[wpn_destroyer]:identity_immunities,weapon_probability,default_weapon_params,mod_destroyer,mod_destroyer_damage,mod_destroyer_sounds,mod_shotgun2_particles,cost_wpn_destroyer
GroupControlSection	= spawn_group
$spawn                  = "weapons\destroyer"					
$npc			= on				
$prefetch 		= 8
scheduled               = off              
cform                   = skeleton
class                   = WP_ASHTG
ef_main_weapon_type	= 1
ef_weapon_type		= 9
weapon_class		= shotgun
;-----------[Главные параметры]----------------;
inv_weight		= 3.0
inv_name		= st_wpn_destroyer
inv_name_short		= st_wpn_destroyer
description		= st_wpn_destroyer_descr
inv_grid_width		= 6
inv_grid_height		= 1
inv_grid_x		= 11
inv_grid_y		= 36
upgr_icon_x		= 8
upgr_icon_y		= 533
upgr_icon_width		= 293
upgr_icon_height   	= 59
ammo_elapsed	        = 7
ammo_mag_size		= 7
ammo_class		= ammo_12x70_buck, ammo_12x76_zhekan, ammo_12x76_dart, ammo_12x76_quadro, ammo_dumdum
fire_modes		= 1
;-------------[Модернизация]-------------------;
upgrades                = up_gr_firstab_wincheaster1300, up_gr_firstc_wincheaster1300, up_gr_firstd_wincheaster1300, up_gr_firstef_wincheaster1300, up_gr_seconab_wincheaster1300, up_gr_seconc_wincheaster1300, up_gr_second_wincheaster1300, up_gr_seconef_wincheaster1300, up_gr_thirdab_wincheaster1300, up_gr_thirdc_wincheaster1300, up_gr_thirdd_wincheaster1300, up_gr_thirde_wincheaster1300, up_gr_thirdf_wincheaster1300, up_gr_fourtab_wincheaster1300, up_gr_change_components_wincheaster1300
installed_upgrades      =
upgrade_scheme          = upgrade_scheme_wincheaster1300
scope_status		= 0
silencer_status		= 0
grenade_launcher_status	= 0
zoom_enabled		= true
scope_zoom_factor	= 55
;--------------[Дисперсия]---------------------;
fire_dispersion_base	= 0.3
control_inertion_factor	= 1.3f
crosshair_inertion	= 6.85
cam_return		= 0
cam_relax_speed         = 10	
cam_relax_speed_ai      = 360
cam_dispersion          = 3.0
cam_dispersion_inc	= 2.0	
cam_dispersion_frac	= 0.7
cam_max_angle		= 15.0
cam_max_angle_horz	= 15.0
cam_step_angle_horz	= 3.0
zoom_cam_relax_speed	= 10   
zoom_cam_relax_speed_ai	= 120.75
zoom_cam_dispersion	= 3.0
zoom_cam_dispersion_inc	= 2.5
zoom_cam_dispersion_frac= 0.7
zoom_cam_max_angle	= 15.0
zoom_cam_max_angle_horz	= 15.0
zoom_cam_step_angle_horz= 3.0
fire_dispersion_condition_factor = 2.5
;--------[Держания ствола в руках НПС]---------;
strap_position         	= -0.26,-0.10,0.05			
strap_orientation      	= -15,-9,110				
strap_bone0		= bip01_spine2
strap_bone1		= bip01_spine1
position                = -0.024, -0.097, 0.
orientation             = 0, -4, 0
;-----------[Другие параметры]-----------------;
hud                     = wpn_destroyer_hud
misfire_probability     = 0.005
misfire_start_condition = 0.6
misfire_end_condition	= 0.1
misfire_start_prob	= 0
misfire_end_prob	= 0
condition_shot_dec      = 0.003
condition_queue_shot_dec= 0.0035
tri_state_reload	= on
PDM_disp_base 		= 0.5
PDM_disp_vel_factor 	= 2.0
PDM_disp_accel_factor 	= 2.0
PDM_disp_crouch	 	= 1.0
PDM_disp_crouch_no_acc 	= 1.0
zoom_dof		= 0.5, 1.0, 180
holder_range_modifier	= 1.0               
holder_fov_modifier	= 1.0 
min_radius              = 0
max_radius              = 50
shell_point		= 0.0, 0.180, 0.647
fire_point              = 0.0, 0.158, 0.787
fire_point2		= 0.0, 0.158, 0.647
hand_dependence 	= 1
single_handed		= 0
slot 			= 2
animation_slot		= 9
kill_msg_x		= 171
kill_msg_y		= 104
kill_msg_width		= 75
kill_msg_height		= 20
rpm_empty_click         = 200
startup_ammo            = 10
visual                  = dynamics\weapons\wpn_destroyer\wpn_destroyer.ogf
light_color		= 0.6,0.5,0.3
light_range		= 6.0
light_var_color		= 0.05
light_var_range		= 0.5
light_time 		= 0.2
ph_mass			= 3

[wpn_destroyer_hud]:hud_base
shell_point		= 0.02,0.072,0.228
shell_dir               = 0.0, 1.0, 0.0
shell_bone	        = wpn_body
fire_point		= 0, 0.075, 0.937
fire_bone		= wpn_body
attach_place_idx	= 0
item_visual             = dynamics\weapons\wpn_destroyer\wpn_destroyer_hud
hands_position		= -0.119500,-0.090500,0.285001
hands_orientation	= 1.050001,0.700001,3.449997
hands_position_16x9	= -0.119500,-0.090500,0.285001
hands_orientation_16x9	= 1.050001,0.700001,3.449997
item_position		= 0.003519,0.010573,-0.003368
item_orientation	= 0.045015,1.047468,0.056850
aim_hud_offset_pos	= -0.115000,0.063500,0.000000
aim_hud_offset_rot	= 0.009500,0.016000,-0.02500
aim_hud_offset_pos_16x9	= -0.112000,0.063500,0.000000
aim_hud_offset_rot_16x9	= 0.009500,0.011000,-0.02500
anm_show		= winchester1300_draw
anm_hide		= winchester1300_holster
anm_idle		= winchester1300_idle
anm_idle_aim		= winchester1300_idle_aim
anm_idle_moving		= winchester1300_idle_moving
anm_idle_sprint		= winchester1300_idle_sprint
anm_bore		= winchester1300_idle_bore
anm_shots		= winchester1300_shoot
anm_open		= winchester1300_reload_start
anm_add_cartridge	= winchester1300_reload
anm_close		= winchester1300_reload_end
