[wpn_beretta]:identity_immunities,weapon_probability,default_weapon_params,mod_beretta,mod_beretta_damage,mod_beretta_sounds,mod_pistol2_particles,cost_wpn_beretta
GroupControlSection	= spawn_group
$spawn                  = "weapons\beretta"		
$npc                    = on          
$prefetch               = 8
scheduled               = off                              
cform                   = skeleton
class                   = WP_LR300
ef_weapon_type          = 5
default_to_ruck         = false
sprint_allowed          = true
control_inertion_factor = 1.0
;-----------[Главные параметры]----------------;
inv_weight              = 1.0
inv_name                = st_wpn_beretta
inv_name_short          = st_wpn_beretta
description          	= st_wpn_beretta_descr
inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x		= 4
inv_grid_y		= 25
upgr_icon_x		= 8
upgr_icon_y		= 8
upgr_icon_width		= 265
upgr_icon_height   	= 98
ammo_elapsed		= 15
ammo_mag_size		= 15
fire_modes		= 1
ammo_class		= ammo_9x19_fmj, ammo_9x19_pbp, ammo_9x19_spp
grenade_class           = ammo_vog-25, ammo_box_10_vog
;-------------[Модернизация]-------------------;
upgrades                = up_gr_firstab_beretta, up_gr_firstc_beretta, up_gr_firstd_beretta, up_gr_firstef_beretta, up_gr_seconab_beretta, up_gr_seconc_beretta, up_gr_second_beretta, up_gr_seconef_beretta, up_gr_thirdab_beretta, up_gr_thirdc_beretta, up_gr_thirdd_beretta, up_gr_fourtab_beretta, up_gr_fourtcd_beretta, up_gr_fifthcd_beretta, up_gr_change_components_beretta
installed_upgrades      =
upgrade_scheme          = upgrade_scheme_beretta
scope_status            = 0
silencer_status         = 2  
grenade_launcher_status = 0
zoom_enabled		= true
zoom_rotate_time	= 0.25
scope_zoom_factor	= 55
silencer_name  		= wpn_addon_silencer_9x19
silencer_x 		= 55
silencer_y 		= -15
scope_name              = wpn_addon_scope     
scope_x              	= 47             
scope_y                 = 0
grenade_launcher_name   = wpn_addon_grenade_launcher
grenade_launcher_x      = 126               
grenade_launcher_y      = 24
;--------------[Дисперсия]---------------------;
fire_dispersion_base	= 0.24
control_inertion_factor = 1.0
crosshair_inertion   	= 3.25
cam_return		= 0
cam_relax_speed         = 8				
cam_relax_speed_ai      = 360
cam_dispersion          = 0.9			
cam_dispersion_inc	= 0.9				
cam_dispersion_frac	= 1.0				
cam_max_angle		= 5.0			
cam_max_angle_horz	= 5.0			
cam_step_angle_horz	= 0.6
PDM_disp_base 		= 0.5
PDM_disp_vel_factor 	= 1.1
PDM_disp_accel_factor 	= 1.1
PDM_disp_crouch	 	= 1.0
PDM_disp_crouch_no_acc 	= 1.0
zoom_cam_relax_speed    = 10
zoom_cam_relax_speed_ai = 120.75
zoom_cam_dispersion     = 0.3
zoom_cam_dispersion_inc = 0.75
zoom_cam_dispersion_frac= 0.7
zoom_cam_max_angle      = 5.0
zoom_cam_max_angle_horz = 10.0
zoom_cam_step_angle_horz= 1.5
fire_dispersion_condition_factor = 12
;--------[Держания ствола в руках НПС]---------;
position                = -0.021, -0.085, 0.0
orientation             = 0, 0, 0
;-----------[Другие параметры]-----------------;
hud                     = wpn_beretta_hud
use_aim_bullet		= false
time_to_aim		= 1.0
misfire_probability     = 0.005
misfire_start_condition	= 0.6
misfire_end_condition	= 0.1
misfire_start_prob	= 0.0085
misfire_end_prob	= 0.085
condition_shot_dec      = 0.0041
condition_queue_shot_dec= 0.0041
launch_speed            = 0
hand_dependence		= 1
single_handed	        = 1
zoom_dof		= -1000, 1.0, 1000
reload_dof		= 0.0, 0.5, 5, 1.7
holder_range_modifier   = 1.0
holder_fov_modifier     = 1.0
min_radius              = 0
max_radius              = 50
slot                    = 1
animation_slot          = 1
kill_msg_x		= 200
kill_msg_y		= 153
kill_msg_width	        = 37
kill_msg_height		= 24
fire_point              = 0.0, 0.133, 0.161
fire_point2             = 0.0, 0.133, 0.161
shell_point		= 0.0, 0.133, 0.047
shell_dir		= 0.0, 0.0, 0.4
startup_ammo            = 90
visual                  = dynamics\weapons\wpn_beretta92fs\wpn_beretta92fs.ogf
light_disabled          = false
light_color		= 0.6,0.5,0.3
light_range	        = 3.0
light_var_color		= 0.05
light_var_range		= 0.5
light_time 		= 0.2
ph_mass                 = 1
silencer_light_color	= 0.6,0.5,0.3
silencer_light_range	= 0.01
silencer_light_var_color= 0.05
silencer_light_var_range= 0.5
silencer_light_time 	= 0.2

[wpn_beretta_hud]:hud_base
zoom_hide_crosshair	= true
hands_position		= -0.021000,-0.160000,0.002500
hands_orientation	= -0.500000,1.000000,1.149999
hands_position_16x9	= 0.033000,-0.189500,0.039000
hands_orientation_16x9	= 2.349998,2.749999,2.849998
item_position		= 0.000481,-0.000050,-0.004011
item_orientation	= 1.239378,-0.134046,-2.052052
item_visual             = dynamics\weapons\wpn_beretta92fs\wpn_beretta92fs_hud
attach_place_idx	= 0
shell_point		= 0.011,0.045,0.466
shell_bone              = wpn_body
fire_point	        = 0,0.048,0.197
fire_bone               = wpn_body
anm_show		= beretta_draw
anm_show_empty		= beretta_draw, beretta_opened
anm_hide            	= beretta_holster
anm_hide_empty		= beretta_holster, beretta_opened
anm_idle            	= beretta_idle
anm_idle_empty      	= beretta_idle, beretta_opened
anm_shots		= beretta_shoot
anm_shot_l		= beretta_shoot, beretta_open
anm_idle_aim		= beretta_idle_aim
anm_idle_aim_empty	= beretta_idle_aim, beretta_opened
anm_reload		= beretta_reload
anm_reload_empty	= beretta_reload, beretta_close
anm_idle_moving		= beretta_idle_moving
anm_idle_moving_empty	= beretta_idle_moving, beretta_opened
anm_idle_sprint		= beretta_idle_sprint
anm_idle_sprint_empty	= beretta_idle_sprint, beretta_opened
anm_bore		= beretta_idle_bore
anm_bore_empty		= beretta_idle_bore, beretta_opened
aim_hud_offset_pos	= -0.107500,0.038500,0.000000
aim_hud_offset_rot	= 0.005000,0.007500,-0.035000
gl_hud_offset_pos	= 0,0,0
gl_hud_offset_rot	= 0,0,0
lean_hud_offset_pos	= 0,0,0
lean_hud_offset_rot	= 0,0,0
aim_hud_offset_pos_16x9	= -0.166999,0.070500,0.000000
aim_hud_offset_rot_16x9	= 0.037500,0.055000,0.002500