;Здесь содержатся дескрипшены сквадов, которые потом можно создавать используя спец функции.

[stan_a1_voyak_squad]:online_offline_group
faction = army
npc = bar_a5_stalkerden, bar_a5_voyak_1, bar_a5_voyak_2, bar_a5_voyak_3, bar_a5_voyak_4
target_smart = stan_a1
story_id = stan_a1_voyak_squad

[stan_a4_bloodsuker_squad]:online_offline_group
faction = monster_predatory_night
npc = bloodsucker_strong
target_smart = stan_a4
story_id = stan_a1_bloodsuker_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a8_bloodsuker_squad]:online_offline_group
faction = monster_predatory_night
npc = bloodsucker_strong
target_smart = stan_a8
story_id = stan_a8_bloodsuker_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a11_bloodsuker_squad]:online_offline_group
faction = monster_predatory_night
npc = bloodsucker_strong
target_smart = stan_a11
story_id = stan_a11_bloodsuker_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a16_bloodsuker_squad]:online_offline_group
faction = monster_predatory_night
npc = bloodsucker_strong
target_smart = stan_a16
story_id = stan_a16_bloodsuker_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a9_bloodsuker_squad]:online_offline_group
faction = monster_predatory_night
npc = bloodsucker_strong
target_smart = stan_a9
story_id = stan_a9_bloodsuker_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a5_bloodsuker_squad]:online_offline_group
faction = monster_predatory_night
npc = bloodsucker_strong
target_smart = stan_a5
story_id = stan_a5_bloodsuker_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a15_bloodsuker_squad]:online_offline_group
faction = monster_predatory_night
npc = bloodsucker_strong
target_smart = stan_a15
story_id = stan_a15_bloodsuker_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a10_bloodsuker_squad]:online_offline_group
faction = monster_predatory_night
npc = bloodsucker_strong
target_smart = stan_a10
story_id = stan_a10_bloodsuker_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a7_bloodsuker_squad]:online_offline_group
faction = monster_predatory_night
npc = bloodsucker_strong
target_smart = stan_a7
story_id = stan_a7_bloodsuker_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a3_bloodsuker_squad]:online_offline_group
faction = monster_predatory_night
npc = bloodsucker_strong
target_smart = stan_a3
story_id = stan_a3_bloodsuker_squad
on_death = %=inc_counter(mob_dead_count)%
;
;
;
;
;

[stan_a5_chimera_squad]:online_offline_group
faction = monster_predatory_night
npc = chimera_normal
target_smart = stan_a5
story_id = stan_a5_chimera_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a8_chimera_squad]:online_offline_group
faction = monster_predatory_night
npc = chimera_normal
target_smart = stan_a8
story_id = stan_a8_chimera_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a3_chimera_squad]:online_offline_group
faction = monster_predatory_night
npc = chimera_normal
target_smart = stan_a3
story_id = stan_a3_chimera_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a10_chimera_squad]:online_offline_group
faction = monster_predatory_night
npc = chimera_normal
target_smart = stan_a10
story_id = stan_a10_chimera_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a15_chimera_squad]:online_offline_group
faction = monster_predatory_night
npc = chimera_normal
target_smart = stan_a15
story_id = stan_a15_chimera_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a14_chimera_squad]:online_offline_group
faction = monster_predatory_night
npc = chimera_normal
target_smart = stan_a14
story_id = stan_a14_chimera_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a7_chimera_squad]:online_offline_group
faction = monster_predatory_night
npc = chimera_normal
target_smart = stan_a7
story_id = stan_a7_chimera_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a11_chimera_squad]:online_offline_group
faction = monster_predatory_night
npc = chimera_normal
target_smart = stan_a11
story_id = stan_a11_chimera_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a6_chimera_squad]:online_offline_group
faction = monster_predatory_night
npc = chimera_normal
target_smart = stan_a6
story_id = stan_a6_chimera_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a16_chimera_squad]:online_offline_group
faction = monster_predatory_night
npc = chimera_normal
target_smart = stan_a16
story_id = stan_a16_chimera_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a4_chimera_squad]:online_offline_group
faction = monster_predatory_night
npc = chimera_normal
target_smart = stan_a4
story_id = stan_a4_chimera_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a12_chimera_squad]:online_offline_group
faction = monster_predatory_night
npc = chimera_normal
target_smart = stan_a12
story_id = stan_a12_chimera_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a9_chimera_squad]:online_offline_group
faction = monster_predatory_night
npc = chimera_normal
target_smart = stan_a9
story_id = stan_a9_chimera_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a13_chimera_squad]:online_offline_group
faction = monster_predatory_night
npc = chimera_normal
target_smart = stan_a13
story_id = stan_a13_chimera_squad
on_death = %=inc_counter(mob_dead_count)%
;
;
;
;

[stan_a3_burer_squad]:online_offline_group
faction = monster_zombied_night
npc = burer_normal
target_smart = stan_a3
story_id = stan_a3_burer_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a5_burer_squad]:online_offline_group
faction = monster_zombied_night
npc = burer_normal
target_smart = stan_a5
story_id = stan_a5_burer_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a13_burer_squad]:online_offline_group
faction = monster_zombied_night
npc = burer_normal
target_smart = stan_a13
story_id = stan_a13_burer_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a9_burer_squad]:online_offline_group
faction = monster_zombied_night
npc = burer_normal
target_smart = stan_a9
story_id = stan_a9_burer_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a12_burer_squad]:online_offline_group
faction = monster_zombied_night
npc = burer_normal
target_smart = stan_a12
story_id = stan_a12_burer_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a4_burer_squad]:online_offline_group
faction = monster_zombied_night
npc = burer_normal
target_smart = stan_a4
story_id = stan_a4_burer_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a16_burer_squad]:online_offline_group
faction = monster_zombied_night
npc = burer_normal
target_smart = stan_a16
story_id = stan_a16_burer_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a6_burer_squad]:online_offline_group
faction = monster_zombied_night
npc = burer_normal
target_smart = stan_a6
story_id = stan_a6_burer_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a11_burer_squad]:online_offline_group
faction = monster_zombied_night
npc = burer_normal
target_smart = stan_a11
story_id = stan_a11_burer_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a7_burer_squad]:online_offline_group
faction = monster_zombied_night
npc = burer_normal
target_smart = stan_a7
story_id = stan_a7_burer_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a14_burer_squad]:online_offline_group
faction = monster_zombied_night
npc = burer_normal
target_smart = stan_a14
story_id = stan_a14_burer_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a15_burer_squad]:online_offline_group
faction = monster_zombied_night
npc = burer_normal
target_smart = stan_a15
story_id = stan_a15_burer_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a10_burer_squad]:online_offline_group
faction = monster_zombied_night
npc = burer_normal
target_smart = stan_a10
story_id = stan_a10_burer_squad
on_death = %=inc_counter(mob_dead_count)%

[stan_a8_burer_squad]:online_offline_group
faction = monster_zombied_night
npc = burer_normal
target_smart = stan_a8
story_id = stan_a8_burer_squad
on_death = %=inc_counter(mob_dead_count)%
