[wpn_svd]:identity_immunities,weapon_probability,default_weapon_params,mod_svd,mod_svd_damage,mod_svd_sounds,mod_sniper_particles,cost_wpn_svd
GroupControlSection	= spawn_group
$spawn                  = "weapons\svd"
$npc			= on				
$prefetch 		= 8
scheduled               = off              	
cform                   = skeleton
class                   = WP_SVD
ef_main_weapon_type	= 3
ef_weapon_type		= 11
default_to_ruck         = false
sprint_allowed       	= true
;-----------[Главные параметры]----------------;
weapon_class		= sniper_rifle
inv_weight		= 4.9
inv_name		= st_wpn_svd
inv_name_short		= st_wpn_svd
description		= st_wpn_svd_descr
inv_grid_width		= 6
inv_grid_height		= 2
inv_grid_x		= 0
inv_grid_y		= 0
upgr_icon_x		= 8
upgr_icon_y		= 677
upgr_icon_width		= 287
upgr_icon_height   	= 135
ammo_elapsed	        = 0
ammo_mag_size		= 10
fire_modes		= 1
ammo_class		= ammo_7.62x54_7h1, ammo_7.62x54_sv, ammo_dumdum
;-------------[Модернизация]-------------------;
upgrades                = up_gr_firstab_svd, up_gr_firstc_svd, up_gr_firstd_svd, up_gr_firste_svd, up_gr_firstf_svd, up_gr_seconab_svd, up_gr_seconc_svd, up_gr_second_svd, up_gr_thirdab_svd, up_gr_thirdcd_svd, up_gr_thirdef_svd, up_gr_fourtab_svd, up_gr_fourtcd_svd, up_gr_fourte_svd, up_gr_fourtf_svd, up_gr_change_components_svd
installed_upgrades      =
upgrade_scheme          = upgrade_scheme_svd
scope_status		= 1
silencer_status		= 0
grenade_launcher_status	= 0
zoom_enabled		= true
zoom_rotate_time	= 0.25
scope_zoom_factor	= 14
scope_name 		= wpn_addon_scope
scope_x 		= 60
scope_y 		= -2
;--------------[Дисперсия]---------------------;
fire_dispersion_base	= 0.1
control_inertion_factor	= 2.0f
crosshair_inertion      = 9
cam_return		= 1
cam_relax_speed         = 4.5
cam_relax_speed_ai      = 360	
cam_dispersion          = 2.5	
cam_dispersion_inc	= 2.5	
cam_dispersion_frac	= 1.0	
cam_max_angle		= 15.0	
cam_max_angle_horz	= 3.0	
cam_step_angle_horz	= 0.25	
zoom_cam_relax_speed    = 0.75    
zoom_cam_relax_speed_ai = 120.75
zoom_cam_dispersion     = 0.2
zoom_cam_dispersion_inc = 0.2
zoom_cam_dispersion_frac= 1.0
zoom_cam_max_angle      = 6.0
zoom_cam_max_angle_horz = 3.0
zoom_cam_step_angle_horz= 0.25
fire_dispersion_condition_factor = 8
;--------[Держания ствола в руках НПС]---------;
strap_position         	= -0.15,-0.15,0.45			
strap_orientation      	= -25,-189,65
strap_bone0		= bip01_spine2
strap_bone1		= bip01_spine1
position                = -0.026, -0.077, 0.00
orientation             = 0, 0, 0
;-----------[Другие параметры]-----------------;
use_aim_bullet		= false
time_to_aim		= 1.0
hud                     = wpn_svd_hud
misfire_probability     = 0.005
misfire_start_condition	= 0.6
misfire_end_condition	= 0.1
misfire_start_prob	= 0.0055
misfire_end_prob	= 0.055
condition_shot_dec      = 0.0055
condition_queue_shot_dec= 0.0055
hand_dependence         = 1
single_handed           = 0
PDM_disp_base 		= 2.0
PDM_disp_vel_factor 	= 4.0
PDM_disp_accel_factor 	= 4.0
PDM_disp_crouch	        = 1.0
PDM_disp_crouch_no_acc  = 1.0
fire_dispersion_condition_factor = 8
reload_dof		= 0.0, 0.5, 5, 2.2
holder_range_modifier	= 2.15
holder_fov_modifier	= 1.0         
min_radius              = 0
max_radius              = 100
hit_probability_gd_novice = 1
hit_probability_gd_stalker = 1
hit_probability_gd_veteran = 1
hit_probability_gd_master = 1
slot                    = 2 
animation_slot          = 2 
kill_msg_x		= 0
kill_msg_y		= 0
kill_msg_width		= 98
kill_msg_height		= 23
fire_point           	= 0.0, 0.129, 0.942
fire_point2             = 0.0, 0.129, 0.942
rpm_empty_click 	= 200
shell_point		= 0.0, 0.129, 0.192
shell_dir		= 0.0, 0.0, 0.4
startup_ammo            = 10
visual                  = dynamics\weapons\wpn_svd\wpn_svd.ogf
light_disabled		= false
light_color		= 0.6,0.5,0.3
light_range		= 4.0
light_var_color		= 0.05
light_var_range		= 0.5
light_time 		= 0.2
ph_mass			= 3
silencer_light_color	= 0.6,0.5,0.3
silencer_light_range    = 0.01
silencer_light_var_color= 0.05
silencer_light_var_range= 0.5
silencer_light_time 	= 0.2

[wpn_svd_hud]:hud_base
zoom_hide_crosshair	= true
attach_place_idx	= 0
item_visual		= dynamics\weapons\wpn_svd\wpn_svd_hud
hands_position		= -0.063500,-0.150999,0.099000
hands_orientation	= -0.049999,0.750000,1.550001
hands_position_16x9	= -0.058500,-0.165999,0.045000
hands_orientation_16x9	= 0.650000,1.200000,0.800001
item_position		= 0,0,0
item_orientation	= 0,0,0
shell_point		= 0.025,0.055,0.221
shell_dir               = 0.0, 1.0, 0.0
shell_bone		= wpn_body
fire_point		= 0,0.043,1.002
fire_bone               = wpn_body
aim_hud_offset_pos	= -0.052500,0.016499,-0.123000
aim_hud_offset_rot	= 0.000000,0.000000,0.000000
aim_hud_offset_pos_16x9	= -0.053500,0.024000,-0.055500
aim_hud_offset_rot_16x9	= 0.000000,0.000000,0.000000
gl_hud_offset_pos	= 0,0,0
gl_hud_offset_rot	= 0,0,0
lean_hud_offset_pos	= 0,0,0
lean_hud_offset_rot	= 0,0,0
anm_show		= svd_draw
anm_hide             	= svd_holster
anm_shots		= svd_shoot
anm_reload		= svd_reload
anm_bore		= svd_idle_bore
anm_idle             	= svd_idle
anm_idle_aim		= svd_idle_aim
anm_idle_moving 	= svd_idle_moving
anm_idle_sprint	        = svd_idle_moving
;-----------------------------------------------------------------------------
; Уникальные
;-----------------------------------------------------------------------------
[wpn_svd_nimble]:wpn_svd,mod_svd_nimble_damage,cost_wpn_svd_nimble
$spawn                  = "weapons\wpn_svd_nimble"
inv_name		= st_wpn_svd_nimble
description		= st_wpn_svd_nimble_descr
fire_dispersion_base	= 0.07	
control_inertion_factor	= 2.2
cam_return		= 1
cam_relax_speed         = 4.5	
cam_relax_speed_ai      = 360	
cam_dispersion          = 1.5	
cam_dispersion_inc	= 2.5	
cam_dispersion_frac	= 1.0	
cam_max_angle		= 15.0	
cam_max_angle_horz	= 3.0	
cam_step_angle_horz	= 0.25	
PDM_disp_base 		= 1.0
PDM_disp_vel_factor 	= 4.0
PDM_disp_accel_factor 	= 4.0
PDM_disp_crouch	 	= 1.0
PDM_disp_crouch_no_acc 	= 1.0
zoom_cam_relax_speed    = 1   
zoom_cam_relax_speed_ai = 120.75
zoom_cam_dispersion     = 0.65
zoom_cam_dispersion_inc = 0.65
zoom_cam_dispersion_frac= 1.0
zoom_cam_max_angle      = 10.0
zoom_cam_max_angle_horz = 5.0
zoom_cam_step_angle_horz= 0.25
fire_dispersion_condition_factor = 6
visual                  = dynamics\weapons\wpn_svd_m\wpn_svd_m.ogf
hud                     = wpn_svd_nimble_hud
[wpn_svd_nimble_hud]:wpn_svd_hud
item_visual             = dynamics\weapons\wpn_svd_m\wpn_svd_m_hud.ogf
