[wpn_ppsh41]:identity_immunities,weapon_probability,default_weapon_params,mod_ppsh41,mod_ppsh41_damage,mod_ppsh41_sounds,mod_rifle_particles,cost_wpn_ppsh41
GroupControlSection     = spawn_group
$spawn                  = "weapons\ppsh41"               
$npc                    = on           
$prefetch               = 8
scheduled               = off                                
cform                   = skeleton
class                   = WP_LR300
ef_main_weapon_type     = 2
ef_weapon_type          = 6
default_to_ruck         = false
sprint_allowed          = true
control_inertion_factor = 1.0
weapon_class            = assault_rifle
;-----------[Главные параметры]----------------;
inv_weight              = 3.9
inv_name                = st_wpn_ppsh41
inv_name_short          = st_wpn_ppsh41
description          	= st_wpn_ppsh41_descr
inv_grid_width          = 4
inv_grid_height         = 1
inv_grid_x              = 35
inv_grid_y              = 21
upgr_icon_x		= 1729
upgr_icon_y		= 821
upgr_icon_width		= 100
upgr_icon_height   	= 100
ammo_elapsed            = 71
ammo_mag_size           = 71 
fire_modes		= 1, -1
ammo_class	        = ammo_7.62x25_fmj
grenade_class           = ammo_vog-25, ammo_box_10_vog
;-------------[Модернизация]-------------------;
upgrades                = up_gr_firstab_ppsh41, up_gr_firstc_ppsh41, up_gr_firstd_ppsh41, up_gr_firstef_ppsh41, up_gr_seconab_ppsh41, up_gr_seconcd_ppsh41, up_gr_secone_ppsh41, up_gr_seconf_ppsh41, up_gr_thirdab_ppsh41, up_gr_thirdc_ppsh41, up_gr_thirdd_ppsh41, up_gr_thirdef_ppsh41, up_gr_fourtab_ppsh41, up_gr_fourtcd_ppsh41, up_gr_fourte_ppsh41, up_gr_fourtf_ppsh41, up_gr_fifthab_ppsh41, up_gr_change_components_ppsh41
installed_upgrades      =
upgrade_scheme          = upgrade_scheme_ppsh41
scope_status            = 0 
silencer_status         = 0
grenade_launcher_status = 0
zoom_enabled            = true  
zoom_rotate_time        = 0.25
scope_zoom_factor       = 50
;--------------[Дисперсия]---------------------;
fire_dispersion_base    = 0.25  
control_inertion_factor = 1.1f
crosshair_inertion   	= 4.35
cam_return	        = 0
cam_relax_speed         = 5		
cam_relax_speed_ai      = 120.75
cam_dispersion          = 0.5		
cam_dispersion_inc      = 0.25		
cam_dispersion_frac     = 0.8		
cam_max_angle           = 30.0		
cam_max_angle_horz      = 30.0		
cam_step_angle_horz     = 1.5
zoom_cam_relax_speed    = 10
zoom_cam_relax_speed_ai = 120.75
zoom_cam_dispersion     = 0.5
zoom_cam_dispersion_inc = 0.25
zoom_cam_dispersion_frac= 0.7
zoom_cam_max_angle      = 20.0
zoom_cam_max_angle_horz = 20.0
zoom_cam_step_angle_horz= 1.5
fire_dispersion_condition_factor = 9
;--------[Держания ствола в руках НПС]---------;
strap_position         	= -0.2,-0.42,0.05			
strap_orientation      	= -10,-5,10					
strap_bone0             = bip01_spine2
strap_bone1             = bip01_spine1
position                = -0.026, -0.175, -0.03
orientation             = 0, 0, 0
;-----------[Другие параметры]-----------------;
launch_speed            = 0
use_aim_bullet          = false                
time_to_aim             = 3.0
hud                     = wpn_ppsh41_hud
misfire_probability     = 0.005
misfire_start_condition	= 0.6
misfire_end_condition	= 0.1
misfire_start_prob	= 0.004
misfire_end_prob	= 0.057
condition_shot_dec      = 0.0006
condition_queue_shot_dec= 0.0007
hand_dependence         = 1
single_handed           = 0
zoom_dof                = 0.5, 1.0, 180
reload_dof              = 0.0, 0.5, 5, 2
PDM_disp_base 		= 0.5
PDM_disp_vel_factor 	= 1.5
PDM_disp_accel_factor 	= 1.5
PDM_disp_crouch	 	= 1.0
PDM_disp_crouch_no_acc 	= 1.0
holder_range_modifier   = 1.0                       
holder_fov_modifier     = 1.0
min_radius              = 0
max_radius              = 50
slot                    = 2 
animation_slot          = 8
kill_msg_x         	= 72
kill_msg_y         	= 82
kill_msg_width     	= 56
kill_msg_height    	= 23
fire_point              = 0.0, 0.25, 0.570
fire_point2             = 0.0, 0.188, 0.392
shell_point             = 0.0, 0.188, 0.082
shell_dir               = 0.0, 1.0, 0.0
startup_ammo            = 90
visual                  = dynamics\weapons\wpn_ppsh41\wpn_ppsh41.ogf
light_disabled          = false
light_color             = 0.6,0.5,0.3
light_range             = 5
light_var_color         = 0.05
light_var_range         = 0.5
light_time              = 0.2
ph_mass                 = 3
silencer_light_color    = 0.6,0.5,0.3
silencer_light_range    = 0.01
silencer_light_var_color= 0.05
silencer_light_var_range= 0.5
silencer_light_time     = 0.2

[wpn_ppsh41_hud]
zoom_hide_crosshair     = true
attach_place_idx        = 0
item_visual             = dynamics\weapons\wpn_ppsh41\wpn_ppsh41_hud.ogf
hands_position	    	= -0.1065,-0.102,0.113
hands_orientation   	= -6.7,-0.8,-0.4
hands_position_16x9 	= -0.0865,-0.102,0.113 
hands_orientation_16x9	= -6.7,-0.8,-0.4        
item_position	     	= 0.0242,-0.0216,0.01451
item_orientation    	= 4.9,5.08,-90 
shell_point             = 0.021,0.099,0.286
shell_dir               = 0.0, 1.0, 0.0
shell_bone              = wpn_body
fire_point	        = 0,-0.0,0.839
fire_bone               = wpn_body
fire_point2	        = -0.03,0.0745,-0.037
fire_bone2              = wpn_body
anm_show                = ppsh_draw
anm_hide                = ppsh_holster
anm_idle                = ppsh_idle
anm_idle_sprint         = ppsh_idle_sprint
anm_idle_moving         = ppsh_idle
anm_shots               = ppsh_shoot
anm_reload              = ppsh_reload
anm_idle_aim            = ppsh_idle_aim
anm_bore                = ppsh_idle
aim_hud_offset_pos   	= -0.091,0.04,-0.018
aim_hud_offset_rot  	= 0.02,-0.0325,0.01
aim_hud_offset_pos_16x9	= -0.111,0.04,-0.018 
aim_hud_offset_rot_16x9	= 0.02,-0.0325,0.01  
gl_hud_offset_pos       = 0,0,0
gl_hud_offset_rot       = 0,0,0
gl_hud_offset_pos_16x9  = 0,0,0
gl_hud_offset_rot_16x9  = 0,0,0
lean_hud_offset_pos     = 0,0,0
lean_hud_offset_rot     = 0,0,0