[logic@mob_home_1]
suitable = {=is_monster_controller} true
active = mob_home@_1
monster_job = true
prior = 100

[mob_home@_1]
path_home = controller_home_1
home_min_radius = 7
home_max_radius = 30
aggressive = true

[logic@mob_home_2]
suitable = {=is_monster_controller} true
active = mob_home@_2
monster_job = true
prior = 100

[mob_home@_2]
path_home = controller_home_2
home_min_radius = 7
home_max_radius = 30
aggressive = true

[logic@mob_home_3]
suitable = {=is_monster_controller} true
active = mob_home@_3
monster_job = true
prior = 100

[mob_home@_3]
path_home = controller_home_3
home_min_radius = 7
home_max_radius = 30
aggressive = true

[logic@mob_home_4]
suitable = {=is_monster_psy_dog} true
active = mob_home@_4
monster_job = true
prior = 100

[mob_home@_4]
path_home = psydog_home_1
home_min_radius = 7
home_max_radius = 60
aggressive = true
