[logic]
active = turrel@standart

[turrel@standart]
enemy = nil						;Враг
fire_range = 50					;Радиус охраны
auto_fire = false				;Автоматически атаковать врагов
show_health = false				;Полоска жизни
map_spot = false				;Метка в ПДА
fire_angle = 359				;Угол обстрела
community = osoznanie			;Группировка турели
invulnerable = false			;Неуязвимость турели
on_info = {+actor_is_shooting_in_laba -laba_stop_turel_shoot} turrel@attack

[turrel@attack]
enemy = actor
fire_range = 50
auto_fire = true
show_health = false
map_spot = false
fire_angle = 359
community = osoznanie
invulnerable = false
on_info  = {+laba_stop_turel_shoot} turrel@standart
on_info2 = {-actor_is_shooting_in_laba} turrel@standart
