;------------------------------------------------------------------------------------------;
;                                Квестовые предметы                                        ;
;------------------------------------------------------------------------------------------;
[red_psyho_development_1]:device_pda
$spawn 				= "quest_items\red_psyho_development_1"
description			= st_red_psyho_development_1_descr
inv_name			= st_red_psyho_development_1
inv_name_short			= st_red_psyho_development_1
inv_weight			= 0.25
inv_grid_width			= 2
inv_grid_height			= 2
inv_grid_x			= 31
inv_grid_y			= 37
cost 				= 0
can_trade			= false
quest_item      	        = true

[red_psyho_development_2]:device_pda
$spawn 				= "quest_items\red_psyho_development_2"
description			= st_red_psyho_development_2_descr
inv_name			= st_red_psyho_development_2
inv_name_short			= st_red_psyho_development_2
inv_weight			= 0.25
inv_grid_width			= 2
inv_grid_height			= 2
inv_grid_x			= 31
inv_grid_y			= 37
cost 				= 0
can_trade			= false
quest_item      	        = true

[red_psyho_killer_pda_1]:device_pda
$spawn 				= "quest_items\red_psyho_killer_pda_1"
description			= st_red_psyho_killer_pda_1_descr
inv_name			= st_red_psyho_killer_pda_1
inv_name_short			= st_red_psyho_killer_pda_1
inv_weight			= 0.10
cost 				= 0
can_trade			= false
quest_item      	        = true

[red_psyho_killer_pda_2]:device_pda
$spawn 				= "quest_items\red_psyho_killer_pda_2"
description			= st_red_psyho_killer_pda_2_descr
inv_name			= st_red_psyho_killer_pda_2
inv_name_short			= st_red_psyho_killer_pda_2
inv_weight			= 0.10
cost 				= 0
can_trade			= false
quest_item      	        = true

[red_psyho_ecolog_pda]:device_pda
$spawn 				= "quest_items\red_psyho_ecolog_pda"
description			= st_red_psyho_ecolog_pda_descr
inv_name			= st_red_psyho_ecolog_pda
inv_name_short			= st_red_psyho_ecolog_pda
inv_weight			= 0.10
cost 				= 0
can_trade			= false
quest_item      	        = true

[zat_alfa_performer_bandit_pda]:booster
$spawn 				= "food and drugs\zat_alfa_performer_bandit_pda"
visual				= dynamics\devices\dev_pda\dev_pda.ogf
inv_name			= st_zat_alfa_performer_bandit_pda
inv_name_short		        = st_zat_alfa_performer_bandit_pda
description			= st_zat_alfa_performer_bandit_pda_descr
inv_weight			= 0.1
inv_grid_width		        = 1
inv_grid_height		        = 1
inv_grid_x			= 6
inv_grid_y			= 13
cost				= 0
can_trade			= false
quest_item      	        = false

[zat_alfa_customer_pda]:device_pda
$spawn 				= "quest_items\zat_alfa_customer_pda"
description			= st_zat_alfa_customer_pda_descr
inv_name			= st_zat_alfa_customer_pda
inv_name_short			= st_zat_alfa_customer_pda
inv_weight			= 0.10
cost 				= 0
can_trade			= false
quest_item      	        = false

[jup_azot_simply_raciya]:device_pda
$spawn 				= "quest_items\jup_azot_simply_raciya"
story_id 			= jup_azot_simply_raciya
visual			        = dynamics\devices\dev_fmradio\dev_fmradio.ogf
description			= st_jup_azot_simply_raciya_descr
inv_name			= st_jup_azot_simply_raciya
inv_name_short			= st_jup_azot_simply_raciya
inv_weight			= 0.2
inv_grid_width			= 1
inv_grid_height			= 2
inv_grid_x			= 30
inv_grid_y			= 39
cost 				= 0
can_trade			= false
quest_item      	        = true

[jup_azot_charge_instruments]:device_pda
$spawn 				= "quest_items\jup_azot_charge_instruments"
visual				= dynamics\equipments\quest\box_toolkit_3.ogf
description			= st_jup_azot_charge_instruments_descr
inv_name			= st_jup_azot_charge_instruments
inv_name_short			= st_jup_azot_charge_instruments
inv_weight			= 2.0
inv_grid_width			= 2
inv_grid_height			= 1
inv_grid_x			= 24
inv_grid_y			= 26
cost 				= 0
can_trade			= false
quest_item      	        = true

[jup_azot_charge_scanner]:device_pda
$spawn 				= "quest_items\jup_azot_charge_scanner"
visual				= dynamics\equipments\quest\box_condensers.ogf
description			= st_jup_azot_charge_scanner_descr
inv_name			= st_jup_azot_charge_scanner
inv_name_short			= st_jup_azot_charge_scanner
inv_weight			= 0.5
inv_grid_width			= 1
inv_grid_height			= 1
inv_grid_x			= 19
inv_grid_y			= 11
cost 				= 0
can_trade			= false
quest_item      	        = true

[af_shapoklak]:af_base
$spawn 				= "artefacts\af_shapoklak"
class   			= SCRPTART
visual				= dynamics\artefacts\af_cristall_plant.ogf
description			= st_af_shapoklak_descr
inv_name			= st_af_shapoklak_name
inv_name_short		        = st_af_shapoklak_name
inv_weight			= 0.5
inv_grid_x			= 21
inv_grid_y			= 31
cost				= 0
jump_height			= 0
particles			= artefact\af_acidic_idle
det_show_particles		= artefact\af_acidic_show
det_hide_particles		= artefact\af_acidic_hide
af_rank				= 0
lights_enabled                  = true
trail_light_color 		= 0.4,0.6,1.0 ;0.85,1.0,0.5
trail_light_range 		= 7.5
health_restore_speed		= 0.0003
radiation_restore_speed	        = 0.002
satiety_restore_speed		= 0
power_restore_speed		= 0
bleeding_restore_speed		= 0
additional_inventory_weight     = 8
additional_inventory_weight2    = 8
attach_angle_offset		= 1.922,1.551,-0.740   
attach_position_offset          = 0.15,0.002,0.25
attach_bone_name		= bip01_r_hand
auto_attach			= false
can_trade			= false
quest_item      	        = false
hit_absorbation_sect            = af_shapoklak_absorbation
[af_shapoklak_absorbation]
burn_immunity 			= 0
strike_immunity 		= 0
shock_immunity 			= 0
wound_immunity 			= 0
radiation_immunity 		= 0
telepatic_immunity 		= 0
chemical_burn_immunity 	        = 0
explosion_immunity 		= 0.10
fire_wound_immunity  	        = 0

[mar_army_cargo]:device_pda
$spawn 				= "quest_items\mar_army_cargo"
visual                          = dynamics\equipments\quest\safe_container.ogf
story_id 			= mar_army_cargo
description			= st_mar_army_cargo_descr
inv_name			= st_mar_army_cargo
inv_name_short			= st_mar_army_cargo
inv_weight			= 10.0
inv_grid_width	        	= 3
inv_grid_height			= 2
inv_grid_x			= 11
inv_grid_y			= 36
cost 				= 0
can_trade			= false
quest_item      	        = true

[mar_mine_sensor]:device_pda
$spawn 				= "quest_items\mar_mine_sensor"
visual				= dynamics\equipments\quest\box_condensers.ogf
story_id 			= mar_mine_sensor
description			= st_mar_mine_sensor_descr
inv_name			= st_mar_mine_sensor
inv_name_short			= st_mar_mine_sensor
inv_weight			= 0.7
inv_grid_width			= 2
inv_grid_height			= 2
inv_grid_x			= 34
inv_grid_y			= 34
cost 				= 0
can_trade			= false
quest_item      	        = true

[mar_mine_detector]:device_pda
$spawn 				= "quest_items\mar_mine_detector"
visual				= dynamics\devices\dev_flash_2\dev_flash_2.ogf
description			= st_mar_mine_detector_descr
inv_name			= st_mar_mine_detector
inv_name_short			= st_mar_mine_detector
inv_weight			= 2.5
inv_grid_width			= 2
inv_grid_height			= 2
inv_grid_x			= 22
inv_grid_y			= 24
cost 				= 0
can_trade			= false
quest_item      	        = true

[mar_georadar]:device_pda
$spawn 				= "quest_items\mar_georadar"
visual				= dynamics\devices\dev_flash_2\dev_flash_2.ogf
description			= st_mar_georadar_descr
inv_name			= st_mar_georadar
inv_name_short			= st_mar_georadar
inv_weight			= 1.8
inv_grid_width			= 2
inv_grid_height			= 2
inv_grid_x			= 32
inv_grid_y			= 34
cost 				= 0
can_trade			= false
quest_item      	        = true

[esc_b2_bomb]:device_pda
$spawn 				= "quest_items\esc_b2_bomb"
visual                          = dynamics\devices\dev_mod_items\bomb_c4.ogf
story_id 			= esc_b2_bomb
description			= st_esc_b2_bomb_descr
inv_name			= st_esc_b2_bomb
inv_name_short			= st_esc_b2_bomb
inv_weight			= 5.00
inv_grid_width		        = 2
inv_grid_height		        = 2
inv_grid_x			= 27
inv_grid_y			= 23
cost 				= 0
can_trade			= false
quest_item      	        = true

[esc_b2_bomb_control]:identity_immunities
GroupControlSection	      = spawn_group
discovery_dependency           = 
$spawn 			        = "devices\quest_items\esc_b2_bomb_control"
$prefetch 		        = 32
class			        = II_ANTIR
cform                           = skeleton
visual			        = dynamics\devices\dev_pda\dev_pda.ogf
description			= st_esc_b2_bomb_control_descr
inv_name			= st_esc_b2_bomb_control
inv_name_short	                = st_esc_b2_bomb_control
inv_weight			= 0.25
inv_grid_width		        = 1
inv_grid_height		        = 1
inv_grid_x			= 14
inv_grid_y			= 33
cost				= 0
eat_health                      = 0
eat_satiety                     = 0
eat_power                       = 0
eat_radiation                   = 0
wounds_heal_perc                = 0
eat_portions_num                = 1
animation_slot		        = 4
can_trade			= false
quest_item      	        = true
hud                             = wpn_vodka_hud

[esc_b2_tamerlan_flash]:device_pda
$spawn 				= "quest_items\esc_b2_tamerlan_flash"
visual			        = dynamics\devices\dev_flash_2\dev_flash_2.ogf
description			= st_esc_b2_tamerlan_flash_descr
inv_name			= st_esc_b2_tamerlan_flash
inv_name_short			= st_esc_b2_tamerlan_flash
story_id 			= esc_b2_tamerlan_flash
inv_grid_width		        = 1
inv_grid_height		        = 1
inv_grid_x			= 11
inv_grid_y			= 23
inv_weight			= 0.10
cost 				= 0
can_trade			= false
quest_item      	        = true

[esc_b3_safe_flash]:device_pda
$spawn 				= "quest_items\esc_b3_safe_flash"
visual			        = dynamics\devices\dev_flash_2\dev_flash_2.ogf
description			= st_esc_b3_safe_flash_descr
inv_name			= st_esc_b3_safe_flash
inv_name_short			= st_esc_b3_safe_flash
story_id 			= esc_b3_safe_flash
inv_grid_width		        = 1
inv_grid_height		        = 1
inv_grid_x			= 11
inv_grid_y			= 23
inv_weight			= 0.10
cost 				= 0
can_trade			= false
quest_item      	        = true

[esc_b3_safe_key]:device_pda
$spawn 				= "quest_items\esc_b3_safe_key"
visual                          = dynamics\equipments\documents_7.ogf
story_id 			= esc_b3_safe_key
description			= st_esc_b3_safe_key_descr
inv_name			= st_esc_b3_safe_key
inv_name_short			= st_esc_b3_safe_key
inv_weight			= 0.05
inv_grid_width	        	= 1
inv_grid_height			= 1
inv_grid_x			= 4
inv_grid_y			= 15
cost 				= 0
can_trade			= false
quest_item      	        = true

[esc_key_from_gate]:device_pda
$spawn 				= "quest_items\esc_key_from_gate"
visual                          = dynamics\equipments\documents_7.ogf
story_id 			= esc_key_from_gate
description			= st_esc_key_from_gate_descr
inv_name			= st_esc_key_from_gate
inv_name_short			= st_esc_key_from_gate
inv_weight			= 0.05
inv_grid_width	        	= 1
inv_grid_height			= 1
inv_grid_x			= 30
inv_grid_y			= 36
cost 				= 0
can_trade			= false
quest_item      	        = true

[agru_key_from_door]:device_pda
$spawn 				= "quest_items\agru_key_from_door"
visual                          = dynamics\equipments\documents_7.ogf
story_id 			= agru_key_from_door
description			= st_agru_key_from_door_descr
inv_name			= st_agru_key_from_door
inv_name_short			= st_agru_key_from_door
inv_weight			= 0.05
inv_grid_width	        	= 1
inv_grid_height			= 2
inv_grid_x			= 37
inv_grid_y			= 35
cost 				= 0
can_trade			= false
quest_item      	        = true

[agru_secret_docks_1]:device_pda
$spawn 				= "quest_items\agru_secret_docks_1"
visual				= dynamics\equipments\documents_7.ogf
story_id 			= agru_secret_docks_1
description			= st_agru_secret_docks_1_descr
inv_name			= st_agru_secret_docks_1
inv_name_short			= st_agru_secret_docks_1
inv_weight			= 0.10
inv_grid_width			= 2
inv_grid_height			= 1
inv_grid_x			= 15
inv_grid_y			= 37
cost 				= 0
can_trade			= false
quest_item      	        = true

[agru_secret_docks_2]:device_pda
$spawn 				= "quest_items\agru_secret_docks_2"
visual				= dynamics\equipments\documents_7.ogf
story_id 			= agru_secret_docks_2
description			= st_agru_secret_docks_2_descr
inv_name			= st_agru_secret_docks_2
inv_name_short			= st_agru_secret_docks_2
inv_weight			= 0.10
inv_grid_width			= 2
inv_grid_height			= 1
inv_grid_x			= 15
inv_grid_y			= 37
cost 				= 0
can_trade			= false
quest_item      	        = true

[jup_killer_caravan_case]:device_pda
$spawn 				= "quest_items\jup_killer_caravan_case"
visual                          = dynamics\equipments\documents_7.ogf
story_id 			= jup_killer_caravan_case
description			= st_jup_killer_caravan_case_descr
inv_name			= st_jup_killer_caravan_case
inv_name_short			= st_jup_killer_caravan_case
inv_weight			= 8.0
inv_grid_width	        	= 2
inv_grid_height			= 1
inv_grid_x			= 2
inv_grid_y			= 40
cost 				= 0
can_trade			= false
quest_item      	        = true

[mil_hole_bomb]:device_pda
$spawn 				= "quest_items\mil_hole_bomb"
visual                          = dynamics\devices\dev_mod_items\bomb_c4.ogf
story_id 			= mil_hole_bomb
description			= st_mil_hole_bomb_descr
inv_name			= st_mil_hole_bomb
inv_name_short			= st_mil_hole_bomb
inv_weight			= 5.00
inv_grid_width		        = 2
inv_grid_height		        = 2
inv_grid_x			= 27
inv_grid_y			= 23
cost 				= 0
can_trade			= false
quest_item      	        = true

[mil_hole_bomb_control]:identity_immunities
GroupControlSection	      = spawn_group
discovery_dependency           = 
$spawn 			        = "devices\quest_items\mil_hole_bomb_control"
$prefetch 		        = 32
class			        = II_ANTIR
cform                           = skeleton
visual			        = dynamics\devices\dev_pda\dev_pda.ogf
description			= st_mil_hole_bomb_control_descr
inv_name			= st_mil_hole_bomb_control
inv_name_short	                = st_mil_hole_bomb_control
inv_weight			= 0.25
inv_grid_width		        = 1
inv_grid_height		        = 1
inv_grid_x			= 14
inv_grid_y			= 33
cost				= 0
eat_health                      = 0
eat_satiety                     = 0
eat_power                       = 0
eat_radiation                   = 0
wounds_heal_perc                = 0
eat_portions_num                = 1
animation_slot		        = 4
can_trade			= false
quest_item      	        = true
hud                             = wpn_vodka_hud

[val_renegade_money_case]:device_pda
$spawn 				= "quest_items\val_renegade_money_case"
visual                          = dynamics\equipments\documents_7.ogf
story_id 			= val_renegade_money_case
description			= st_val_renegade_money_case_descr
inv_name			= st_val_renegade_money_case
inv_name_short			= st_val_renegade_money_case
inv_weight			= 4.0
inv_grid_width	        	= 2
inv_grid_height			= 1
inv_grid_x			= 2
inv_grid_y			= 40
cost 				= 0
can_trade			= false
quest_item      	        = true

[val_access_card_x18]:device_pda
$spawn 				= "quest_items\val_access_card_x18"
visual                          = dynamics\equipments\quest\access_card.ogf
story_id 			= val_access_card_x18
description			= st_val_access_card_x18_descr
inv_name			= st_val_access_card_x18
inv_name_short			= st_val_access_card_x18
inv_weight			= 0.05
inv_grid_width			= 1
inv_grid_height			= 1
inv_grid_x			= 18
inv_grid_y			= 21
cost 				= 0
can_trade			= false
quest_item      	        = true

[val_key_from_safe]:device_pda
$spawn 				= "quest_items\val_key_from_safe"
visual                          = dynamics\equipments\documents_7.ogf
story_id 			= val_key_from_safe
description			= st_val_key_from_safe_descr
inv_name			= st_val_key_from_safe
inv_name_short			= st_val_key_from_safe
inv_weight			= 0.05
inv_grid_width	        	= 1
inv_grid_height			= 2
inv_grid_x			= 37
inv_grid_y			= 35
cost 				= 0
can_trade			= false
quest_item      	        = true

[val_b4_baltazar_pda]:device_pda
$spawn 				= "quest_items\val_b4_baltazar_pda"
story_id 			= val_b4_baltazar_pda
description			= st_val_b4_baltazar_pda_descr
inv_name			= st_val_b4_baltazar_pda
inv_name_short			= st_val_b4_baltazar_pda
inv_weight			= 0.10
cost 				= 0
can_trade			= false
quest_item      	        = true

[x18_secret_docks_1]:device_pda
$spawn 				= "quest_items\x18_secret_docks_1"
visual				= dynamics\equipments\documents_7.ogf
story_id 			= x18_secret_docks_1
description			= st_x18_secret_docks_1_descr
inv_name			= st_x18_secret_docks_1
inv_name_short			= st_x18_secret_docks_1
inv_weight			= 0.10
inv_grid_width			= 2
inv_grid_height			= 1
inv_grid_x			= 15
inv_grid_y			= 37
cost 				= 0
can_trade			= false
quest_item      	        = true

[x18_secret_docks_2]:device_pda
$spawn 				= "quest_items\x18_secret_docks_2"
visual				= dynamics\equipments\documents_7.ogf
story_id 			= x18_secret_docks_2
description			= st_x18_secret_docks_2_descr
inv_name			= st_x18_secret_docks_2
inv_name_short			= st_x18_secret_docks_2
inv_weight			= 0.10
inv_grid_width			= 2
inv_grid_height			= 1
inv_grid_x			= 15
inv_grid_y			= 37
cost 				= 0
can_trade			= false
quest_item      	        = true

[x18_secret_docks_3]:device_pda
$spawn 				= "quest_items\x18_secret_docks_3"
visual				= dynamics\equipments\documents_7.ogf
story_id 			= x18_secret_docks_3
description			= st_x18_secret_docks_3_descr
inv_name			= st_x18_secret_docks_3
inv_name_short			= st_x18_secret_docks_3
inv_weight			= 0.10
inv_grid_width			= 2
inv_grid_height			= 1
inv_grid_x			= 15
inv_grid_y			= 37
cost 				= 0
can_trade			= false
quest_item      	        = true

[zat_medic_antidote]:device_pda
$spawn 				= "quest_items\zat_medic_antidote"
visual                          = dynamics\equipments\documents_7.ogf
story_id 			= zat_medic_antidote
description			= st_zat_medic_antidote_descr
inv_name			= st_zat_medic_antidote
inv_name_short			= st_zat_medic_antidote
inv_weight			= 0.05
inv_grid_width	        	= 2
inv_grid_height			= 1
inv_grid_x			= 27
inv_grid_y			= 34
cost 				= 0
can_trade			= false
quest_item      	        = true

[zat_wisdom_book_1]:device_pda
$spawn 				= "quest_items\zat_wisdom_book_1"
visual                          = dynamics\equipments\documents_7.ogf
story_id 			= zat_wisdom_book_1
description			= st_zat_wisdom_book_1_descr
inv_name			= st_zat_wisdom_book_1
inv_name_short			= st_zat_wisdom_book_1
inv_weight			= 0.1
inv_grid_width	        	= 2
inv_grid_height			= 1
inv_grid_x			= 38
inv_grid_y			= 34
cost 				= 0
can_trade			= false
quest_item      	        = true

[zat_wisdom_book_2]:zat_wisdom_book_1
story_id 			= zat_wisdom_book_2
description			= st_zat_wisdom_book_2_descr
inv_name			= st_zat_wisdom_book_2
inv_name_short			= st_zat_wisdom_book_2

[zat_wisdom_book_3]:zat_wisdom_book_2
story_id 			= zat_wisdom_book_3
description			= st_zat_wisdom_book_3_descr
inv_name			= st_zat_wisdom_book_3
inv_name_short			= st_zat_wisdom_book_3

[zat_mad_dog_pda]:device_pda
$spawn 				= "quest_items\zat_mad_dog_pda"
story_id 			= zat_mad_dog_pda
description			= st_zat_mad_dog_pda_descr
inv_name			= st_zat_mad_dog_pda
inv_name_short			= st_zat_mad_dog_pda
inv_weight			= 0.10
cost 				= 0
can_trade			= false
quest_item      	        = true

[pri_inquisitor_pda_1]:device_pda
$spawn 				= "quest_items\pri_inquisitor_pda_1"
story_id 			= pri_inquisitor_pda_1
description			= st_pri_inquisitor_pda_1_descr
inv_name			= st_pri_inquisitor_pda_1
inv_name_short			= st_pri_inquisitor_pda_1
inv_weight			= 0.10
cost 				= 0
can_trade			= false
quest_item      	        = true

[pri_inquisitor_pda_2]:pri_inquisitor_pda_1
story_id 			= pri_inquisitor_pda_2
description			= st_pri_inquisitor_pda_2_descr
inv_name			= st_pri_inquisitor_pda_2
inv_name_short			= st_pri_inquisitor_pda_2

[pri_fenix_brother_medallion]:device_pda
$spawn 				= "quest_items\pri_fenix_brother_medallion"
visual                          = dynamics\equipments\documents_7.ogf
story_id 			= pri_fenix_brother_medallion
description			= st_pri_fenix_brother_medallion_descr
inv_name			= st_pri_fenix_brother_medallion
inv_name_short			= st_pri_fenix_brother_medallion
inv_weight			= 0.02
inv_grid_width			= 1
inv_grid_height			= 2
inv_grid_x			= 28
inv_grid_y			= 39
cost 				= 0
can_trade			= false
quest_item      	        = true

[quest_bloodsucker_letter_1]:booster
$spawn 				= "quest_items\bloodsucker_letter_1"
visual                          = dynamics\equipments\documents_7.ogf
description			= st_quest_bloodsucker_letter_1_descr
inv_name			= st_quest_bloodsucker_letter_1
inv_name_short			= st_quest_bloodsucker_letter_1
inv_weight			= 0.05
inv_grid_width	        	= 2
inv_grid_height			= 1
inv_grid_x			= 7
inv_grid_y			= 22
cost				= 0
can_trade			= false
quest_item      	        = false

[quest_bloodsucker_letter_2]:device_pda
$spawn 				= "quest_items\bloodsucker_letter_2"
visual                          = dynamics\equipments\documents_7.ogf
description			= st_quest_bloodsucker_letter_2_descr
inv_name			= st_quest_bloodsucker_letter_2
inv_name_short			= st_quest_bloodsucker_letter_2
inv_weight			= 0.05
inv_grid_width	        	= 2
inv_grid_height			= 1
inv_grid_x			= 9
inv_grid_y			= 22
cost 				= 0
can_trade			= false
quest_item      	        = false

[quest_bloodsucker_vaccine]:device_pda
$spawn 				= "quest_items\quest_bloodsucker_vaccine"
visual				= dynamics\devices\dev_aptechka\dev_aptechka_high.ogf
description			= st_quest_bloodsucker_vaccine_descr
inv_name			= st_quest_bloodsucker_vaccine
inv_name_short			= st_quest_bloodsucker_vaccine
inv_weight			= 0.2
inv_grid_width			= 2
inv_grid_height			= 1
inv_grid_x			= 33
inv_grid_y			= 40
cost 				= 0
can_trade			= false
quest_item      	        = true

[quest_live_water]:device_pda
$spawn 				= "quest_items\quest_live_water"
visual				= dynamics\devices\dev_vodka\dev_vodka.ogf
story_id 			= quest_live_water
description			= st_quest_live_water_descr
inv_name			= st_quest_live_water
inv_name_short			= st_quest_live_water
inv_weight			= 1.0
inv_grid_width			= 2
inv_grid_height			= 2
inv_grid_x			= 20
inv_grid_y			= 23
cost 				= 0
can_trade			= false
quest_item      	        = true

[quest_medic_medkit]:device_pda
$spawn 				= "quest_items\quest_medic_medkit"
visual				= dynamics\devices\dev_aptechka\dev_aptechka_high.ogf
story_id 			= quest_medic_medkit
description			= st_quest_medic_medkit_descr
inv_name			= st_quest_medic_medkit
inv_name_short			= st_quest_medic_medkit
inv_weight			= 0.8
inv_grid_width			= 1
inv_grid_height			= 1
inv_grid_x			= 20
inv_grid_y			= 34
cost 				= 0
can_trade			= false
quest_item      	        = true

[quest_flash_light]:device_pda
$spawn 				= "quest_items\quest_flash_light"
visual				= dynamics\devices\dev_flash_2\dev_flash_2.ogf
story_id 			= quest_flash_light
description			= st_quest_flash_light_descr
inv_name			= st_quest_flash_light
inv_name_short			= st_quest_flash_light
inv_weight			= 0.32
inv_grid_width			= 2
inv_grid_height			= 2
inv_grid_x			= 22
inv_grid_y			= 26
cost 				= 0
can_trade			= false
quest_item      	        = true

[quest_arms_case]:device_pda
$spawn 				= "quest_items\quest_arms_case"
visual				= dynamics\devices\dev_merger\dev_merger.ogf
story_id 			= quest_arms_case
description			= st_quest_arms_case_descr
inv_name			= st_quest_arms_case
inv_name_short			= st_quest_arms_case
inv_weight			= 1.25
inv_grid_width			= 2
inv_grid_height			= 2
inv_grid_x			= 24
inv_grid_y			= 27
cost 				= 0
can_trade			= false
quest_item      	        = true

[quest_heavy_medkits]:device_pda
$spawn 				= "quest_items\quest_heavy_medkits"
visual				= dynamics\devices\dev_aptechka\dev_aptechka_high.ogf
story_id 			= quest_heavy_medkits
description			= st_quest_heavy_medkits_descr
inv_name			= st_quest_heavy_medkits
inv_name_short			= st_quest_heavy_medkits
inv_weight			= 0.8
inv_grid_width			= 2
inv_grid_height			= 2
inv_grid_x			= 26
inv_grid_y			= 27
cost 				= 0
can_trade			= false
quest_item      	        = true

[quest_photo_device]:device_pda
$spawn 				= "quest_items\quest_photo_device"
story_id 			= quest_photo_device
description			= st_quest_photo_device_descr
inv_name			= st_quest_photo_device
inv_name_short			= st_quest_photo_device
inv_weight			= 1.6
inv_grid_width			= 2
inv_grid_height			= 2
inv_grid_x			= 28
inv_grid_y			= 27
cost 				= 0
can_trade			= false
quest_item      	        = true

[quest_drink_beylis]:device_pda
$spawn 				= "quest_items\quest_drink_beylis"
visual				= dynamics\devices\dev_foods\beer.ogf
story_id 			= quest_drink_beylis
description			= st_quest_drink_beylis_descr
inv_name			= st_quest_drink_beylis
inv_name_short			= st_quest_drink_beylis
inv_weight			= 0.7
inv_grid_width			= 1
inv_grid_height			= 2
inv_grid_x			= 29
inv_grid_y			= 39
cost 				= 0
can_trade			= false
quest_item      	        = true

[quest_frequency_radio]:device_pda
$spawn 				= "quest_items\quest_frequency_radio"
visual			        = dynamics\devices\dev_fmradio\dev_fmradio.ogf
description			= st_quest_frequency_radio_descr
inv_name			= st_quest_frequency_radio
inv_name_short			= st_quest_frequency_radio
inv_weight			= 0.4
inv_grid_width			= 1
inv_grid_height			= 2
inv_grid_x			= 27
inv_grid_y			= 39
cost 				= 0
can_trade			= false

[quest_sharpshooter_binocular]:device_pda
$spawn 				= "quest_items\quest_sharpshooter_binocular"
visual			        = dynamics\devices\dev_binoculars\dev_binoculars.ogf
story_id 			= quest_sharpshooter_binocular
description			= st_quest_sharpshooter_binocular_descr
inv_name			= st_quest_sharpshooter_binocular
inv_name_short			= st_quest_sharpshooter_binocular
inv_weight			= 0.3
inv_grid_width			= 2
inv_grid_height			= 1
inv_grid_x			= 20
inv_grid_y			= 25
cost 				= 0
can_trade			= false
quest_item      	        = true

[special_helicopter_key]:device_pda
$spawn 				= "quest_items\special_helicopter_key"
visual				= dynamics\equipments\quest\access_card.ogf
description			= st_special_helicopter_key_descr
inv_name			= st_special_helicopter_key
inv_name_short			= st_special_helicopter_key
inv_weight			= 0.03
inv_grid_width			= 1
inv_grid_height			= 1
inv_grid_x			= 32
inv_grid_y			= 36
cost 				= 0
can_trade			= false
quest_item      	        = true

[important_science_docks]:device_pda
$spawn 				= "quest_items\important_science_docks"
visual				= dynamics\equipments\documents_7.ogf
story_id 			= important_science_docks
description			= st_important_science_docks_descr
inv_name			= st_important_science_docks
inv_name_short			= st_important_science_docks
inv_weight			= 0.11
inv_grid_width			= 2
inv_grid_height			= 1
inv_grid_x			= 12
inv_grid_y			= 22
cost 				= 0
can_trade			= false
quest_item      	        = true

[signaller_toolkit_1]:device_pda
$spawn 				= "quest_items\signaller_toolkit_1"
visual				= dynamics\equipments\quest\box_toolkit_2.ogf
description			= st_signaller_toolkit_1_descr
inv_name			= st_signaller_toolkit_1
inv_name_short			= st_signaller_toolkit_1
inv_weight			= 1.5
inv_grid_width			= 2
inv_grid_height			= 2
inv_grid_x			= 15
inv_grid_y			= 39
cost 				= 0
can_trade			= false

[signaller_toolkit_2]:device_pda
$spawn 				= "quest_items\signaller_toolkit_2"
visual				= dynamics\equipments\quest\box_toolkit_3.ogf
description			= st_signaller_toolkit_2_descr
inv_name			= st_signaller_toolkit_2
inv_name_short			= st_signaller_toolkit_2
inv_weight			= 2.12
inv_grid_width			= 2
inv_grid_height			= 2
inv_grid_x			= 13
inv_grid_y			= 39
cost 				= 0
can_trade			= false

[detector_modify_toolkit]:device_pda
$spawn 				= "quest_items\detector_modify_toolkit"
visual				= dynamics\equipments\quest\box_toolkit_3.ogf
story_id 			= detector_modify_toolkit
description			= st_detector_modify_toolkit_descr
inv_name			= st_detector_modify_toolkit
inv_name_short			= st_detector_modify_toolkit
inv_weight			= 0.75
inv_grid_width			= 2
inv_grid_height			= 1
inv_grid_x			= 12
inv_grid_y			= 24
cost 				= 0
can_trade			= false
quest_item      	        = true

[letter_from_agent]:device_pda
$spawn 				= "quest_items\letter_from_agent"
visual                          = dynamics\equipments\documents_7.ogf
description			= st_letter_from_agent_descr
inv_name			= st_letter_from_agent
inv_name_short			= st_letter_from_agent
inv_weight			= 0.05
inv_grid_width	        	= 2
inv_grid_height			= 1
inv_grid_x			= 7
inv_grid_y			= 22
cost 				= 0
can_trade			= false

[flash_avoid_witnesses]:booster
$spawn 				= "food and drugs\flash_avoid_witnesses"
visual			        = dynamics\devices\dev_flash_2\dev_flash_2.ogf
inv_name			= st_flash_avoid_witnesses_name
inv_name_short		        = st_flash_avoid_witnesses_name
description			= st_flash_avoid_witnesses_descr
inv_weight			= 0.12
inv_grid_width		        = 1
inv_grid_height		        = 1
inv_grid_x			= 11
inv_grid_y			= 23
cost				= 0
can_trade			= false
quest_item      	        = true

[device_pda_alfa_commander_novice]:device_pda
$spawn 				= "quest_items\device_pda_alfa_commander_novice"
description			= st_device_pda_alfa_commander_novice_descr
inv_name			= st_device_pda_alfa_commander_novice
inv_name_short		        = st_device_pda_alfa_commander_novice
can_trade			= true
quest_item      	        = false
cost				= 1500

[device_pda_alfa_commander_regular]:device_pda
$spawn 				= "quest_items\device_pda_alfa_commander_regular"
description			= st_device_pda_alfa_commander_regular_descr
inv_name			= st_device_pda_alfa_commander_regular
inv_name_short		        = st_device_pda_alfa_commander_regular
can_trade			= true
quest_item      	        = false
cost				= 2400

[device_pda_alfa_commander_experienced]:device_pda
$spawn 				= "quest_items\device_pda_alfa_commander_experienced"
description			= st_device_pda_alfa_commander_experienced_descr
inv_name			= st_device_pda_alfa_commander_experienced
inv_name_short		        = st_device_pda_alfa_commander_experienced
can_trade			= true
quest_item      	        = false
cost				= 3100

[device_pda_alfa_commander_veteran]:device_pda
$spawn 				= "quest_items\device_pda_alfa_commander_veteran"
description			= st_device_pda_alfa_commander_veteran_descr
inv_name			= st_device_pda_alfa_commander_veteran
inv_name_short		        = st_device_pda_alfa_commander_veteran
can_trade			= true
quest_item      	        = false
cost				= 4000

[device_pda_alfa_commander_master]:device_pda
$spawn 				= "quest_items\device_pda_alfa_commander_master"
description			= st_device_pda_alfa_commander_master_descr
inv_name			= st_device_pda_alfa_commander_master
inv_name_short		        = st_device_pda_alfa_commander_master
can_trade			= true
quest_item      	        = false
cost				= 5000

[device_pda_b1_commander]:device_pda
$spawn 				= "quest_items\device_pda_b1_commander"
description			= st_device_pda_b1_commander_descr
inv_name			= st_device_pda_b1_commander
inv_name_short		        = st_device_pda_b1_commander
can_trade			= true
quest_item      	        = false
cost				= 5000

[device_pda_b1_renegade_1]:device_pda
$spawn 				= "quest_items\device_pda_b1_renegade_1"
description			= st_device_pda_b1_renegade_1_descr
inv_name			= st_device_pda_b1_renegade_1
inv_name_short		        = st_device_pda_b1_renegade_1
can_trade			= true
quest_item      	        = false
cost				= 2000

[device_pda_b1_renegade_2]:device_pda
$spawn 				= "quest_items\device_pda_b1_renegade_2"
description			= st_device_pda_b1_renegade_2_descr
inv_name			= st_device_pda_b1_renegade_2
inv_name_short		        = st_device_pda_b1_renegade_2
can_trade			= true
quest_item      	        = false
cost				= 2000

[device_pda_b1_renegade_3]:device_pda
$spawn 				= "quest_items\device_pda_b1_renegade_3"
description			= st_device_pda_b1_renegade_3_descr
inv_name			= st_device_pda_b1_renegade_3
inv_name_short		        = st_device_pda_b1_renegade_3
can_trade			= true
quest_item      	        = false
cost				= 2000

[device_pda_cherniy]:device_pda
$spawn 				= "quest_items\device_pda_cherniy"
description			= st_device_pda_cherniy_descr
inv_name			= st_device_pda_cherniy
inv_name_short		        = st_device_pda_cherniy
can_trade			= true
quest_item      	        = false
cost				= 2500

[device_pda_kasilov]:device_pda
$spawn 				= "quest_items\device_pda_kasilov"
description			= st_device_pda_kasilov_descr
inv_name			= st_device_pda_kasilov
inv_name_short		        = st_device_pda_kasilov
can_trade			= false
quest_item      	        = true
cost				= 0

[jup_thief_voron_pda]:device_pda
$spawn 				= "quest_items\thief_voron_pda"
description			= st_jup_thief_voron_pda_descr
inv_name			= st_jup_thief_voron_pda
inv_name_short		        = st_jup_thief_voron_pda
can_trade			= false
quest_item      	        = true
cost				= 0

[zat_intercepted_case]:device_pda
$spawn 				= "quest_items\zat_intercepted_case"
visual				= dynamics\devices\dev_merger\dev_merger.ogf
inv_weight			= 0.5
inv_grid_width			= 2
inv_grid_height			= 1
inv_grid_x			= 8
inv_grid_y			= 18
description			= st_monolith_intercepted_case_descr
inv_name			= st_monolith_intercepted_case
inv_name_short			= st_monolith_intercepted_case
can_trade			= false
cost 				= 0
story_id 			= zat_intercepted_case

[af_acid_star]:af_base
$spawn 				= "artefacts\acid_star"
class   			= SCRPTART
visual				= dynamics\artefacts\af_vyvert.ogf
description			= st_af_acid_star_descr
inv_name			= st_af_acid_star_name
inv_name_short		        = st_af_acid_star_name
inv_weight			= 0.5
inv_grid_x			= 14
inv_grid_y			= 26
cost				= 0
jump_height			= 0
particles			= artefact\af_acidic_idle
det_show_particles		= artefact\af_acidic_show
det_hide_particles		= artefact\af_acidic_hide
af_rank				= 0
lights_enabled                  = true
trail_light_color 		= 0.4,0.6,1.0 ;0.85,1.0,0.5
trail_light_range 		= 7.5
health_restore_speed		= 0
radiation_restore_speed	        = 0.006
satiety_restore_speed		= 0
power_restore_speed		= 0
bleeding_restore_speed		= 0
additional_inventory_weight	= 5
additional_inventory_weight2	= 5
attach_angle_offset		= 1.922,1.551,-0.740   
attach_position_offset          = 0.15,0.002,0.25
attach_bone_name		= bip01_r_hand
auto_attach			= false
can_trade			= false
quest_item      	        = true
hit_absorbation_sect            = af_acid_star_absorbation
[af_acid_star_absorbation]
burn_immunity 			= 0.10
strike_immunity 		= 0
shock_immunity 			= 0
wound_immunity 			= 0.10
radiation_immunity 		= 0
telepatic_immunity 		= 0
chemical_burn_immunity 	        = 0.20
explosion_immunity 		= 0
fire_wound_immunity  	        = 0

[zat_postman_parcel]:device_pda
$spawn 				= "quest_items\zat_postman_parcel"
description			= st_zat_postman_parcel_descr
inv_name			= st_zat_postman_parcel
inv_name_short		        = st_zat_postman_parcel
visual				= dynamics\devices\dev_mod_items\video_cassette.ogf
can_trade			= false
quest_item      	        = true
cost				= 0
inv_grid_width			= 2
inv_grid_height			= 2
inv_grid_x			= 29
inv_grid_y			= 33

[zat_danger_parcel]:device_pda
$spawn 				= "quest_items\zat_danger_parcel"
description			= st_zat_danger_parcel_descr
inv_name			= st_zat_danger_parcel
inv_name_short		        = st_zat_danger_parcel
can_trade			= false
quest_item      	        = true
cost				= 0
inv_grid_width			= 1
inv_grid_height			= 2
inv_grid_x			= 5
inv_grid_y			= 23

[x18_secret_gs67]:device_pda
$spawn 				= "quest_items\x18_secret_gs67"
visual                  	= dynamics\weapons\wpn_quest\x18_secret_gs67.ogf
story_id 			= x18_secret_gs67
inv_grid_width			= 6
inv_grid_height			= 2
inv_grid_x			= 0
inv_grid_y			= 29
inv_name                	= st_x18_secret_gs67
inv_name_short         	 	= st_x18_secret_gs67
description		        = st_x18_secret_gs67
inv_weight			= 5.5
cost 				= 0
can_trade			= false
quest_item      	        = true

[zat_shakal_weapon]:device_pda
$spawn 				= "quest_items\zat_shakal_weapon"
visual				= dynamics\weapons\wpn_quest\shakal_weapon.ogf
inv_weight			= 3.2
inv_grid_width			= 2
inv_grid_height			= 1
inv_grid_x			= 27
inv_grid_y			= 33
description			= st_zat_shakal_weapon_descr
inv_name			= st_zat_shakal_weapon
inv_name_short			= st_zat_shakal_weapon
can_trade			= false
quest_item      	        = true
cost 				= 0

[shustriy_ingram_m10]:device_pda
$spawn 				= "quest_items\shustriy_ingram_m10"
visual				= dynamics\weapons\wpn_quest\shustriy_mac10.ogf
inv_weight			= 2.3
inv_grid_width          	= 2
inv_grid_height         	= 2
inv_grid_x              	= 25
inv_grid_y              	= 20
description			= st_shustriy_ingram_m10_descr
inv_name			= st_shustriy_ingram_m10
inv_name_short			= st_shustriy_ingram_m10
can_trade			= false
quest_item      	        = true
cost 				= 0
story_id 			= shustriy_ingram_m10

[shustriy_ak47]:device_pda
$spawn 				= "quest_items\shustriy_ak47"
visual				= dynamics\weapons\wpn_quest\shustriy_ak47.ogf
inv_weight                      = 3.6
inv_grid_width                  = 5
inv_grid_height                 = 2
inv_grid_x                      = 36
inv_grid_y                      = 4
description			= st_shustriy_ak47_descr
inv_name			= st_shustriy_ak47
inv_name_short			= st_shustriy_ak47
can_trade			= false
quest_item      	        = true
cost 				= 0
story_id 			= shustriy_ak47

[shustriy_mossberg_590mk]:device_pda
$spawn 				= "quest_items\shustriy_mossberg_590mk"
visual				= dynamics\weapons\wpn_quest\shustriy_mossberg.ogf
inv_weight                      = 3.0
inv_grid_width		        = 6
inv_grid_height		        = 1
inv_grid_x		        = 35
inv_grid_y		        = 20
description			= st_shustriy_mossberg_590mk_descr
inv_name			= st_shustriy_mossberg_590mk
inv_name_short			= st_shustriy_mossberg_590mk
can_trade			= false
quest_item      	        = true
cost 				= 0
story_id 			= shustriy_mossberg_590mk

[shustriy_steyr_aug_ss190]:device_pda
$spawn 				= "quest_items\shustriy_steyr_aug_ss190"
visual				= dynamics\weapons\wpn_quest\shustriy_steyr_aug.ogf
inv_weight                      = 3.7
inv_grid_width                  = 6
inv_grid_height                 = 2
inv_grid_x                      = 25
inv_grid_y                      = 18
description			= st_shustriy_steyr_aug_ss190_descr
inv_name			= st_shustriy_steyr_aug_ss190
inv_name_short			= st_shustriy_steyr_aug_ss190
can_trade			= false
quest_item      	        = true
cost 				= 0
story_id 			= shustriy_steyr_aug_ss190

[detector_serafim]:identity_immunities
GroupControlSection	        = spawn_group
$spawn 			        = "devices\detector_serafim"
$prefetch 		        = 32
class			        = DET_ADVA
visual			        = dynamics\devices\dev_detector_2\dev_detector_2.ogf
cform			        = skeleton
animation_slot		        = 7
slot			        = 8
ef_detector_type	        = 1
default_to_ruck		        = false
inv_name		        = st_detector_serafim
inv_name_short	                = st_detector_serafim
description		        = st_detector_serafim_descr
inv_grid_width		        = 1
inv_grid_height		        = 1
inv_grid_x		        = 16
inv_grid_y		        = 7
inv_weight		        = 1.0
cost			        = 1000
hud			        = detector_advanced_hud
af_radius		        = 30
af_vis_radius		        = 4
attach_angle_offset	        = -1.303,-1.493,-1.202
attach_position_offset	        = 0.110,-0.019,0.000
attach_bone_name	        = bip01_l_hand
auto_attach		        = false
snd_draw                        = weapons\ak74_draw
snd_holster                     = weapons\generic_holster
af_class_1		        = af_prodigy_1_danger
af_sound_1_		        = detectors\art_beep1
af_freq_1		        = 0.05, 2
af_class_2		        = af_prodigy_2_danger
af_sound_2_		        = detectors\art_beep1
af_freq_2		        = 0.05, 2
af_class_3		        = af_prodigy_3_danger
af_sound_3_		        = detectors\art_beep1
af_freq_3		        = 0.05, 2
af_class_4		        = af_prodigy_4_danger
af_sound_4_		        = detectors\art_beep1
af_freq_4		        = 0.05, 2
af_class_5		        = af_prodigy_5_danger
af_sound_5_		        = detectors\art_beep1
af_freq_5		        = 0.05, 2
af_class_6		        = af_prodigy_6_danger
af_sound_6_		        = detectors\art_beep1
af_freq_6		        = 0.05, 2
af_class_7		        = af_prodigy_1_processed
af_sound_7_		        = detectors\art_beep1
af_freq_7		        = 0.05, 2
af_class_8		        = af_prodigy_2_processed
af_sound_8_		        = detectors\art_beep1
af_freq_8		        = 0.05, 2
af_class_9		        = af_prodigy_3_processed
af_sound_9_		        = detectors\art_beep1
af_freq_9		        = 0.05, 2
af_class_10		        = af_prodigy_4_processed
af_sound_10_		        = detectors\art_beep1
af_freq_10		        = 0.05, 2
af_class_11		        = af_prodigy_5_processed
af_sound_11_		        = detectors\art_beep1
af_freq_11		        = 0.05, 2
af_class_12		        = af_prodigy_6_processed
af_sound_12_		        = detectors\art_beep1
af_freq_12		        = 0.05, 2

[af_prodigy_1_danger]:af_base
$spawn 				= "artefacts\af_prodigy_1_danger"
class   			= ARTEFACT
visual				= dynamics\artefacts\af_electra_moonlight.ogf
description			= st_af_prodigy_danger_descr
inv_name			= st_af_prodigy_danger_name
inv_name_short		        = st_af_prodigy_danger_name
inv_weight			= 0.5
inv_grid_x			= 35
inv_grid_y			= 40
cost				= 10000
jump_height			= 0.01
particles			= artefact\af_thermal_idle
det_show_particles		= artefact\af_thermal_show
det_hide_particles		= artefact\af_thermal_hide
af_rank				= 1
lights_enabled                  = true
trail_light_color 		= 0.5,0.7,0.2
trail_light_range 		= 2.0
health_restore_speed		= 0
radiation_restore_speed		= 0.005
satiety_restore_speed		= 0
power_restore_speed		= 0
bleeding_restore_speed		= 0
additional_inventory_weight	= 0
additional_inventory_weight2	= 0
hit_absorbation_sect            = af_prodigy_1_danger_absorbation
[af_prodigy_1_danger_absorbation]
burn_immunity 			= 0
strike_immunity 		= 0
shock_immunity 			= 0
wound_immunity 			= 0
radiation_immunity 		= 0
telepatic_immunity 		= 0
chemical_burn_immunity 	        = 0
explosion_immunity 		= 0
fire_wound_immunity  	        = 0

[af_prodigy_2_danger]:af_base
$spawn 				= "artefacts\af_prodigy_2_danger"
class   			= ARTEFACT
visual				= dynamics\artefacts\af_electra_moonlight.ogf
description			= st_af_prodigy_danger_descr
inv_name			= st_af_prodigy_danger_name
inv_name_short		        = st_af_prodigy_danger_name
inv_weight			= 0.5
inv_grid_x			= 36
inv_grid_y			= 40
cost				= 10000
jump_height			= 0.01
particles			= artefact\af_thermal_idle
det_show_particles		= artefact\af_thermal_show
det_hide_particles		= artefact\af_thermal_hide
af_rank				= 1
lights_enabled                  = true
trail_light_color 		= 0.5,0.7,0.2
trail_light_range 		= 2.0
health_restore_speed		= 0
radiation_restore_speed		= 0.005
satiety_restore_speed		= 0
power_restore_speed		= 0
bleeding_restore_speed		= 0
additional_inventory_weight	= 0
additional_inventory_weight2	= 0
hit_absorbation_sect            = af_prodigy_2_danger_absorbation
[af_prodigy_2_danger_absorbation]
burn_immunity 			= 0
strike_immunity 		= 0
shock_immunity 			= 0
wound_immunity 			= 0
radiation_immunity 		= 0
telepatic_immunity 		= 0
chemical_burn_immunity 	        = 0
explosion_immunity 		= 0
fire_wound_immunity  	        = 0

[af_prodigy_3_danger]:af_base
$spawn 				= "artefacts\af_prodigy_3_danger"
class   			= ARTEFACT
visual				= dynamics\artefacts\af_electra_moonlight.ogf
description			= st_af_prodigy_danger_descr
inv_name			= st_af_prodigy_danger_name
inv_name_short		        = st_af_prodigy_danger_name
inv_weight			= 0.5
inv_grid_x			= 37
inv_grid_y			= 40
cost				= 10000
jump_height			= 0.01
particles			= artefact\af_thermal_idle
det_show_particles		= artefact\af_thermal_show
det_hide_particles		= artefact\af_thermal_hide
af_rank				= 1
lights_enabled                  = true
trail_light_color 		= 0.5,0.7,0.2
trail_light_range 		= 2.0
health_restore_speed		= 0
radiation_restore_speed		= 0.005
satiety_restore_speed		= 0
power_restore_speed		= 0
bleeding_restore_speed		= 0
additional_inventory_weight	= 0
additional_inventory_weight2	= 0
hit_absorbation_sect            = af_prodigy_3_danger_absorbation
[af_prodigy_3_danger_absorbation]
burn_immunity 			= 0
strike_immunity 		= 0
shock_immunity 			= 0
wound_immunity 			= 0
radiation_immunity 		= 0
telepatic_immunity 		= 0
chemical_burn_immunity 	        = 0
explosion_immunity 		= 0
fire_wound_immunity  	        = 0

[af_prodigy_4_danger]:af_base
$spawn 				= "artefacts\af_prodigy_4_danger"
class   			= ARTEFACT
visual				= dynamics\artefacts\af_electra_moonlight.ogf
description			= st_af_prodigy_danger_descr
inv_name			= st_af_prodigy_danger_name
inv_name_short		        = st_af_prodigy_danger_name
inv_weight			= 0.5
inv_grid_x			= 38
inv_grid_y			= 40
cost				= 10000
jump_height			= 0.01
particles			= artefact\af_thermal_idle
det_show_particles		= artefact\af_thermal_show
det_hide_particles		= artefact\af_thermal_hide
af_rank				= 1
lights_enabled                  = true
trail_light_color 		= 0.5,0.7,0.2
trail_light_range 		= 2.0
health_restore_speed		= 0
radiation_restore_speed		= 0.005
satiety_restore_speed		= 0
power_restore_speed		= 0
bleeding_restore_speed		= 0
additional_inventory_weight	= 0
additional_inventory_weight2	= 0
hit_absorbation_sect            = af_prodigy_4_danger_absorbation
[af_prodigy_4_danger_absorbation]
burn_immunity 			= 0
strike_immunity 		= 0
shock_immunity 			= 0
wound_immunity 			= 0
radiation_immunity 		= 0
telepatic_immunity 		= 0
chemical_burn_immunity 	        = 0
explosion_immunity 		= 0
fire_wound_immunity  	        = 0

[af_prodigy_5_danger]:af_base
$spawn 				= "artefacts\af_prodigy_5_danger"
class   			= ARTEFACT
visual				= dynamics\artefacts\af_electra_moonlight.ogf
description			= st_af_prodigy_danger_descr
inv_name			= st_af_prodigy_danger_name
inv_name_short		        = st_af_prodigy_danger_name
inv_weight			= 0.5
inv_grid_x			= 39
inv_grid_y			= 40
cost				= 10000
jump_height			= 0.01
particles			= artefact\af_thermal_idle
det_show_particles		= artefact\af_thermal_show
det_hide_particles		= artefact\af_thermal_hide
af_rank				= 1
lights_enabled                  = true
trail_light_color 		= 0.5,0.7,0.2
trail_light_range 		= 2.0
health_restore_speed		= 0
radiation_restore_speed		= 0.005
satiety_restore_speed		= 0
power_restore_speed		= 0
bleeding_restore_speed		= 0
additional_inventory_weight	= 0
additional_inventory_weight2	= 0
hit_absorbation_sect            = af_prodigy_5_danger_absorbation
[af_prodigy_5_danger_absorbation]
burn_immunity 			= 0
strike_immunity 		= 0
shock_immunity 			= 0
wound_immunity 			= 0
radiation_immunity 		= 0
telepatic_immunity 		= 0
chemical_burn_immunity 	        = 0
explosion_immunity 		= 0
fire_wound_immunity  	        = 0

[af_prodigy_6_danger]:af_base
$spawn 				= "artefacts\af_prodigy_6_danger"
class   			= ARTEFACT
visual				= dynamics\artefacts\af_electra_moonlight.ogf
description			= st_af_prodigy_danger_descr
inv_name			= st_af_prodigy_danger_name
inv_name_short		        = st_af_prodigy_danger_name
inv_weight			= 0.5
inv_grid_x			= 40
inv_grid_y			= 40
cost				= 10000
jump_height			= 0.01
particles			= artefact\af_thermal_idle
det_show_particles		= artefact\af_thermal_show
det_hide_particles		= artefact\af_thermal_hide
af_rank				= 1
lights_enabled                  = true
trail_light_color 		= 0.5,0.7,0.2
trail_light_range 		= 2.0
health_restore_speed		= 0
radiation_restore_speed		= 0.005
satiety_restore_speed		= 0
power_restore_speed		= 0
bleeding_restore_speed		= 0
additional_inventory_weight	= 0
additional_inventory_weight2	= 0
hit_absorbation_sect            = af_prodigy_6_danger_absorbation
[af_prodigy_6_danger_absorbation]
burn_immunity 			= 0
strike_immunity 		= 0
shock_immunity 			= 0
wound_immunity 			= 0
radiation_immunity 		= 0
telepatic_immunity 		= 0
chemical_burn_immunity 	        = 0
explosion_immunity 		= 0
fire_wound_immunity  	        = 0

[af_prodigy_1_processed]:af_base
$spawn 				= "artefacts\af_prodigy_1_processed"
class   			= ARTEFACT
visual				= dynamics\artefacts\af_electra_moonlight.ogf
description			= st_af_prodigy_1_processed_descr
inv_name			= st_af_prodigy_1_processed_name
inv_name_short		        = st_af_prodigy_1_processed_name
inv_weight			= 0.5
inv_grid_x			= 35
inv_grid_y			= 40
cost				= 5000
jump_height			= 0.01
particles			= artefact\af_thermal_idle
det_show_particles		= artefact\af_thermal_show
det_hide_particles		= artefact\af_thermal_hide
af_rank				= 1
lights_enabled                  = true
trail_light_color 		= 0.5,0.7,0.2
trail_light_range 		= 2.0
health_restore_speed		= 0
radiation_restore_speed		= -0.004
satiety_restore_speed		= 0
power_restore_speed		= 0
bleeding_restore_speed		= 0
additional_inventory_weight	= 0
additional_inventory_weight2	= 0
hit_absorbation_sect            = af_prodigy_1_processed_absorbation
[af_prodigy_1_processed_absorbation]
burn_immunity 			= 0
strike_immunity 		= 0
shock_immunity 			= 0
wound_immunity 			= 0
radiation_immunity 		= 0
telepatic_immunity 		= 0
chemical_burn_immunity 	        = 0
explosion_immunity 		= 0
fire_wound_immunity  	        = 0

[af_prodigy_2_processed]:af_base
$spawn 				= "artefacts\af_prodigy_2_processed"
class   			= ARTEFACT
visual				= dynamics\artefacts\af_electra_moonlight.ogf
description			= st_af_prodigy_2_processed_descr
inv_name			= st_af_prodigy_2_processed_name
inv_name_short		        = st_af_prodigy_2_processed_name
inv_weight			= 0.5
inv_grid_x			= 36
inv_grid_y			= 40
cost				= 5000
jump_height			= 0.01
particles			= artefact\af_thermal_idle
det_show_particles		= artefact\af_thermal_show
det_hide_particles		= artefact\af_thermal_hide
af_rank				= 1
lights_enabled                  = true
trail_light_color 		= 0.5,0.7,0.2
trail_light_range 		= 2.0
health_restore_speed		= 0
radiation_restore_speed		= 0
satiety_restore_speed		= 0
power_restore_speed		= 0
bleeding_restore_speed		= 0.006
additional_inventory_weight	= 0
additional_inventory_weight2	= 0
hit_absorbation_sect            = af_prodigy_2_processed_absorbation
[af_prodigy_2_processed_absorbation]
burn_immunity 			= 0
strike_immunity 		= 0
shock_immunity 			= 0
wound_immunity 			= 0
radiation_immunity 		= 0
telepatic_immunity 		= 0
chemical_burn_immunity 	        = 0
explosion_immunity 		= 0
fire_wound_immunity  	        = 0

[af_prodigy_3_processed]:af_base
$spawn 				= "artefacts\af_prodigy_3_processed"
class   			= ARTEFACT
visual				= dynamics\artefacts\af_electra_moonlight.ogf
description			= st_af_prodigy_3_processed_descr
inv_name			= st_af_prodigy_3_processed_name
inv_name_short		        = st_af_prodigy_3_processed_name
inv_weight			= 0.5
inv_grid_x			= 37
inv_grid_y			= 40
cost				= 5000
jump_height			= 0.01
particles			= artefact\af_thermal_idle
det_show_particles		= artefact\af_thermal_show
det_hide_particles		= artefact\af_thermal_hide
af_rank				= 1
lights_enabled                  = true
trail_light_color 		= 0.5,0.7,0.2
trail_light_range 		= 2.0
health_restore_speed		= 0.0004
radiation_restore_speed		= 0
satiety_restore_speed		= 0
power_restore_speed		= 0
bleeding_restore_speed		= 0
additional_inventory_weight	= 0
additional_inventory_weight2	= 0
hit_absorbation_sect            = af_prodigy_3_processed_absorbation
[af_prodigy_3_processed_absorbation]
burn_immunity 			= 0
strike_immunity 		= 0
shock_immunity 			= 0
wound_immunity 			= 0
radiation_immunity 		= 0
telepatic_immunity 		= 0
chemical_burn_immunity 	        = 0
explosion_immunity 		= 0
fire_wound_immunity  	        = 0

[af_prodigy_4_processed]:af_base
$spawn 				= "artefacts\af_prodigy_4_processed"
class   			= ARTEFACT
visual				= dynamics\artefacts\af_electra_moonlight.ogf
description			= st_af_prodigy_4_processed_descr
inv_name			= st_af_prodigy_4_processed_name
inv_name_short		        = st_af_prodigy_4_processed_name
inv_weight			= 0.5
inv_grid_x			= 38
inv_grid_y			= 40
cost				= 5000
jump_height			= 0.01
particles			= artefact\af_thermal_idle
det_show_particles		= artefact\af_thermal_show
det_hide_particles		= artefact\af_thermal_hide
af_rank				= 1
lights_enabled                  = true
trail_light_color 		= 0.5,0.7,0.2
trail_light_range 		= 2.0
health_restore_speed		= 0
radiation_restore_speed		= 0
satiety_restore_speed		= 0
power_restore_speed		= 0.003
bleeding_restore_speed		= 0
additional_inventory_weight	= 0
additional_inventory_weight2	= 0
hit_absorbation_sect            = af_prodigy_4_processed_absorbation
[af_prodigy_4_processed_absorbation]
burn_immunity 			= 0
strike_immunity 		= 0
shock_immunity 			= 0
wound_immunity 			= 0
radiation_immunity 		= 0
telepatic_immunity 		= 0
chemical_burn_immunity 	        = 0
explosion_immunity 		= 0
fire_wound_immunity  	        = 0

[af_prodigy_5_processed]:af_base
$spawn 				= "artefacts\af_prodigy_5_processed"
class   			= ARTEFACT
visual				= dynamics\artefacts\af_electra_moonlight.ogf
description			= st_af_prodigy_5_processed_descr
inv_name			= st_af_prodigy_5_processed_name
inv_name_short		        = st_af_prodigy_5_processed_name
inv_weight			= 0.5
inv_grid_x			= 39
inv_grid_y			= 40
cost				= 5000
jump_height			= 0.01
particles			= artefact\af_thermal_idle
det_show_particles		= artefact\af_thermal_show
det_hide_particles		= artefact\af_thermal_hide
af_rank				= 1
lights_enabled                  = true
trail_light_color 		= 0.5,0.7,0.2
trail_light_range 		= 2.0
health_restore_speed		= 0
radiation_restore_speed		= 0
satiety_restore_speed		= 0
power_restore_speed		= 0
bleeding_restore_speed		= 0
additional_inventory_weight	= 20
additional_inventory_weight2	= 20
hit_absorbation_sect            = af_prodigy_5_processed_absorbation
[af_prodigy_5_processed_absorbation]
burn_immunity 			= 0
strike_immunity 		= 0
shock_immunity 			= 0
wound_immunity 			= 0
radiation_immunity 		= 0
telepatic_immunity 		= 0
chemical_burn_immunity 	        = 0
explosion_immunity 		= 0
fire_wound_immunity  	        = 0

[af_prodigy_6_processed]:af_base
$spawn 				= "artefacts\af_prodigy_6_processed"
class   			= ARTEFACT
visual				= dynamics\artefacts\af_electra_moonlight.ogf
description			= st_af_prodigy_6_processed_descr
inv_name			= st_af_prodigy_6_processed_name
inv_name_short		        = st_af_prodigy_6_processed_name
inv_weight			= 0.5
inv_grid_x			= 40
inv_grid_y			= 40
cost				= 5000
jump_height			= 0.01
particles			= artefact\af_thermal_idle
det_show_particles		= artefact\af_thermal_show
det_hide_particles		= artefact\af_thermal_hide
af_rank				= 1
lights_enabled                  = true
trail_light_color 		= 0.5,0.7,0.2
trail_light_range 		= 2.0
health_restore_speed		= 0
radiation_restore_speed		= 0
satiety_restore_speed		= 0
power_restore_speed		= 0
bleeding_restore_speed		= 0
additional_inventory_weight	= 0
additional_inventory_weight2	= 0
hit_absorbation_sect            = af_prodigy_6_processed_absorbation
[af_prodigy_6_processed_absorbation]
burn_immunity 			= 0.02
strike_immunity 		= 0.02
shock_immunity 			= 0.02
wound_immunity 			= 0.02
radiation_immunity 		= 0.02
telepatic_immunity 		= 0.02
chemical_burn_immunity 	        = 0.02
explosion_immunity 		= 0.02
fire_wound_immunity  	        = 0.02
;------------------------------------------------------------------------------------------;
;                              Предметы работодателя                                       ;
;------------------------------------------------------------------------------------------;
[esc_employer_item_1]:device_pda
$spawn 				= "quest_items\esc_employer_item_1"
visual                          = dynamics\outfit\stalker_outfit
story_id 			= esc_employer_item_1
inv_grid_width			= 2
inv_grid_height			= 3
inv_grid_x			= 6
inv_grid_y			= 15
inv_name			= stalker_outfit_name
inv_name_short			= stalker_outfit_name
description			= stalker_outfit_description
inv_weight			= 5.0
cost 				= 0
can_trade			= false
quest_item      	        = false

[esc_employer_item_2]:device_pda
$spawn 				= "quest_items\esc_employer_item_2"
visual          		= dynamics\weapons\wpn_lr300\wpn_lr300.ogf
story_id 			= esc_employer_item_2
inv_grid_width			= 5
inv_grid_height			= 2
inv_grid_x			= 0
inv_grid_y			= 6
inv_name             		= st_wpn_lr300
inv_name_short          	= st_wpn_lr300
description             	= st_wpn_lr300_descr
inv_weight			= 2.7
cost 				= 0
can_trade			= false
quest_item      	        = false

[esc_employer_item_3]:device_pda
$spawn 				= "quest_items\esc_employer_item_3"
visual                  	= dynamics\weapons\wpn_abakan\wpn_abakan.ogf
story_id 			= esc_employer_item_3
inv_grid_width          	= 5
inv_grid_height         	= 2
inv_grid_x              	= 6
inv_grid_y              	= 2
inv_name                	= st_wpn_abakan
inv_name_short          	= st_wpn_abakan
description             	= st_wpn_abakan_descr
inv_weight			= 4.0
cost 				= 0
can_trade			= false
quest_item      	        = false

[zat_employer_item_1]:device_pda
$spawn 				= "quest_items\zat_employer_item_1"
visual                          = dynamics\outfit\stalker_outfit
story_id 			= zat_employer_item_1
inv_grid_width			= 2
inv_grid_height			= 3
inv_grid_x			= 6
inv_grid_y			= 15
inv_name			= stalker_outfit_name
inv_name_short			= stalker_outfit_name
description			= stalker_outfit_description
inv_weight			= 5.0
cost 				= 0
can_trade			= false
quest_item      	        = false

[zat_employer_item_2]:device_pda
$spawn 				= "quest_items\zat_employer_item_2"
visual          		= dynamics\outfit\helm_protective
story_id 			= zat_employer_item_2
inv_grid_width       		= 2
inv_grid_height      		= 2
inv_grid_x           		= 4
inv_grid_y           		= 20
inv_name             		= st_helm_protective
inv_name_short       		= st_helm_protective
description			= st_helm_protective_descr
inv_weight			= 4.0
cost 				= 0
can_trade			= false
quest_item      	        = false

[zat_employer_item_3]:device_pda
$spawn 				= "quest_items\zat_employer_item_3"
visual                  	= dynamics\weapons\wpn_pkm\wpn_pkm.ogf
story_id 			= zat_employer_item_3
inv_grid_width          	= 6
inv_grid_height         	= 2
inv_grid_x              	= 0
inv_grid_y              	= 36
inv_name                	= st_wpn_rp
inv_name_short          	= st_wpn_rp
description             	= st_wpn_rp_descr
inv_weight			= 7.5
cost 				= 0
can_trade			= false
quest_item      	        = false

[zat_employer_item_4]:device_pda
$spawn 				= "quest_items\zat_employer_item_4"
visual                          = dynamics\weapons\wpn_winchester1300\wpn_winchester1300.ogf
story_id 			= zat_employer_item_4
inv_grid_width			= 5
inv_grid_height			= 1
inv_grid_x			= 10
inv_grid_y			= 5
inv_name			= st_wpn_wincheaster1300
inv_name_short			= st_wpn_wincheaster1300
description			= st_wpn_wincheaster1300_descr
inv_weight			= 3.0
cost 				= 0
can_trade			= false
quest_item      	        = false

[jup_employer_item_1]:device_pda
$spawn 				= "quest_items\jup_employer_item_1"
visual			        = dynamics\devices\dev_repair_box\dev_repair_box.ogf
story_id 			= jup_employer_item_1
inv_grid_width		        = 2
inv_grid_height		        = 2
inv_grid_x			= 8
inv_grid_y			= 27
description			= st_repair_outfit_box_descr
inv_name			= st_repair_outfit_box_title
inv_name_short	                = st_repair_outfit_box_title
inv_weight			= 2.15
cost 				= 0
can_trade			= false
quest_item      	        = false

[jup_employer_item_2]:device_pda
$spawn 				= "quest_items\jup_employer_item_2"
visual                          = dynamics\outfit\dolg_heavy_outfit
story_id 			= jup_employer_item_2
inv_grid_width			= 2
inv_grid_height			= 3
inv_grid_x			= 16
inv_grid_y			= 16
inv_name			= dolg_heavy_outfit_name
inv_name_short			= dolg_heavy_outfit_name
description			= dolg_heavy_outfit_description
inv_weight			= 15.0
cost 				= 0
can_trade			= false
quest_item      	        = false

[jup_employer_item_3]:device_pda
$spawn 				= "quest_items\jup_employer_item_3"
visual                          = dynamics\weapons\wpn_rg6\wpn_rg6.ogf
story_id 			= jup_employer_item_3
inv_grid_width			= 4
inv_grid_height			= 2
inv_grid_x			= 0
inv_grid_y			= 8
inv_name			= st_wpn_rg6
inv_name_short			= st_wpn_rg6
description			= st_wpn_rg6_descr
inv_weight			= 6.2
cost 				= 0
can_trade			= false
quest_item      	        = false

[jup_employer_item_4]:device_pda
$spawn 				= "quest_items\jup_employer_item_4"
visual                  	= dynamics\weapons\wpn_g36\wpn_g36.ogf
story_id 			= jup_employer_item_4
inv_grid_width          	= 5
inv_grid_height         	= 2
inv_grid_x              	= 0
inv_grid_y              	= 10
inv_name             		= st_wpn_g36
inv_name_short          	= st_wpn_g36
description       		= st_wpn_g36_descr
inv_weight			= 3.6
cost 				= 0
can_trade			= false
quest_item      	        = false

[pri_employer_item_1]:device_pda
$spawn 				= "quest_items\pri_employer_item_1"
visual                 		= dynamics\outfit\scientific_outfit
story_id 			= pri_employer_item_1
inv_grid_width			= 2
inv_grid_height			= 3
inv_grid_x			= 14
inv_grid_y			= 16
inv_name			= scientific_outfit_name
inv_name_short			= scientific_outfit_name
description			= scientific_outfit_description
inv_weight			= 10.0
cost 				= 0
can_trade			= false
quest_item      	        = false

[pri_employer_item_2]:device_pda
$spawn 				= "quest_items\pri_employer_item_2"
visual			        = dynamics\devices\dev_detector_5\dev_detector_5.ogf
story_id 			= pri_employer_item_2
inv_grid_width          	= 1
inv_grid_height         	= 1
inv_grid_x			= 19
inv_grid_y			= 4
inv_name		        = st_detector_omega
inv_name_short	                = st_detector_omega
description		        = st_detector_omega_descr
inv_weight			= 0.7
cost 				= 0
can_trade			= false
quest_item      	        = false

[pri_employer_item_3]:device_pda
$spawn 				= "quest_items\pri_employer_item_3"
visual			        = dynamics\devices\dev_ammo_container\dev_ammo_container.ogf
story_id 			= pri_employer_item_3
inv_grid_width		        = 2
inv_grid_height		        = 2
inv_grid_x			= 33
inv_grid_y			= 37
description			= st_ammo_container_descr
inv_name			= st_ammo_container_title
inv_name_short	                = st_ammo_container_title
inv_weight			= 2.5
cost 				= 0
can_trade			= false
quest_item      	        = false

[pri_employer_item_4]:device_pda
$spawn 				= "quest_items\pri_employer_item_4"
visual                  	= dynamics\weapons\wpn_vintorez\wpn_vintorez.ogf
story_id 			= pri_employer_item_4
inv_grid_width          	= 5
inv_grid_height         	= 2
inv_grid_x              	= 0
inv_grid_y              	= 4
inv_name                	= st_wpn_vintorez
inv_name_short          	= st_wpn_vintorez
description             	= st_wpn_vintorez_descr
inv_weight			= 3.2
cost 				= 0
can_trade			= false
quest_item      	        = false

[val_employer_item_1]:device_pda
$spawn 				= "quest_items\val_employer_item_1"
visual                          = dynamics\weapons\wpn_svu\wpn_svu.ogf
story_id 			= val_employer_item_1
inv_grid_width          	= 5
inv_grid_height			= 2
inv_grid_x			= 0
inv_grid_y              	= 2
inv_name                	= st_wpn_svu
inv_name_short          	= st_wpn_svu
description             	= st_wpn_svu_descr
inv_weight			= 4.4
cost 				= 0
can_trade			= false
quest_item      	        = false

[val_employer_item_2]:device_pda
$spawn 				= "quest_items\val_employer_item_2"
visual                 	        = dynamics\weapons\wpn_sig550\wpn_sig550.ogf
story_id 			= val_employer_item_2
inv_grid_width          	= 5
inv_grid_height         	= 2
inv_grid_x              	= 5
inv_grid_y              	= 7
inv_name                	= st_wpn_sig550
inv_name_short          	= st_wpn_sig550
description             	= st_wpn_sig550_descr
inv_weight			= 4.5
cost 				= 0
can_trade			= false
quest_item      	        = false

[val_employer_item_3]:device_pda
$spawn 				= "quest_items\val_employer_item_3"
visual                  	= dynamics\outfit\specops_outfit
story_id 			= val_employer_item_3
inv_grid_width			= 2
inv_grid_height			= 3
inv_grid_x			= 10
inv_grid_y			= 13
inv_name			= specops_outfit_name
inv_name_short			= specops_outfit_name
description			= specops_outfit_description
inv_weight			= 7.00
cost 				= 0
can_trade			= false
quest_item      	        = false

[val_employer_item_4]:device_pda
$spawn 				= "quest_items\val_employer_item_4"
visual				= dynamics\item\item_psi_helmet.ogf
story_id 			= val_employer_item_4
inv_grid_width		        = 2
inv_grid_height		        = 2
inv_grid_x			= 23
inv_grid_y			= 39
inv_name			= st_emulator_brain_waves_title
inv_name_short		        = st_emulator_brain_waves_title
description			= st_emulator_brain_waves_descr
inv_weight			= 0.6
cost 				= 0
can_trade			= false
quest_item      	        = false

[mil_employer_item_1]:device_pda
$spawn 				= "quest_items\mil_employer_item_1"
visual                  	= dynamics\weapons\wpn_pkm\wpn_pkm.ogf
story_id 			= mil_employer_item_1
inv_grid_width          	= 6
inv_grid_height         	= 2
inv_grid_x              	= 0
inv_grid_y              	= 36
inv_name                	= st_wpn_rp
inv_name_short          	= st_wpn_rp
description             	= st_wpn_rp_descr
inv_weight			= 7.5
cost 				= 0
can_trade			= false
quest_item      	        = false

[mil_employer_item_2]:device_pda
$spawn 				= "quest_items\mil_employer_item_2"
visual                  	= dynamics\weapons\wpn_spas12\wpn_spas12.ogf
story_id 			= mil_employer_item_2
inv_grid_width			= 5
inv_grid_height			= 1
inv_grid_x              	= 12
inv_grid_y              	= 3
inv_name                	= st_wpn_spas12
inv_name_short          	= st_wpn_spas12
description             	= st_wpn_spas12_descr
inv_weight			= 4.4
cost 				= 0
can_trade			= false
quest_item      	        = false

[mil_employer_item_3]:device_pda
$spawn 				= "quest_items\mil_employer_item_3"
visual                  	= dynamics\outfit\ecolog_suit_silver
story_id 			= mil_employer_item_3
inv_grid_width			= 2
inv_grid_height			= 3
inv_grid_x			= 38
inv_grid_y			= 29
inv_name			= st_ecolog_military_outfit_name
inv_name_short			= st_ecolog_military_outfit_name
description			= st_ecolog_military_outfit_description
inv_weight			= 10.0
cost 				= 0
can_trade			= false
quest_item      	        = false

[mil_employer_item_4]:device_pda
$spawn 				= "quest_items\mil_employer_item_4"
visual			        = dynamics\devices\dev_detector_5\dev_detector_5.ogf
story_id 			= mil_employer_item_4
inv_grid_width		        = 1
inv_grid_height		        = 1
inv_grid_x			= 19
inv_grid_y			= 4
inv_name		        = st_detector_omega
inv_name_short	                = st_detector_omega
description		        = st_detector_omega_descr
inv_weight			= 0.7
cost 				= 0
can_trade			= false
quest_item      	        = false
;------------------------------------------------------------------------------------------;
;                                 Квестовые обьекты                                        ;
;------------------------------------------------------------------------------------------;
[zat_alfa_sabotage_charge_1]:physic_destroyable_object
visual                  = dynamics\devices\dev_mod_items\bomb_c4.ogf
custom_data       	= scripts\SGM\zaton\zat_alfa_sabotage_charge_1.ltx

[zat_alfa_sabotage_charge_2]:zat_alfa_sabotage_charge_1
custom_data       	= scripts\SGM\zaton\zat_alfa_sabotage_charge_2.ltx

[zat_alfa_sabotage_charge_3]:zat_alfa_sabotage_charge_1
custom_data       	= scripts\SGM\zaton\zat_alfa_sabotage_charge_3.ltx

[zat_alfa_sabotage_charge_4]:zat_alfa_sabotage_charge_1
custom_data       	= scripts\SGM\zaton\zat_alfa_sabotage_charge_4.ltx

[zat_alfa_sabotage_charge_5]:zat_alfa_sabotage_charge_1
custom_data       	= scripts\SGM\zaton\zat_alfa_sabotage_charge_5.ltx

[zat_a6_sultan_rukzak]:default_rukzak
visual				= dynamics\devices\dev_sumka\sumka2.ogf

[zat_acid_star_rukzak]:default_rukzak
visual				= dynamics\devices\dev_sumka\sumka2.ogf

[zat_avoid_witnesses_cell]:default_rukzak
visual				= dynamics\devices\dev_sumka\sumka1.ogf

[zat_science_briefing_cell]:default_instrument
visual				= dynamics\devices\dev_sumka\sumka5.ogf

[jup_weak_lighthouse]:box_konteyner
story_id                        = jup_weak_lighthouse
custom_data       		= scripts\SGM\jupiter\inventory_boxs\jup_weak_lighthouse.ltx

[jup_monolith_retranslator]:box_konteyner
custom_data       		= scripts\SGM\jupiter\inventory_boxs\jup_monolith_retranslator.ltx

[jup_rasvet_spez_taynik_1]:default_inventory_box
custom_data       		= scripts\SGM\jupiter\inventory_boxs\jup_rasvet_spez_taynik_1.ltx
visual				= dynamics\devices\dev_sumka\sumka1.ogf

[jup_rasvet_spez_taynik_2]:default_inventory_box
custom_data       		= scripts\SGM\jupiter\inventory_boxs\jup_rasvet_spez_taynik_2.ltx
visual				= dynamics\devices\dev_sumka\sumka2.ogf

[jup_rasvet_spez_taynik_3]:default_inventory_box
custom_data       		= scripts\SGM\jupiter\inventory_boxs\jup_rasvet_spez_taynik_3.ltx
visual				= dynamics\devices\dev_sumka\sumka3.ogf

[jup_rasvet_spez_taynik_4]:default_inventory_box
custom_data       		= scripts\SGM\jupiter\inventory_boxs\jup_rasvet_spez_taynik_4.ltx
visual				= dynamics\devices\dev_sumka\sumka4.ogf

[jup_rasvet_spez_taynik_5]:default_inventory_box
custom_data       		= scripts\SGM\jupiter\inventory_boxs\jup_rasvet_spez_taynik_5.ltx
visual				= dynamics\devices\dev_sumka\sumka5.ogf

[pri_reward_box_from_bloodsucker]:default_instrument
visual				= dynamics\devices\dev_sumka\sumka4.ogf

[pri_monolith_taynik_1]:default_inventory_box
custom_data       		= scripts\SGM\zaton\inventory_boxs\monolith_taynik_1.ltx
visual				= dynamics\devices\dev_sumka\sumka1.ogf

[pri_monolith_taynik_2]:default_inventory_box
custom_data       		= scripts\SGM\zaton\inventory_boxs\monolith_taynik_2.ltx
visual				= dynamics\devices\dev_sumka\sumka2.ogf

[pri_monolith_taynik_3]:default_inventory_box
custom_data       		= scripts\SGM\zaton\inventory_boxs\monolith_taynik_3.ltx
visual				= dynamics\devices\dev_sumka\sumka3.ogf

[pri_monolith_taynik_4]:default_inventory_box
custom_data       		= scripts\SGM\zaton\inventory_boxs\monolith_taynik_4.ltx
visual				= dynamics\devices\dev_sumka\sumka4.ogf

[pri_monolith_taynik_5]:default_inventory_box
custom_data      		 = scripts\SGM\zaton\inventory_boxs\monolith_taynik_5.ltx
visual				= dynamics\devices\dev_sumka\sumka5.ogf

[pri_monolith_taynik_6]:default_inventory_box
custom_data      		 = scripts\SGM\zaton\inventory_boxs\monolith_taynik_6.ltx
visual				= dynamics\devices\dev_sumka\sumka1.ogf

[pri_monolith_taynik_7]:default_inventory_box
custom_data       		= scripts\SGM\zaton\inventory_boxs\monolith_taynik_7.ltx
visual				= dynamics\devices\dev_sumka\sumka2.ogf

[pri_monolith_taynik_8]:default_inventory_box
custom_data       		= scripts\SGM\zaton\inventory_boxs\monolith_taynik_8.ltx
visual				= dynamics\devices\dev_sumka\sumka3.ogf

[pri_monolith_taynik_9]:default_inventory_box
custom_data       		= scripts\SGM\zaton\inventory_boxs\monolith_taynik_9.ltx
visual				= dynamics\devices\dev_sumka\sumka4.ogf

[esc_b1_ammunition_box]:default_instrument
story_id                        = esc_b1_ammunition_box
visual				= dynamics\equipments\quest\safe_container.ogf

[esc_b2_cellar_door_vented]:physic_object
visual				= dynamics\door\door_trader.ogf

[esc_b3_bandit_safe]:default_seif
story_id                = esc_b3_bandit_safe
custom_data       	= scripts\SGM\escape\inventory_boxs\esc_b3_bandit_safe.ltx

[esc_b3_safe_key_rukzak]:default_rukzak
visual			= dynamics\devices\dev_sumka\sumka4.ogf

[esc_b3_signal_charge_1]:physic_destroyable_object
visual                  = dynamics\devices\dev_mod_items\bomb_c4.ogf
custom_data       	= scripts\escape\esc_b3_signal_charge_1.ltx

[esc_b3_signal_charge_2]:physic_destroyable_object
visual                  = dynamics\devices\dev_mod_items\bomb_c4.ogf
custom_data       	= scripts\escape\esc_b3_signal_charge_2.ltx

[mar_b4_charge]:physic_destroyable_object
visual                  = dynamics\devices\dev_mod_items\bomb_c4.ogf
custom_data       	= scripts\marsh\mar_b4_charge.ltx

[agr_heli_1]:physic_destroyable_object
story_id                = agr_research_heli_1_crash
visual                  = dynamics\vehicles\mi24\veh_mi24_u_02.ogf
custom_data       	= scripts\agroprom\agr_heli_1.ltx

[agr_heli_2]:physic_destroyable_object
story_id                = agr_research_heli_2_crash
visual                  = dynamics\vehicles\mi24\veh_mi24_u_02.ogf
custom_data       	= scripts\agroprom\agr_heli_2.ltx