[wpn_svu]:identity_immunities,weapon_probability,default_weapon_params,mod_svu,mod_svu_damage,mod_svu_sounds,mod_sniper2_particles,cost_wpn_svu
GroupControlSection	= spawn_group
$spawn                  = "weapons\svu"      
$npc			= on				
$prefetch 		= 8
scheduled               = off              	
cform                   = skeleton
class                   = WP_SVU
ef_main_weapon_type	= 3
ef_weapon_type		= 11
default_to_ruck         = false
sprint_allowed          = true
weapon_class		= sniper_rifle
;-----------[Главные параметры]----------------;
inv_weight              = 4.4
inv_name                = st_wpn_svu
inv_name_short          = st_wpn_svu
description             = st_wpn_svu_descr
inv_grid_width          = 5
inv_grid_height		= 2
inv_grid_x		= 0
inv_grid_y              = 2
upgr_icon_x		= 594
upgr_icon_y		= 395
upgr_icon_width		= 294
upgr_icon_height   	= 80
ammo_elapsed		= 10
ammo_mag_size		= 10
fire_modes	        = 1
ammo_class		= ammo_7.62x54_7h1, ammo_7.62x54_sv, ammo_dumdum
;-------------[Модернизация]-------------------;
upgrades                = up_gr_firstab_svu, up_gr_firstcd_svu, up_gr_firste_svu, up_gr_firstf_svu, up_gr_seconab_svu, up_gr_seconc_svu, up_gr_second_svu, up_gr_secone_svu, up_gr_seconf_svu, up_gr_thirdab_svu, up_gr_thirdcd_svu, up_gr_fourtab_svu, up_gr_fourtcd_svu, up_gr_fourte_svu, up_gr_fourtf_svu, up_gr_fifthab_svu, up_gr_change_components_svu
installed_upgrades      =
upgrade_scheme          = upgrade_scheme_svu
scope_status            = 1
silencer_status	        = 0
grenade_launcher_status	= 0
zoom_enabled		= true
zoom_rotate_time	= 0.35
scope_zoom_factor       = 15
scope_name 		= wpn_addon_scope
scope_x 		= 60
scope_y 		= -2
;--------------[Дисперсия]---------------------;
fire_dispersion_base    = 0.10
control_inertion_factor = 1.7
crosshair_inertion	= 6.15
cam_return		= 1
cam_relax_speed         = 3.0 
cam_relax_speed_ai      = 360	
cam_dispersion          = 1.8 
cam_dispersion_inc	= 1.8	
cam_dispersion_frac	= 1.0	
cam_max_angle           = 12.0   
cam_max_angle_horz	= 3.0	
cam_step_angle_horz     = 1.5 
zoom_cam_relax_speed    = 0.7    
zoom_cam_relax_speed_ai = 120.75
zoom_cam_dispersion     = 0.65
zoom_cam_dispersion_inc = 0.65
zoom_cam_dispersion_frac= 1.0
zoom_cam_max_angle      = 10.0
zoom_cam_max_angle_horz = 5.0
zoom_cam_step_angle_horz= 0.5
fire_dispersion_condition_factor = 10
;--------[Держания ствола в руках НПС]---------;
strap_position          = -0.26,-0.11,0.25
strap_orientation       = -15,-9,110  
strap_bone0		= bip01_spine2
strap_bone1		= bip01_spine1
position                = -0.026, -0.084, 0.0
orientation             = 0, 0, 0
;-----------[Другие параметры]-----------------;
use_aim_bullet		= false	
time_to_aim		= 1.0
hud                     = wpn_svu_hud
misfire_probability     = 0.005
misfire_start_condition = 0.6
misfire_end_condition	= 0.1
misfire_start_prob	= 0.0065
misfire_end_prob	= 0.065
condition_shot_dec      = 0.0065
condition_queue_shot_dec= 0.0065
hand_dependence         = 1
single_handed           = 0
PDM_disp_base 		= 2.0
PDM_disp_vel_factor 	= 4.0
PDM_disp_accel_factor 	= 4.0
PDM_disp_crouch	 	= 1.0
PDM_disp_crouch_no_acc 	= 1.0
reload_dof		= 0.0, 0.5, 5, 2
holder_range_modifier	= 2.15
holder_fov_modifier	= 1.0 
min_radius              = 0
max_radius              = 50
hit_probability_gd_novice = 1
hit_probability_gd_stalker = 1
hit_probability_gd_veteran = 1
hit_probability_gd_master = 1
slot                    = 2
animation_slot          = 2
kill_msg_x		= 0
kill_msg_y              = 59
kill_msg_width          = 80
kill_msg_height         = 26
fire_point              = 0.0, 0.128, 0.522
fire_point2             = 0.0, 0.128, 0.522
rpm_empty_click 	= 200
shell_point             = 0.0, 0.128, 0.0
shell_dir		= 0.0, 0.0, 0.4
startup_ammo            = 10
visual                  = dynamics\weapons\wpn_svu\wpn_svu.ogf
light_disabled          = true
light_color		= 0.6,0.5,0.3
light_range		= 4.0
light_var_color		= 0.05
light_var_range		= 0.5
light_time 		= 0.2
ph_mass			= 3

[wpn_svu_hud]:hud_base
zoom_hide_crosshair	= true
attach_place_idx	= 0
item_visual             = dynamics\weapons\wpn_svu\wpn_svu_hud
hands_position		= -0.044500,-0.209998,0.273998
hands_orientation	= 1.800001,-0.600001,0.200002
hands_position_16x9     = 0.005000,-0.227498,0.332498
hands_orientation_16x9	= 3.649998,2.150000,-0.250000
item_position		= 0,0,0
item_orientation	= 0,0,0
shell_point		= 0.025,0.05,0.124
shell_dir               = 0.0, 1.0, 0.0
shell_bone		= wpn_body
fire_point              = 0.0,0.043,0.495
fire_bone               = wpn_body
aim_hud_offset_pos	= -0.071000,0.031999,-0.103000
aim_hud_offset_rot	= -0.002500,0.020000,0.000000
aim_hud_offset_pos_16x9	= -0.143500,0.024000,-0.120500
aim_hud_offset_rot_16x9	= -0.005000,-0.005000,0.000000
gl_hud_offset_pos	= 0,0,0
gl_hud_offset_rot       = 0,0,0
lean_hud_offset_pos	= 0,0,0
lean_hud_offset_rot	= 0,0,0
anm_show		= svu_draw
anm_hide             	= svu_holster
anm_shots		= svu_shoot
anm_reload		= svu_reload
anm_bore		= svu_idle_bore
anm_idle             	= svu_idle
anm_idle_aim		= svu_idle_aim
anm_idle_moving 	= svu_idle_moving
anm_idle_sprint		= svu_idle_moving

;-----------------------------------------------------------------------------
; Уникальные
;-----------------------------------------------------------------------------
[wpn_svu_nimble]:wpn_svu,mod_svu_nimble_damage,cost_wpn_svu_nimble
$spawn                  = "weapons\wpn_svu_nimble"
class                   = WP_SVU
inv_name		= st_wpn_svu_nimble
description		= st_wpn_svu_nimble_descr
grenade_class           = ammo_vog-25 
ammo_mag_size		= 10
fire_modes              = 1
scope_status            = 1
silencer_status		= 0
grenade_launcher_status	= 0
launch_speed 		= 0
fire_dispersion_base    = 0.12  
control_inertion_factor = 1.6f
cam_return		= 0
cam_relax_speed         = 5
cam_relax_speed_ai      = 360
cam_dispersion          = 1.5 
cam_dispersion_inc	= 1.5	
cam_dispersion_frac	= 1.0	
cam_max_angle           = 12.0   
cam_max_angle_horz	= 3.0	
cam_step_angle_horz     = 1.5 
PDM_disp_base           = 1.8
PDM_disp_vel_factor     = 3.5
PDM_disp_accel_factor 	= 3.5
PDM_disp_crouch	 	= 1.0
PDM_disp_crouch_no_acc 	= 1.0
zoom_cam_relax_speed    = 5
zoom_cam_relax_speed_ai = 120.75
zoom_cam_dispersion     = 0.45
zoom_cam_dispersion_inc = 0.45
zoom_cam_dispersion_frac= 1.0
zoom_cam_max_angle      = 10.0
zoom_cam_max_angle_horz = 5.0
zoom_cam_step_angle_horz= 1.5
fire_dispersion_condition_factor = 8
grenade_flame_particles = weapons\generic_weapon01