[wpn_gp100]:identity_immunities,weapon_probability,default_weapon_params,mod_gp100,mod_gp100_damage,mod_gp100_sounds,mod_pistol2_particles,cost_wpn_gp100
GroupControlSection	= spawn_group
$spawn                  = "weapons\gp100"		
$npc			 = on							
$prefetch 		= 8
scheduled         	= off              		
cform             	= skeleton
class                   = WP_HPSA
ef_weapon_type		= 5
;-----------[Главные параметры]----------------;
inv_weight		= 0.88
inv_name		= st_wpn_gp100
inv_name_short		= st_wpn_gp100
description		= st_wpn_gp100_descr
inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x		= 13
inv_grid_y		= 31
upgr_icon_x		= 1729
upgr_icon_y		= 821
upgr_icon_width		= 100
upgr_icon_height   	= 100
ammo_elapsed		= 12
ammo_mag_size		= 6
ammo_class		= ammo_11.43x23_fmj, ammo_11.43x23_hydro, ammo_dumdum
;-------------[Модернизация]-------------------;
upgrades                = up_gr_firstab_walther, up_gr_firstc_walther, up_gr_firstd_walther, up_gr_firstef_walther, up_gr_seconab_walther, up_gr_seconcd_walther, up_gr_secone_walther, up_gr_seconf_walther, up_gr_thirdab_walther, up_gr_thirdc_walther, up_gr_thirdd_walther, up_gr_fourtab_walther, up_gr_fourtcd_walther, up_gr_change_components_walther
installed_upgrades      =
upgrade_scheme          = upgrade_scheme_walther
scope_status		= 0
silencer_status		= 0
grenade_launcher_status	= 0
zoom_enabled		= true
zoom_rotate_time	= 0.25
scope_zoom_factor	= 55
silencer_name  		= wpn_addon_silencer_11.43x23
silencer_x 		= 69					
silencer_y 		= -17
;--------------[Дисперсия]---------------------;
fire_dispersion_base	= 0.18
control_inertion_factor = 1.0
crosshair_inertion	= 3.45
cam_return		= 0
cam_relax_speed         = 8				
cam_relax_speed_ai      = 360
cam_dispersion          = 0.8				
cam_dispersion_inc	= 0.8				
cam_dispersion_frac	= 0.9				
cam_max_angle		= 5.0			
cam_max_angle_horz	= 5.0			
cam_step_angle_horz	= 1.0				
fire_dispersion_condition_factor = 12
;--------[Держания ствола в руках НПС]---------;
position                = -0.021, -0.085, 0.0
orientation             = 0, 0, 0
;-----------[Другие параметры]-----------------;
use_aim_bullet		= false
time_to_aim		= 1.0
hud                     = wpn_hpsa_hud
misfire_probability     = 0.005
misfire_start_condition	= 0.6
misfire_end_condition	= 0.1
misfire_start_prob      = 0.0075
misfire_end_prob	= 0.075
condition_shot_dec      = 0.0034
condition_queue_shot_dec= 0.0034
hand_dependence		= 1
single_handed		= 1
zoom_dof		= -1000, 1.0, 1000
reload_dof		= 0.0, 0.5, 5, 1.7
PDM_disp_base 		= 0.5
PDM_disp_vel_factor 	= 1.1
PDM_disp_accel_factor 	= 1.1
PDM_disp_crouch	 	= 1.0
PDM_disp_crouch_no_acc 	= 1.0
holder_range_modifier	= 1.0               
holder_fov_modifier	= 1.0
min_radius              = 0
max_radius              = 30
slot 			= 1
animation_slot		= 1									
default_to_ruck		= false
sprint_allowed		= true
control_inertion_factor	= 1
kill_msg_x		= 126
kill_msg_y		= 154
kill_msg_width		= 35
kill_msg_height		= 23
hud                     = wpn_gp100_hud
visual                  = dynamics\weapons\wpn_gp100\wpn_gp100.ogf
fire_point              = 0.0, 0.133, 0.22
shell_point		= 0.0, 0.133, 0.047
shell_dir		= 0.0, 0.0, 0.4
light_color		= 0.6,0.5,0.3
light_range		= 2.0
light_var_color		= 0.05
light_var_range		= 0.5
light_time 		= 0.2
ph_mass			= 1
silencer_light_color	= 0.6,0.5,0.3
silencer_light_range	= 0.01
silencer_light_var_color= 0.05
silencer_light_var_range= 0.5
silencer_light_time 	= 0.2

[wpn_gp100_hud]:hud_base
zoom_hide_crosshair	= true
hands_position		        = -0.021000,-0.1450,0.002500
hands_orientation	        = 0.0,0.0,0.0;-0.500000,1.000000,1.149999
hands_position_16x9	            = -0.021000,-0.1450,0.025000
hands_orientation_16x9	        = 0.0,0.0,0.0 ;= 2.349998,2.749999,2.849998
item_position		= 0,0,0; 0.000746,-0.000321,0.003479
item_orientation	= 0,0,0; 1.239378,-0.134046,-2.052052
item_visual             = dynamics\weapons\wpn_gp100\wpn_gp100_hud.ogf
attach_place_idx	= 0
shell_point		= 0.021,0.057,0.456
shell_bone              = wpn_body
fire_point		= 0,0.048,0.222
fire_bone               = wpn_body
anm_empty             	= walter99_idle
anm_close		= walter99_holster
anm_show		= gp100_draw
anm_show_empty		= gp100_draw
anm_hide             	= gp100_holster
anm_hide_empty         	= gp100_holster
anm_idle             	= gp100_idle
anm_idle_empty         	= gp100_idle
anm_shots		= gp100_shoot
anm_shot_l		= gp100_shoot
anm_idle_aim		= gp100_idle_aim
anm_idle_aim_empty	= gp100_idle_aim
anm_reload		= gp100_reload
anm_reload_empty	= gp100_reload
anm_idle_moving 	= gp100_idle_moving
anm_idle_moving_empty	= gp100_idle_moving
anm_idle_sprint		= gp100_idle_sprint
anm_idle_sprint_empty	= gp100_idle_sprint
anm_bore		= gp100_idle_bore
anm_bore_empty		= gp100_idle_bore
aim_hud_offset_pos	= -0.09988,0.0305,0.0;0.009000
aim_hud_offset_rot	= 0.0,0.0,0.0;00000,0.007500,-0.027500
gl_hud_offset_pos	= 0,0,0
gl_hud_offset_rot	= 0,0,0
lean_hud_offset_pos	= 0,0,0
lean_hud_offset_rot	= 0,0,0
aim_hud_offset_pos_16x9	= -0.09988,0.0305,0.0
aim_hud_offset_rot_16x9	= 0.0,0.0,0.0
