[wpn_tt33]:identity_immunities,weapon_probability,default_weapon_params,mod_tt33,mod_tt33_damage,mod_tt33_sounds,mod_pistol2_particles,cost_wpn_tt33
GroupControlSection     = spawn_group
discovery_dependency 	=
$spawn                  = "weapons\tt33"
$npc			= on
$prefetch 	        = 8
scheduled         	= off
cform             	= skeleton
class                   = WP_PM
ef_weapon_type		= 5
;-----------[Главные параметры]----------------;
inv_weight		= 0.84
inv_name		= st_wpn_tt33
inv_name_short		= st_wpn_tt33
description		= st_wpn_tt33_descr
inv_grid_width		= 2
inv_grid_height		= 1
inv_grid_x		= 15
inv_grid_y		= 37
upgr_icon_x		= 794
upgr_icon_y		= 614
upgr_icon_width		= 203
upgr_icon_height   	= 132
ammo_elapsed		= 8
ammo_mag_size		= 8
ammo_class		= ammo_11.43x23_fmj, ammo_11.43x23_hydro, ammo_dumdum
;-------------[Модернизация]-------------------;
upgrades                = up_gr_firstab_desert_eagle, up_gr_firstcd_desert_eagle, up_gr_firste_desert_eagle, up_gr_firstf_desert_eagle, up_gr_seconab_desert_eagle, up_gr_seconcd_desert_eagle, up_gr_secone_desert_eagle, up_gr_seconf_desert_eagle, up_gr_thirda_desert_eagle, up_gr_thirdc_desert_eagle, up_gr_thirdd_desert_eagle, up_gr_thirdef_desert_eagle, up_gr_fourtab_desert_eagle, up_gr_fourtcd_desert_eagle, up_gr_fifthab_desert_eagle, up_gr_change_components_desert_eagle
installed_upgrades      =
upgrade_scheme          = upgrade_scheme_desert_eagle
scope_status		= 0
silencer_status		= 2
grenade_launcher_status	= 0
zoom_enabled		= true
zoom_rotate_time        = 0.25
scope_zoom_factor	= 55
silencer_name  		= wpn_addon_silencer_11.43x23
silencer_x 		= 80
silencer_y 		= -18
;--------------[Дисперсия]---------------------;
fire_dispersion_base	= 0.34		
control_inertion_factor	= 1.1
crosshair_inertion	= 4
cam_return		= 0
cam_relax_speed         = 4			
cam_relax_speed_ai      = 120.75
cam_dispersion          = 4.2		
cam_dispersion_inc	= 2.5		
cam_dispersion_frac	= 1.6		
cam_max_angle		= 15.0		
cam_max_angle_horz	= 15.0		
cam_step_angle_horz	= 1.0		
fire_dispersion_condition_factor = 5
;--------[Держания ствола в руках НПС]---------;
position                = -0.021, -0.085, 0.0
orientation             = 0, 0, 0
;-----------[Другие параметры]-----------------;
use_aim_bullet		= false
time_to_aim		= 1.0
hud                     = wpn_tt33_hud
misfire_probability     = 0.005
misfire_start_condition	= 0.6
misfire_end_condition   = 0.1
misfire_start_prob	= 0.01
misfire_end_prob	= 0.1
condition_shot_dec      = 0.0045
condition_queue_shot_dec= 0.0045
hand_dependence		= 1
single_handed	        = 1
zoom_dof		= -1000, 1.0, 1000
reload_dof		= 0.0, 0.5, 5, 1.7
PDM_disp_base 		= 1.0
PDM_disp_vel_factor 	= 1.1
PDM_disp_accel_factor 	= 1.1
PDM_disp_crouch	 	= 1.0
PDM_disp_crouch_no_acc 	= 1.0
holder_range_modifier	= 1.0               
holder_fov_modifier	= 1.0              
min_radius              = 0
max_radius              = 50
slot 			= 1
animation_slot		= 1									
default_to_ruck		= false
sprint_allowed	        = true
kill_msg_x		= 194
kill_msg_y		= 123
kill_msg_width		= 46
kill_msg_height		= 27
visual                  = dynamics\weapons\wpn_tt33\wpn_tt33.ogf
fire_point              = 0.0, 0.133, 0.22
shell_point		= 0.0, 0.133, 0.047
shell_dir		= 0.0, 0.0, 0.4
light_color		= 0.6,0.5,0.3
light_range		= 3.0
light_var_color		= 0.05
light_var_range		= 0.5
light_time 		= 0.2
ph_mass			= 1
silencer_light_color	= 0.6,0.5,0.3
silencer_light_range	= 0.01
silencer_light_var_color= 0.05
silencer_light_var_range= 0.5
silencer_light_time 	= 0.2

[wpn_tt33_hud]:hud_base
zoom_hide_crosshair	= true
hands_position		= -0.021000,-0.160000,0.002500
hands_orientation	= -0.500000,1.000000,1.149999
hands_position_16x9	= 0.033000,-0.189500,0.039000
hands_orientation_16x9	= 2.349998,2.749999,2.849998
item_position		= 0.002746,-0.000321,0.003479
item_orientation	= 1.239378,-0.134046,-2.052052
item_visual             = dynamics\weapons\wpn_tt33\wpn_tt33_hud.ogf
attach_place_idx	= 0
shell_point		= 0.021,0.057,0.456
shell_bone              = wpn_body
fire_point		= 0,0.048,0.222
fire_bone               = wpn_body
anm_empty             	= walter99_idle, walter99_opened
anm_close		= walter99_holster
anm_show		= desert_eagle_draw
anm_show_empty		= desert_eagle_draw, tt33_idle_empty
anm_hide             	= desert_eagle_holster
anm_hide_empty         	= desert_eagle_holster, tt33_idle_empty
anm_idle             	= desert_eagle_idle
anm_idle_empty         	= desert_eagle_idle, tt33_idle_empty
anm_shots		= desert_eagle_shoot_str, tt33_shoot
anm_shot_l		= desert_eagle_shoot_str, tt33_shoot_last
anm_idle_aim		= desert_eagle_idle_aim
anm_idle_aim_empty	= desert_eagle_idle_aim, tt33_idle_empty
anm_reload		= desert_eagle_reload, tt33_reload
anm_reload_empty	= desert_eagle_reload_empty, tt33_reload_empty
anm_idle_moving 	= desert_eagle_idle_moving
anm_idle_moving_empty	= desert_eagle_idle_moving, tt33_idle_empty
anm_idle_sprint		= desert_eagle_idle_sprint
anm_idle_sprint_empty	= desert_eagle_idle_sprint, tt33_idle_empty
anm_bore		= desert_eagle_idle_bore
anm_bore_empty		= desert_eagle_idle_bore, tt33_idle_empty
aim_hud_offset_pos	= -0.108000,0.032000,0.000000
aim_hud_offset_rot	= 0.001500,0.0044700,0.000000
gl_hud_offset_pos	= 0,0,0
gl_hud_offset_rot	= 0,0,0
lean_hud_offset_pos	= 0,0,0
lean_hud_offset_rot	= 0,0,0
aim_hud_offset_pos_16x9	= -0.167000,0.069000,0.000000 
aim_hud_offset_rot_16x9	= 0.033000,0.055000,-0.010000 