;---------------------------------------------------------------------------------------;
;                                    Нож                                                ;
;---------------------------------------------------------------------------------------;
[wpn_knife]:identity_immunities,weapon_probability,default_weapon_params,mod_knife,mod_knife_sounds
GroupControlSection	= spawn_group
discovery_dependency 	=
$spawn                  = "weapons\knife"	
$npc			= off		
$prefetch 		= 8
scheduled         	= off              
cform             	= skeleton
class                   = WP_KNIFE
min_radius              = 0
max_radius              = 50
;-----------[Главные параметры]----------------;
cost			= 0
inv_name		= st_knife
inv_name_short		= st_knife
description		= st_knife
inv_weight		= 0.0
inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x		= 18
inv_grid_y		= 8
upgr_icon_x		= 875
upgr_icon_y		= 556
upgr_icon_width		= 148
upgr_icon_height   	= 52
ammo_limit		= 120
ammo_current		= 96
ammo_elapsed		= 16
ammo_mag_size		= 15
ammo_class		= ammo_9x19_fmj, ammo_9x19_pbp
show_ammo		= false
;-------------[Модернизация]-------------------;
scope_status		= 0
silencer_status		= 0
grenade_launcher_status	= 0
zoom_enabled		= false
;--------------[Убойность]---------------------;
hit_power               = 1.0, 1.0, 1.0, 1.0
hit_impulse		= 10
hit_type		= wound
hit_power_2             = 1.5, 1.50, 1.50, 1.50
hit_power_critical_2    = 0.0, 0.0, 0.0, 0.0
hit_impulse_2	        = 50
hit_type_2		= wound
fire_distance           = 1.8
bullet_speed		= 1000
rpm                     = 1000
rpm_empty_click 	= 1000
;--------------[Дисперсия]---------------------;
fire_dispersion_base	= 0.2 			
crosshair_inertion   	= 0.01
cam_relax_speed         = 8				
cam_dispersion          = 0.45			
cam_dispersion_inc	= 0.0				
cam_dispersion_frac	= 1.0				
cam_max_angle		= 20.0			
cam_max_angle_horz	= 10.0			
cam_step_angle_horz	= 0.9				
fire_dispersion_condition_factor = 5
;-----------[Другие параметры]-----------------;
splash1_direction	= 0.0, -0.3, 1.0
splash2_direction	= 0.0, 0.0, 1.0
spash1_dist		= 1.2
spash2_dist		= 1
spash1_radius		= 0.5
spash2_radius		= 0.25
splash1_hits_count	= 3
splash1_pervictim_hcount= 1
splash2_hits_count	= 2
splash_hit_divide_factor= 0.75
ef_weapon_type		= 1
zoom_dof		= 0.5, 1.0, 180
reload_dof		= 0.0, 0.5, 5, 1.7
holder_range_modifier	= 1.0
holder_fov_modifier	= 1.0
hand_dependence		= 1
single_handed		= 1
slot 			= 0
animation_slot		= 5
default_to_ruck		= false
sprint_allowed		= true
control_inertion_factor	= 1
kill_msg_x		= 197
kill_msg_y		= 177
kill_msg_width		= 53
kill_msg_height		= 16
misfire_probability     = 0.005
misfire_start_condition	= 0.6
misfire_end_condition	= 0.1
misfire_start_prob	= 0.001
misfire_end_prob	= 0.02
condition_shot_dec      = 0.00001
condition_queue_shot_dec= 0.00002
PDM_disp_base 		= 1.0
PDM_disp_vel_factor 	= 0.8
PDM_disp_accel_factor 	= 0.8
PDM_disp_crouch	 	= 1.0
PDM_disp_crouch_no_acc 	= 1.0
use_aim_bullet		= true
time_to_aim		= 1.0
splash1_direction	= 0.0, -0.3, 1.0
splash2_direction	= 0.0, 0.0, 1.0
spash1_dist		= 0.7
spash2_dist		= 1
spash1_radius		= 0.5
spash2_radius		= 0.3
splash_bone		= bip01_spine1
hud                     = wpn_knife_hud
visual                  = dynamics\weapons\wpn_knife\wpn_knife.ogf
position                = -0.021, -0.085, 0.024
orientation             = 0, 90, 0
fire_point              = 0.0, 0.133, 0.161
flame_particles		=
smoke_particles		=
shell_point		= 0.0, 0.133, 0.047
shell_dir		= 0.0, 0.0, 0.4
shell_particles	 	= weapons\generic_shells
startup_ammo            = 1000
wm_size                 = 0.10
light_disabled		= true
ph_mass			= 4
activate_section        = activate_knife

[wpn_knife_hud]:hud_base
zoom_hide_crosshair	= true
hands_position		= -0.021000,-0.160000,0.002500
hands_orientation	= -0.500000,1.000000,1.149999
hands_position_16x9	= 0.033000,-0.189500,0.039000
hands_orientation_16x9	= 2.349998,2.749999,2.849998
item_position		= 0.003164,-0.002989,0.000906
item_orientation	= 175.276352,-184.681427,-545.486328
item_visual             = dynamics\weapons\wpn_knife\wpn_knife_hud.ogf
attach_place_idx	= 0
shell_point		= 0,0,0
shell_bone              = wpn_body
fire_point		= 0.004500,0.062500,-0.178499
fire_bone               = knife
anm_show		= knife_draw
anm_show_empty		= knife_draw
anm_hide             	= knife_holster
anm_idle             	= knife_idle
anm_idle_aim		= knife_idle
anm_attack		= knife_kick_1
anm_attack_e		= knife_kick_end1
anm_attack2		= knife_kick_2
anm_attack2_e		= knife_kick_end2 
anm_idle_moving 	= knife_idle_moving
anm_idle_sprint		= knife_idle_sprint
anm_bore		= knife_idle_bore
aim_hud_offset_pos	= -0.077000,0.022000,0.000000
aim_hud_offset_rot	= 0.000000,0.005000,-0.015000
gl_hud_offset_pos	= 0,0,0
gl_hud_offset_rot	= 0,0,0
lean_hud_offset_pos	= 0,0,0
lean_hud_offset_rot	= 0,0,0

;---------------------------------------------------------------------------------------;
;                                  Модификации                                          ;
;---------------------------------------------------------------------------------------;

[wpn_knife_m1]:wpn_knife
hit_power               = 1.1, 1.1, 1.1, 1.1
hit_power_2             = 1.6, 1.6, 1.6, 1.6
hit_impulse		= 15
hit_impulse_2	        = 55
fire_distance           = 1.9
activate_section        = activate_knife_m1
hud                     = wpn_knife_m1_hud
[wpn_knife_m1_hud]:wpn_knife_hud
item_visual             = dynamics\weapons\wpn_knife\wpn_knife_m1_hud.ogf

[wpn_knife_m2]:wpn_knife
hit_power               = 1.15, 1.15, 1.15, 1.15
hit_power_2             = 1.65, 1.65, 1.65, 1.65
hit_impulse		= 20
hit_impulse_2	        = 60
fire_distance           = 2.0
activate_section        = activate_knife_m2
hud                     = wpn_knife_m2_hud
[wpn_knife_m2_hud]:wpn_knife_hud
item_visual             = dynamics\weapons\wpn_knife\wpn_knife_m2_hud.ogf

[wpn_knife_m3]:wpn_knife
hit_power               = 1.20, 1.20, 1.20, 1.20
hit_power_2             = 1.70, 1.70, 1.70, 1.70
hit_impulse		= 25
hit_impulse_2	        = 65
fire_distance           = 2.1
activate_section        = activate_knife_m3
hud                     = wpn_knife_m3_hud
[wpn_knife_m3_hud]:wpn_knife_hud
item_visual             = dynamics\weapons\wpn_knife\wpn_knife_m3_hud.ogf

[wpn_knife_m4]:wpn_knife
hit_power               = 1.25, 1.25, 1.25, 1.25
hit_power_2             = 1.75, 1.75, 1.75, 1.75
hit_impulse		= 30
hit_impulse_2	        = 70
fire_distance           = 2.2
activate_section        = activate_knife_m4
hud                     = wpn_knife_m4_hud
[wpn_knife_m4_hud]:wpn_knife_hud
item_visual             = dynamics\weapons\wpn_knife\wpn_knife_m4_hud.ogf

[wpn_knife_m5]:wpn_knife
hit_power               = 1.30, 1.30, 1.30, 1.30
hit_power_2             = 1.80, 1.80, 1.80, 1.80
hit_impulse		= 35
hit_impulse_2	        = 75
fire_distance           = 2.4
activate_section        = activate_knife_m5
hud                     = wpn_knife_m5_hud
[wpn_knife_m5_hud]:wpn_knife_hud
item_visual             = dynamics\weapons\wpn_knife\wpn_knife_m4_hud.ogf

[wpn_knife_m6]:wpn_knife
hit_power               = 1.35, 1.35, 1.35, 1.35
hit_power_2             = 1.85, 1.85, 1.85, 1.85
hit_impulse		= 40
hit_impulse_2	        = 80
fire_distance           = 2.4
activate_section        = activate_knife_m6
hud                     = wpn_knife_m6_hud
[wpn_knife_m6_hud]:wpn_knife_hud
item_visual             = dynamics\weapons\wpn_knife\wpn_knife_m6_hud.ogf

[wpn_knife_m7]:wpn_knife
hit_power               = 1.40, 1.40, 1.40, 1.40
hit_power_2             = 1.90, 1.90, 1.90, 1.90
hit_impulse		= 45
hit_impulse_2	        = 85
fire_distance           = 2.8
activate_section        = activate_knife_m7
hud                     = wpn_knife_m7_hud
[wpn_knife_m7_hud]:wpn_knife_hud
item_visual             = dynamics\weapons\wpn_knife\wpn_knife_m7_hud.ogf

[wpn_knife_m8]:wpn_knife
hit_power               = 1.45, 1.45, 1.45, 1.45
hit_power_2             = 1.95, 1.95, 1.95, 1.95
hit_impulse		= 50
hit_impulse_2	        = 90
fire_distance           = 3.5
activate_section        = activate_knife_m8
hud                     = wpn_knife_m8_hud
[wpn_knife_m8_hud]:wpn_knife_hud
item_visual             = dynamics\weapons\wpn_knife\wpn_knife_m8_hud.ogf

[wpn_knife_m9]:wpn_knife
hit_power               = 1.50, 1.50, 1.50, 1.50
hit_power_2             = 2.00, 2.00, 2.00, 2.00
hit_impulse		= 60
hit_impulse_2	        = 100
fire_distance           = 4.2
activate_section        = activate_knife_m9
hud                     = wpn_knife_m9_hud
[wpn_knife_m9_hud]:wpn_knife_hud
item_visual             = dynamics\weapons\wpn_knife\wpn_knife_m9_hud.ogf