_a7_spawn_point
on_death = %+radar_a7_kiborg_squad_dead%

[radar_a6_prov_1_squad]:online_offline_group
faction = stalker
npc = bar_a6_proveren_1, bar_a6_proveren_2, bar_a6_proveren_3, bar_a8_proveren_1
target_smart = {+radar_territory_clear} radar_a7, radar_a6
story_id = radar_a6_prov_1_squad
spawn_point = radar_a6_spawn_1_point

[radar_a6_prov_2_squad]:online_offline_group
faction = stalker
npc = radar_stalker_degtyrev, bar_a8_proveren_2, bar_a8_proveren_3
target_smart = {+radar_territory_clear} radar_a7, radar_a6
story_id = radar_a6_prov_2_squad
spawn_point = radar_a6_spawn_2_point

[radar_a4_squad_psy_dog]:online_offline_group
faction = monster_predatory_day
npc = psy_dog_normal, psy_dog_normal, psy_dog_normal
target_smart = radar_a4
story_id = radar_a4_squad_psy_dog
on_death = %+radar_a4_squad_psy_dog_dead%

[radar_a4_contr_squad]:online_offline_group
faction = monster_zombied_day
npc = m_controller_normal, m_controller_normal, m_controller_normal
target_smart = radar_a4
story_id = radar_a4_contr_squad
on_death = %+radar_a4_contr_squad_dead%

[radar_a7_degtyrev_squad]:online_offline_group
faction = stalker
npc = radar_stalker_degtyrev, bar_a6_proveren_1, bar_a6_proveren_2, bar_a6_proveren_3, bar_a8_proveren_1, bar_a8_proveren_2, bar_a8_proveren_3
target_smart = radar_a7
story_id = radar_a7_degtyrev_squad

[radar_a9_burer_squad]:online_offline_group
faction = monster_zombied_night
npc = burer_normal
target_smart = radar_a9
story_id = radar_a9_burer_squad
on_death = %+radar_a9_burer_squad_dead%

[radar_a1_night_squad]:online_offline_group
faction = night
npc = bar_a7_aziza, sim_night_stalker_3, sim_night_stalker_4, sim_night_stalker_5, sim_night_stalker_6
target_smart = radar_a1
story_id = radar_a1_night_squad

[radar_a7_agent_squad]:online_offline_group
faction = osoznanie
npc = agent_stalker_3, agent_stalker_3, agent_stalker_4, agent_stalker_2, agent_stalker_2
target_smart = radar_a7
story_id = radar_a7_agent_squad
on_death = %+radar_a7_agent_squad_dead%

[radar_a6_agent_squad]:online_offline_group
faction = osoznanie
npc = agent_stalker_3, agent_stalker_3, agent_stalker_4, agent_stalker_2
target_smart = radar_a6
story_id = radar_a6_agent_squad
on_death = %+radar_a6_agent_squad_dead%

[radar_a2_night_1_squad]:online_offline_group
faction = night
npc = sim_night_stalker_3, sim_night_stalker_4, sim_night_stalker_5, sim_night_stalker_6
target_smart = radar_a2
story_id = radar_a2_night_1_squad

[radar_a2_night_2_squad]:online_offline_group
faction = night
npc = bar_a7_nikolay, sim_night_stalker_2, sim_night_stalker_7, sim_night_stalker_1
target_smart = radar_a2
story_id = radar_a2_night_2_squad

[radar_a7_night_squad]:online_offline_group
faction = night
npc = bar_a7_vlad, sim_night_stalker_1, sim_night_stalker_2, sim_night_stalker_3, sim_night_stalker_4, sim_night_stalker_5, sim_night_stalker_6
target_smart = radar_a7
story_id = radar_a7_night_squad

[radar_a11_simulation_snork]:online_offline_group
faction = monster_zombied_night
npc = snork_strong, snork_normal, snork_normal
target_smart = radar_a11

[radar_a4_simulation_blood]:online_offline_group
faction = monster_predatory_night
npc = bloodsucker_strong, bloodsucker_strong, bloodsucker_strong
target_smart = radar_a4
