[wpn_toz34_pathfinder]:identity_immunities,weapon_probability,default_weapon_params,mod_toz34_pathfinder,mod_toz34_pathfinder_damage,mod_toz34_pathfinder_sounds,mod_shotgun_particles,cost_wpn_toz34_pathfinder
GroupControlSection	= spawn_group
$spawn                  = "weapons\wpn_toz34_pathfinder" 
$npc		        = on				
$prefetch 		= 8
scheduled               = off              
cform                   = skeleton
class                   = WP_BM16
weapon_class	        = shotgun
;-----------[Главные параметры]----------------;
inv_weight     	        = 3.34
inv_name    	        = st_wpn_toz34_pathfinder
inv_name_short 	        = st_wpn_toz34_pathfinder
description          	= st_wpn_toz34_pathfinder_descr
inv_grid_width          = 6
inv_grid_height	        = 2
inv_grid_x		= 26
inv_grid_y              = 6
upgr_icon_x		= 9
upgr_icon_y		= 815
upgr_icon_width		= 286
upgr_icon_height   	= 95
ammo_elapsed		= 2
ammo_mag_size      	= 2
ammo_class		= ammo_12x70_buck, ammo_12x76_zhekan, ammo_12x76_dart, ammo_12x76_quadro, ammo_dumdum
;-------------[Модернизация]-------------------;
upgrades                = up_gr_firstab_toz34, up_gr_firstc_toz34, up_gr_firstd_toz34, up_gr_firste_toz34, up_gr_firstf_toz34, up_gr_seconab_toz34, up_gr_seconc_toz34, up_gr_second_toz34, up_gr_thirdab_toz34, up_gr_thirdcd_toz34, up_gr_thirde_toz34, up_gr_thirdf_toz34, up_gr_change_components_toz34
installed_upgrades      =
upgrade_scheme          = upgrade_scheme_toz34
scope_status		= 1
silencer_status		= 0
grenade_launcher_status	= 0
zoom_enabled		= true
zoom_rotate_time        = 0.25
scope_zoom_factor       = 20.0
;--------------[Дисперсия]---------------------;
fire_dispersion_base    = 0.2
control_inertion_factor = 1.5f
crosshair_inertion	= 7.5
cam_return		= 1
cam_relax_speed         = 5.0
cam_relax_speed_ai      = 360
cam_dispersion          = 5.0 
cam_dispersion_inc      = 5.0 
cam_dispersion_frac     = 0.7	
cam_max_angle        	= 10.0 
cam_max_angle_horz      = 10.0   
cam_step_angle_horz     = 1.0
zoom_cam_relax_speed    = 5.0    
zoom_cam_relax_speed_ai = 120.75
zoom_cam_dispersion     = 3.0
zoom_cam_dispersion_inc = 3.0
zoom_cam_dispersion_frac= 0.7
zoom_cam_max_angle      = 10.0
zoom_cam_max_angle_horz = 10.0
zoom_cam_step_angle_horz = 1.0
fire_dispersion_condition_factor = 1.5
;-------[Держания ствола в руках НПС]----------;
strap_position          = -0.26,-0.11,0.15 
strap_orientation      	= -15,-9,110
strap_bone0		= bip01_spine2
strap_bone1		= bip01_spine1
position                = -0.023, 0.02, 0.00
orientation             = 0, 30, 0
;-----------[Другие параметры]-----------------;
ef_main_weapon_type	= 1
ef_weapon_type		= 9
hud                     = wpn_toz34_pathfinder_hud
misfire_probability     = 0.005
misfire_start_condition	= 0.6
misfire_end_condition	= 0.1
misfire_start_prob	= 0.002
misfire_end_prob	= 0.03
condition_shot_dec      = 0.0045
condition_queue_shot_dec= 0.0045
tri_state_reload	= off
PDM_disp_base 		= 0.5
PDM_disp_vel_factor 	= 1.7
PDM_disp_accel_factor 	= 1.7
PDM_disp_crouch	 	= 1.0
PDM_disp_crouch_no_acc 	= 1.0
zoom_dof		= 0.5, 1.0, 180
holder_range_modifier	= 1.0               
holder_fov_modifier	= 1.0              
min_radius              = 0
max_radius              = 50
shell_point           	= 0.0, 0.183, 0.07
fire_point             	= 0.0, 0.048, 0.755
fire_point2            	= 0.0, 0.048, 0.755
hand_dependence         = 1
single_handed	        = 0
slot 			= 2
animation_slot          = 3
kill_msg_x         	= 127
kill_msg_y         	= 82
kill_msg_width     	= 97
kill_msg_height    	= 23
rpm_empty_click 	= 200
startup_ammo            = 10
visual                  = dynamics\weapons\wpn_toz33\wpn_toz34.ogf
light_color		= 0.6,0.5,0.3
light_range		= 6.0
light_var_color		= 0.05
light_var_range		= 0.5
light_time 		= 0.2
ph_mass			= 3

[wpn_toz34_pathfinder_hud]:hud_base
zoom_hide_crosshair	= true
hands_position		= -0.144001,-0.129499,0.039500
hands_orientation	= 0.399970,0.399999,-2.000002
hands_position_16x9	= -0.147500,-0.138500,-0.004000
hands_orientation_16x9	= 0.500000,1.350000,-5.150002
item_position		= -0.003,-0.075506,0.010837 ; -0.006402,-0.060506,0.050837
item_orientation	= -20.6,208.086038,-184.781982 ;-200.454514,152.486038,-179.781982
shell_point		= 0,0,0
shell_dir               = 0.0, 1.0, 0.0
shell_bone		= wpn_body
fire_point		= 0, 0.026, 0.893
fire_bone               = wpn_body
attach_place_idx	= 0
item_visual             = dynamics\weapons\wpn_toz33\wpn_toz34_hud.ogf
anm_show_0              = toz_draw
anm_show_1              = toz_draw
anm_show_2              = toz_draw
anm_hide_0		= toz_holster
anm_hide_1		= toz_holster
anm_hide_2		= toz_holster
anm_idle_0		= toz_idle
anm_idle_1		= toz_idle
anm_idle_2		= toz_idle
anm_idle_aim_0		= toz_idle_aim
anm_idle_aim_1		= toz_idle_aim
anm_idle_aim_2		= toz_idle_aim
anm_idle_moving_0	= toz_idle_moving
anm_idle_moving_1	= toz_idle_moving
anm_idle_moving_2	= toz_idle_moving
anm_idle_sprint_0       = toz_idle_sprint
anm_idle_sprint_1	= toz_idle_sprint
anm_idle_sprint_2	= toz_idle_sprint
anm_reload_1		= toz_reload_l
anm_reload_2		= toz_reload_lr
anm_shot_1		= toz_shoot
anm_shot_2		= toz_shoot
anm_bore_0		= toz_idle_bore
anm_bore_1		= toz_idle_bore
anm_bore_2		= toz_idle_bore
aim_hud_offset_pos	= -0.084500,0.024000,0.026000
aim_hud_offset_rot	= -0.002500,-0.000000,0.095000
aim_hud_offset_pos_16x9	= -0.072000,0.030000,-0.008500
aim_hud_offset_rot_16x9	= 0.015000,-0.000000,-0.007500