;---------------------------------------------------------------------------------------;
;                         Аддоны: оптические прицелы                                    ;
;---------------------------------------------------------------------------------------;
[scope_detector]
vis_frame_speed		= 4				; скорость, с которой наводится рамка на цель
vis_frame_color		= 0.7,0.7,0.7,1.0	; цвет рамки RGBA (A) Не учитывается
found_snd		= detectors\DA-2_beep1
catch_snd		= detectors\DA-2_beep1

[scope_nightvision]
snd_night_vision_on	= weapons\nv_start
snd_night_vision_off	= weapons\nv_off
snd_night_vision_idle	= weapons\nv_loop
snd_night_vision_broken	= weapons\nv_off
pp_eff_name             = nightvision_3.ppe
pp_eff_cyclic           = 1
pp_eff_overlap          = false

[scope_contrast]
pp_eff_name             = contrast.ppe
pp_eff_cyclic           = 1
pp_eff_overlap          = false

[wpn_addon_scope]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency    =
$spawn			= "weapons\addons\scope" ; option for Level Editor
class			= WP_SCOPE
cform                   = skeleton
visual                  = dynamics\weapons\wpn_upgrade\wpn_scope.ogf
$prefetch 		= 32
description		= st_addon_scope_descr
cost			= 800
holder_range_modifier	= 1.2
holder_fov_modifier	= 1.0
inv_name		= st_addon_scope
inv_name_short	        = st_addon_scope
inv_weight		= .2
inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x		= 10
inv_grid_y		= 17
scope_texture		= wpn_crosshair_spec_9
scope_zoom_factor	= 15		;ПСО-1 2X

[wpn_addon_scope_x2.7]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency    =
$spawn			= "weapons\addons\scope_x2.7" ; option for Level Editor
class			= WP_SCOPE
cform                   = skeleton
visual                  = dynamics\weapons\wpn_upgrade\wpn_scope.ogf
$prefetch 		= 32
description		= st_addon_scope_x2.7_descr
cost			= 2000
holder_range_modifier	= 1.2
holder_fov_modifier	= 1.0
inv_name		= st_addon_scope_x2.7
inv_name_short	        = st_addon_scope_x2.7
inv_weight		= .2
inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x		= 10
inv_grid_y		= 16
scope_texture		= wpn_crosshair_spec_8
scope_zoom_factor	= 30		;ПСО-1 2X

[wpn_addon_scope_detector]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency    =
$spawn			= "weapons\addons\scope_detector" ; option for Level Editor
class			= WP_SCOPE
cform                   = skeleton
visual                  = dynamics\weapons\wpn_upgrade\wpn_scope.ogf
$prefetch 		= 32
description		= st_addon_scope_detector_descr
cost			= 10000
holder_range_modifier	= 1.2
holder_fov_modifier	= 1.0
inv_name		= st_addon_scope_detector
inv_name_short	        = st_addon_scope_detector
inv_weight		= .2
inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x		= 4
inv_grid_y		= 16
scope_texture		= wpn_crosshair_10
scope_alive_detector = scope_detector
scope_zoom_factor	= 20		;ПСО-1 2X

[wpn_addon_scope_night]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency    =
$spawn			= "weapons\addons\scope_night" ; option for Level Editor
class			= WP_SCOPE
cform                   = skeleton
visual                  = dynamics\weapons\wpn_upgrade\wpn_scope.ogf
$prefetch 		= 32
description		= st_addon_scope_night_vision_descr
cost			= 3000
holder_range_modifier	= 1.2
holder_fov_modifier	= 1.0
inv_name		= st_addon_scope_night_vision
inv_name_short	        = st_addon_scope_night_vision
inv_weight		= .2
inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x		= 4
inv_grid_y		= 17
scope_texture		= wpn_crosshair_spec_8
scope_nightvision = scope_nightvision
scope_zoom_factor	= 20		;ПСО-1 2X

[wpn_addon_scope_susat]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency    =
$spawn			= "weapons\addons\scope_susat" ; option for Level Editor
class			= WP_SCOPE
cform                   = skeleton
visual                  = dynamics\weapons\wpn_upgrade\wpn_scope_susat.ogf
description		= st_addon_scope_susat_descr
slot                    = -1
cost			= 900
holder_range_modifier	= 1.3
holder_fov_modifier	= 1.0
inv_name		= st_addon_scope_susat
inv_name_short	        = st_addon_scope_susat
inv_weight		= .2
inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x		= 11
inv_grid_y		= 18
scope_texture		= wpn_crosshair_spec_9
scope_zoom_factor	= 20

[wpn_addon_scope_susat_x1.6]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency    =
$spawn			= "weapons\addons\scope_susat_x1.6" ; option for Level Editor
class			= WP_SCOPE
cform                   = skeleton
visual                  = dynamics\weapons\wpn_upgrade\wpn_scope_susat.ogf
description		= st_addon_scope_susat_x1.6_descr
slot                    = -1
cost			= 900
holder_range_modifier	= 1.3
holder_fov_modifier	= 1.0
inv_name		= st_addon_scope_susat_x1.6
inv_name_short	        = st_addon_scope_susat_x1.6
inv_weight		= .2
inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x		= 10
inv_grid_y		= 18
scope_texture		= wpn_crosshair_spec_8
scope_zoom_factor	= 40

[wpn_addon_scope_susat_custom]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency    =
$spawn			= "weapons\addons\scope_susat_custom" ; option for Level Editor
class			= WP_SCOPE
cform                   = skeleton
visual                  = dynamics\weapons\wpn_upgrade\wpn_scope_susat.ogf
description		= st_addon_scope_susat_custom_descr
slot                    = -1
cost			= 5500
holder_range_modifier	= 1.3
holder_fov_modifier	= 1.0
inv_name		= st_addon_scope_susat_custom
inv_name_short	        = st_addon_scope_susat_custom
inv_weight		= .2
inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x		= 15
inv_grid_y		= 22
scope_texture		= wpn_crosshair_spec_8
scope_dynamic_zoom      = on
scope_zoom_factor	= 20

[wpn_addon_scope_susat_dusk]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency    =
$spawn			= "weapons\addons\scope_susat_dusk" ; option for Level Editor
class			= WP_SCOPE
cform                   = skeleton
visual                  = dynamics\weapons\wpn_upgrade\wpn_scope_susat.ogf
description		= st_addon_scope_susat_dusk_descr
slot                    = -1
cost			= 2500
holder_range_modifier	= 1.3
holder_fov_modifier	= 1.0
inv_name		= st_addon_scope_susat_dusk
inv_name_short	        = st_addon_scope_susat_dusk
inv_weight		= .2
inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x		= 5
inv_grid_y		= 15
scope_texture		= wpn_crosshair_spec_8
scope_nightvision       = scope_contrast
scope_zoom_factor	= 40

[wpn_addon_scope_susat_night]:identity_immunities
GroupControlSection	= spawn_group
discovery_dependency    =
$spawn			= "weapons\addons\scope_susat_night" ; option for Level Editor
class			= WP_SCOPE
cform                   = skeleton
visual                  = dynamics\weapons\wpn_upgrade\wpn_scope_susat.ogf
description		= st_addon_scope_susat_night_vision_descr
slot                    = -1
cost			= 3500
holder_range_modifier	= 1.3
holder_fov_modifier	= 1.0
inv_name		= st_addon_scope_susat_night_vision
inv_name_short	        = st_addon_scope_susat_night_vision
inv_weight		= .2
inv_grid_width		= 1
inv_grid_height		= 1
inv_grid_x		= 14
inv_grid_y		= 22
scope_texture		= wpn_crosshair_spec_8
scope_nightvision       = scope_nightvision
scope_zoom_factor	= 20

[wpn_addon_scope_susat_detector]:identity_immunities
GroupControlSection = spawn_group
discovery_dependency   =
$spawn          = "weapons\addons\scope_susat_detector"
class           = WP_SCOPE
cform                   = skeleton
visual                  = dynamics\weapons\wpn_upgrade\wpn_scope_susat.ogf
description     = st_addon_scope_susat_detector_descr
slot                    = -1
cost            = 10000
holder_range_modifier   = 1.3
holder_fov_modifier = 1.0
inv_name        = st_addon_scope_susat_detector
inv_name_short          = st_addon_scope_susat_detector
inv_weight      = .2
inv_grid_width      = 1
inv_grid_height     = 1
inv_grid_x      = 19
inv_grid_y      = 1
scope_texture       = wpn_crosshair_10
scope_alive_detector = scope_detector
scope_zoom_factor   = 15